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Acmlm's Board - I2 Archive - Programming - Firefox Source | | | |
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Book Keeper ♫♫♫ n00blet ♫♫♫ Level: 21 Posts: 147/160 EXP: 49435 For next: 508 Since: 03-15-04 From: Wired Bookworm eat fresh! Since last post: 20 hours Last activity: 8 hours |
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I want to make a version of firefox, but I don't know what programming language its made in. | |||
HyperLamer <||bass> and this was the soloution i thought of that was guarinteed to piss off the greatest amount of people Sesshomaru Tamaranian Level: 118 Posts: 7059/8210 EXP: 18171887 For next: 211027 Since: 03-15-04 From: Canada, w00t! LOL FAD Since last post: 2 hours Last activity: 2 hours |
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C, I imagine... The firefox site should have the source, and once you look at it I'm sure you can tell easily enough. | |||
dan Snap Dragon Level: 43 Posts: 732/782 EXP: 534516 For next: 30530 Since: 03-15-04 Since last post: 20 hours Last activity: 14 hours |
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You want to make your own version of Firefox, but how could you do that if you can't even work out what programming language it is written in? | |||
BillyGraham21 Micro-Goomba Level: 5 Posts: 10/10 EXP: 363 For next: 166 Since: 06-23-05 Since last post: 47 days Last activity: 13 hours |
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This is really a much more difficult task than it seems you might be reckoning. You'll have to know many different programming languages, file formats, and other very specific knowledge of the entire Mozilla platform. Topics you should look up include:
... just to name a few. You would also have to framiliar yourself with Mozilla's internal services (their naming conventions, position in service hierarchy, et cetera), and many many other things that are involved in the framework. That said, you'll need Visual Studio if you're developing on a windows OS (which I assume you are) to compile the Gecko-SDK (I couldn't find anything for alternative compilers, unfortunatly). Basically, unless you're very framiliar with large-scale projects of this sort, you're going to be lost at anything after the top layer of abstration of Firefox that deals with XUL overlays and javascript functions. Not to pre-judge, but it doesn't sound like a crazy conjecture to say you might not even get that far |
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Sokarhacd Ball and Chain Trooper Resistance is Futile You Will Be Assimilated Hab SoSlI' Quch Level: 61 Posts: 1601/1757 EXP: 1799888 For next: 76708 Since: 03-15-04 Since last post: 6 days Last activity: 4 hours |
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well, if you wanted to make small changes, all you would need to know is C/C++, but to fully change everything yeah, it would be alot more helpful if you knew all that. actually, im gonna see if I can just get it to compile. (edited by Dcahrakos on 09-17-05 11:43 AM) |
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Gavin Fuzzy Rhinoceruses don't play games. They fucking charge your ass. Level: 43 Posts: 729/799 EXP: 551711 For next: 13335 Since: 03-15-04 From: IL, USA Since last post: 13 hours Last activity: 13 hours |
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Originally posted by Dcahrakos That is incorrect information. Wolfing: No, to make small changes you will want to research the subjects listed above, such as Javascript and XUL overlays. They are what actually creates/modifies the aesthetics and most major functionality; in other words it is the main implimenter. The rest is a complicated framework and mucking around in there changes the core engine, something you won't want to do. It's the real nitty gritty and won't make the sort of changes I suspect you are after. (edited to not be a jerk) (edited by Gavin on 09-17-05 01:34 PM) |
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