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11-02-05 12:59 PM
1 user currently in Rom Hacking: hukka | 2 guests
Acmlm's Board - I2 Archive - Rom Hacking - Looking for FF5 Job/Ability info... | |
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Tzepish

Level: 6

Posts: 1/24
EXP: 857
For next: 50

Since: 09-10-05
From: Bothell, WA

Since last post: 23 days
Last activity: 5 hours
Posted on 09-11-05 06:32 AM Link | Quote
Hi guys. I always hated the "Dash" ability in FF5 (and the Sprint Shoes in FF6) - why should the player have to learn this, and then spend an ability slot on it? So, what I'd like to do is make Dash always available, by whichever means are easiest.

In FF6, I simply made every piece of equipment (including the "nothing") set the "moves at double speed" bit in order to eliminate the need for Sprint Shoes, and now the mapman always moves at double speed by default. I should be able to accomplish the same thing in FF5 by making "Dash" a passive/inate ability for every class (including Default), but I don't have any information on where the class and ability data is located in the ROM. I figured I'd ask here before tracking it down myself, just in case someone else has the data sitting in a text file somewhere on their harddrive or something.
JLukas

Red Paragoomba
Level: 13

Posts: 44/51
EXP: 8897
For next: 1370

Since: 03-15-04
From: USA

Since last post: 9 hours
Last activity: 6 hours
Posted on 09-11-05 07:33 AM Link | Quote
I agree, dash should always be available. I loaded up Geiger's debugger and traced it down, here you go:

PAR code: C0124800

Open a hex editor, got to offset $001248 and change 06 to 00 to make it permanent. This kills a branch so the character is in run mode all the time, and you won't even need to hold the B button. I tried it on a save far into the game, and on a brand new game (the forest where the meteor crashes) and it worked. I'll leave the rest of the testing up to you.


Tzepish

Level: 6

Posts: 2/24
EXP: 857
For next: 50

Since: 09-10-05
From: Bothell, WA

Since last post: 23 days
Last activity: 5 hours
Posted on 09-11-05 07:36 AM Link | Quote
Wow, thanks for the quick reply and the info!
Gideon Zhi

Red Tektite
Level: 13

Posts: 76/79
EXP: 10265
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Since: 04-02-05

Since last post: 47 days
Last activity: 2 days
Posted on 09-11-05 08:40 PM Link | Quote
Wow, Tzepish. Now -there's- a name I haven't seen in a long, long, long time.
Tzepish

Level: 6

Posts: 3/24
EXP: 857
For next: 50

Since: 09-10-05
From: Bothell, WA

Since last post: 23 days
Last activity: 5 hours
Posted on 09-11-05 11:53 PM Link | Quote
Yeah, I've been getting that a lot.

I'm still a bit disgruntled over losing all my work from before, so I'm just slowly making my way back into ROM Hacking. Good to see everyone again.
Gideon Zhi

Red Tektite
Level: 13

Posts: 77/79
EXP: 10265
For next: 2

Since: 04-02-05

Since last post: 47 days
Last activity: 2 days
Posted on 09-12-05 08:24 AM Link | Quote
#romhack's still on lfx if you used to stop in there. Got any projects in particular in mind?
Tzepish

Level: 6

Posts: 4/24
EXP: 857
For next: 50

Since: 09-10-05
From: Bothell, WA

Since last post: 23 days
Last activity: 5 hours
Posted on 09-14-05 10:23 AM Link | Quote
Nope, I'm just messin around.
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