Register | Login | |||||
Main
| Memberlist
| Active users
| ACS
| Commons
| Calendar
| Online users Ranks | FAQ | Color Chart | Photo album | IRC Chat |
| |
1 user currently in Super Mario World hacking: |
Acmlm's Board - I2 Archive - Super Mario World hacking - Anti-Gravity Block | | | |
Add to favorites | "RSS" Feed | Next newer thread | Next older thread |
User | Post | ||
HyperLamer <||bass> and this was the soloution i thought of that was guarinteed to piss off the greatest amount of people Sesshomaru Tamaranian Level: 118 Posts: 6460/8210 EXP: 18171887 For next: 211027 Since: 03-15-04 From: Canada, w00t! LOL FAD Since last post: 2 hours Last activity: 2 hours |
| ||
A rather long time ago, someone made a custom block that, used with a patch included with it, could change the game's gravity (make Mario fall faster, slower, or even up). I was hoping to use this in my hack, but it uses the same ROM space as d4s's FastROM patch, so the game crashes. I figured I could just move the code, but apparently not... The patch only seems to have inserted a subroutine in the small unused space at $8194, not modifying any of the game's code. This subroutine doesn't even execute, and the block only writes to a RAM address. Am I to assume I have a corrupt patch? (I know it worked at one point, but then didn't seem to do anything anymore. Maybe this is why.) | |||
Yoshi Master Red Koopa Level: 17 Posts: 69/138 EXP: 23333 For next: 1410 Since: 04-09-05 From: I don't know... Since last post: 2 days Last activity: 3 hours |
| ||
Your the smartest one I know on the board. I can't imagine someone who could answer this. | |||
HyperLamer <||bass> and this was the soloution i thought of that was guarinteed to piss off the greatest amount of people Sesshomaru Tamaranian Level: 118 Posts: 6472/8210 EXP: 18171887 For next: 211027 Since: 03-15-04 From: Canada, w00t! LOL FAD Since last post: 2 hours Last activity: 2 hours |
| ||
Well thanks, but that answer really doesn't help. And I can name a few people smarter than me. | |||
Bio Buster Beetle Level: 27 Posts: 140/458 EXP: 107144 For next: 9015 Since: 07-06-05 From: a laboratory somewhere... Waiting to be completed Since last post: 8 hours Last activity: 5 hours |
| ||
I got these two and I think that the gravity patch is just bad made, for me It have locked my overworld and If you want to simulate gravity why not use movement block insted? (edited by Bio on 08-22-05 01:03 AM) |
|||
HyperLamer <||bass> and this was the soloution i thought of that was guarinteed to piss off the greatest amount of people Sesshomaru Tamaranian Level: 118 Posts: 6475/8210 EXP: 18171887 For next: 211027 Since: 03-15-04 From: Canada, w00t! LOL FAD Since last post: 2 hours Last activity: 2 hours |
| ||
That's actually the problem. The movement block is affected by gravity, which is mucking things up. (People can move downward through an upward movement block by standing still. ) | |||
DisruptiveIdiot Paratroopa Level: 21 Posts: 126/147 EXP: 42614 For next: 7329 Since: 04-09-04 Since last post: 4 days Last activity: 5 hours |
| ||
Why not figure out what the patch is doing and then just paste that code in a place you want it to be in and make your own custom block? | |||
HyperLamer <||bass> and this was the soloution i thought of that was guarinteed to piss off the greatest amount of people Sesshomaru Tamaranian Level: 118 Posts: 6485/8210 EXP: 18171887 For next: 211027 Since: 03-15-04 From: Canada, w00t! LOL FAD Since last post: 2 hours Last activity: 2 hours |
| ||
That's what I was trying to do. Problem being the most important part of the code is missing. | |||
Bio Buster Beetle Level: 27 Posts: 144/458 EXP: 107144 For next: 9015 Since: 07-06-05 From: a laboratory somewhere... Waiting to be completed Since last post: 8 hours Last activity: 5 hours |
| ||
Put the movement block above the ground and only use medium movement block the fast one make him float,Its work well in my space level (edited by Bio on 08-22-05 03:40 AM) |
|||
BMF98567 BLACK HAS BUILT A SILLY DICE-MAZE! GO! Current list of BURNING FURY >8( recipients: - Yiffy Kitten (x2) - Xkeeper Level: 53 Posts: 1086/1261 EXP: 1094149 For next: 62970 Since: 03-15-04 From: Blobaria Special Move: Rising Meatloaf Backhand Combo Since last post: 21 hours Last activity: 1 hour |
| ||
Goodness gracious, I do believe you're trying to use one of the very first ASM hacks (if not the first) I ever released. I strongly recommend you don't use that, as it was created well before I knew much of anything about SMW's inner workings, and as such is probably very badly written. I may revisit anti-gravity sometime in the future, for use in SMO, and if so I will release an updated (working) patch. |
Add to favorites | "RSS" Feed | Next newer thread | Next older thread |
Acmlm's Board - I2 Archive - Super Mario World hacking - Anti-Gravity Block | | | |