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11-02-05 12:59 PM
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Acmlm's Board - I2 Archive - Rom Hacking - Super Mario Land 2 - Scrolling | |
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Coolman

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Level: 10

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Since: 08-29-04
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Germany
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Since last post: 5 days
Last activity: 21 hours
Posted on 08-19-05 11:12 PM Link | Quote
As you may know, I am working on a Super Mario Land 2 level editor, MarCas. I already have level editing and the like in, but now I don't know how to set up the scrolling data, that keeps the screen from going off the level boundaries. I know where it is in the rom, but I can't tell how it works. Anyone mind lending me a hand, and taking a look, or telling me if they happened to find out before?

The offset is 0x24004(pointer at 0x24000) for the first map. I know how to calculate that offset, but how is the data which is 30h bytes long btw, built up?


(edited by Coolman on 08-19-05 02:13 PM)
(edited by Coolman on 08-19-05 02:15 PM)
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