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1 user currently in Rom Hacking: |
Acmlm's Board - I2 Archive - Rom Hacking - Ooh, how pretty | | | |
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jman2050 Red Koopa Level: 19 Posts: 8/123 EXP: 33172 For next: 2605 Since: 03-21-04 Since last post: 10 days Last activity: 103 days |
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Day and NIght in Super Metroid. notice the bluish tint applied to the actual level elements (I'll get to fixing up enemies and Samus eventually...) This has no effect on gameplay... yet. You'll just have to wait and see what i can come up with (edited by jman2050 on 04-12-04 06:16 PM) |
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Darth Coby Vire Dacht je nou echt dat het over was? Dacht je nou echt dat ik gebroken was? Nee toch? Nou kijk eens goed op uit je ogen gast. zonder clic heb je geen kloten tjap... bitch Level: 55 Posts: 489/1371 EXP: 1240774 For next: 73415 Since: 03-15-04 From: Belgium Since last post: 2 days Last activity: 9 hours |
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Very nice. How did you do that? | |||
Geiger Buster Beetle Level: 34 Posts: 50/460 EXP: 241080 For next: 12571 Since: 03-15-04 From: Indianapolis, IN, USA Since last post: 6 hours Last activity: 6 hours |
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Palette cycling more than likely. Do the interior rooms have any sort of day / night? Or just outer areas of Crateria? Too bad you can not interact with the PC's clock. You could do seasonal stuff for Brinstar. ---Evil Peer |
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Squash Monster New Age Retro Hippie Togateiru Fohku Kohgeki!! GRUNGE no HAMSTER otona bite Peace love and turnpike! Level: 40 Posts: 64/677 EXP: 430507 For next: 10802 Since: 03-15-04 From: Maryland (of the Country Between Canada and Mexico) Since last post: 5 hours Last activity: 5 hours |
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Spiffies. What are you planning for gameplay changes? Different enemies pops to my mind; you could use some of the scarier looking/creepier/stronger enemies at night (Sidehopper during day vs Desseega at night, for example). Keep up the good work. (edited by Squash Monster on 04-12-04 11:23 PM) |
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jman2050 Red Koopa Level: 19 Posts: 9/123 EXP: 33172 For next: 2605 Since: 03-21-04 Since last post: 10 days Last activity: 103 days |
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Evil Peer: Yeah, it was palette cycling in a way, though it ended up being annoying in some instances. Also, I've designed it so you can apply the effect to any room you want using whaterver palette entries you specify (so if you have a room with w window, you can have the area outside the window turn to night while the interior area stays the same. Coby: Very carefully... I still have more to do regarding the color cycling, since it does cause some undesirable effects in some places. Squash: Changed enemies is one idea I've been tinkering around with. The other idea was to have a suit that behaves differently during day or night, say have higher defense at day, but higher attack at night, or something else like that. Once I finish the graphical effect I'll release an IPS patch, which means you can tinker with it as you please Yeah, I'll probably use it in my future hack, but why keep it from everyone else? I'm sure many of the more experienced hackers here can improve it even further |
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Acmlm's Board - I2 Archive - Rom Hacking - Ooh, how pretty | | | |