Register | Login
Views: 19364387
Main | Memberlist | Active users | ACS | Commons | Calendar | Online users
Ranks | FAQ | Color Chart | Photo album | IRC Chat
11-02-05 12:59 PM
1 user currently in Rom Hacking: hukka | 2 guests
Acmlm's Board - I2 Archive - Rom Hacking - Ooh, how pretty | |
Add to favorites | "RSS" Feed | Next newer thread | Next older thread
User Post
jman2050

Red Koopa
Level: 19

Posts: 8/123
EXP: 33172
For next: 2605

Since: 03-21-04

Since last post: 10 days
Last activity: 103 days
Posted on 04-13-04 03:15 AM Link | Quote


Day and NIght in Super Metroid. notice the bluish tint applied to the actual level elements (I'll get to fixing up enemies and Samus eventually...)

This has no effect on gameplay... yet. You'll just have to wait and see what i can come up with


(edited by jman2050 on 04-12-04 06:16 PM)
Darth Coby

Vire
Dacht je nou echt dat het over was?
Dacht je nou echt dat ik gebroken was? Nee toch?
Nou kijk eens goed op uit je ogen gast.
zonder clic heb je geen kloten tjap... bitch
Level: 55

Posts: 489/1371
EXP: 1240774
For next: 73415

Since: 03-15-04
From: Belgium

Since last post: 2 days
Last activity: 9 hours
Posted on 04-13-04 04:47 AM Link | Quote
Very nice. How did you do that?
Geiger

Buster Beetle
Level: 34

Posts: 50/460
EXP: 241080
For next: 12571

Since: 03-15-04
From: Indianapolis, IN, USA

Since last post: 6 hours
Last activity: 6 hours
Posted on 04-13-04 07:24 AM Link | Quote
Palette cycling more than likely. Do the interior rooms have any sort of day / night? Or just outer areas of Crateria? Too bad you can not interact with the PC's clock. You could do seasonal stuff for Brinstar.

---Evil Peer
Squash Monster

New Age Retro Hippie
Togateiru Fohku Kohgeki!!
GRUNGE no HAMSTER otona bite
Peace love and turnpike!

Level: 40

Posts: 64/677
EXP: 430507
For next: 10802

Since: 03-15-04
From: Maryland (of the Country Between Canada and Mexico)

Since last post: 5 hours
Last activity: 5 hours
Posted on 04-13-04 08:22 AM Link | Quote
Spiffies. What are you planning for gameplay changes? Different enemies pops to my mind; you could use some of the scarier looking/creepier/stronger enemies at night (Sidehopper during day vs Desseega at night, for example).

Keep up the good work.


(edited by Squash Monster on 04-12-04 11:23 PM)
jman2050

Red Koopa
Level: 19

Posts: 9/123
EXP: 33172
For next: 2605

Since: 03-21-04

Since last post: 10 days
Last activity: 103 days
Posted on 04-13-04 04:31 PM Link | Quote
Evil Peer: Yeah, it was palette cycling in a way, though it ended up being annoying in some instances. Also, I've designed it so you can apply the effect to any room you want using whaterver palette entries you specify (so if you have a room with w window, you can have the area outside the window turn to night while the interior area stays the same.

Coby: Very carefully... I still have more to do regarding the color cycling, since it does cause some undesirable effects in some places.

Squash: Changed enemies is one idea I've been tinkering around with. The other idea was to have a suit that behaves differently during day or night, say have higher defense at day, but higher attack at night, or something else like that.

Once I finish the graphical effect I'll release an IPS patch, which means you can tinker with it as you please Yeah, I'll probably use it in my future hack, but why keep it from everyone else? I'm sure many of the more experienced hackers here can improve it even further
Add to favorites | "RSS" Feed | Next newer thread | Next older thread
Acmlm's Board - I2 Archive - Rom Hacking - Ooh, how pretty | |


ABII


AcmlmBoard vl.ol (11-01-05)
© 2000-2005 Acmlm, Emuz, et al



Page rendered in 0.012 seconds.