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1 user currently in Super Mario World hacking: |
Acmlm's Board - I2 Archive - Super Mario World hacking - certain gfx unfound | | | |
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Yoshi Master Red Koopa Level: 17 Posts: 46/138 EXP: 23333 For next: 1410 Since: 04-09-05 From: I don't know... Since last post: 2 days Last activity: 3 hours |
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No matter how hard I try I cant find the squishable Goomba graphic. I must change it! AAAAAAAAAAAAAAHHHHHHHHHHHHHHHHHHHHHHH!!!!!!!! (edited by yoshi master on 08-03-05 03:18 PM) |
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Smallhacker Green Birdo SMW Hacking Moderator Level: 68 Posts: 1929/2273 EXP: 2647223 For next: 81577 Since: 03-15-04 From: Söderhamn, Sweden Since last post: 10 hours Last activity: 9 hours |
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The squished Goomba uses a part of the wing. The wing was originally 8x16 pixels large, but they changed it to 16x16 and overwrote the squished Goomba graphics. (I have to find the byte which changes which tile to use sometime) (edited by Smallhacker on 08-03-05 03:26 PM) |
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Yoshi Master Red Koopa Level: 17 Posts: 47/138 EXP: 23333 For next: 1410 Since: 04-09-05 From: I don't know... Since last post: 2 days Last activity: 3 hours |
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Once you find the byte, pm me because I wont be on for a long time most likely. | |||
ExKay Somebody set up us the bomb! Level: 50 Posts: 861/1114 EXP: 908268 For next: 39049 Since: 03-15-04 From: Hannover, Germany Since last post: 14 hours Last activity: 1 hour |
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Well, I could need the address, too. | |||
Smallhacker Green Birdo SMW Hacking Moderator Level: 68 Posts: 1930/2273 EXP: 2647223 For next: 81577 Since: 03-15-04 From: Söderhamn, Sweden Since last post: 10 hours Last activity: 9 hours |
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After a lot of searching and programming a special corrupter analyzing data generated by Geiger's snes9x debugger (not to mention a lot of luck), I managed to find the byte. It's at E933. By changing this byte, you can move the tile anywhere on the two first sprite pages in memory (usually 00 and 01). | |||
HyperLamer <||bass> and this was the soloution i thought of that was guarinteed to piss off the greatest amount of people Sesshomaru Tamaranian Level: 118 Posts: 6270/8210 EXP: 18171887 For next: 211027 Since: 03-15-04 From: Canada, w00t! LOL FAD Since last post: 2 hours Last activity: 2 hours |
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Special corrupter using GSD's output, hmm? (edited by The Crimson Chin on 08-03-05 06:19 PM) |
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Smallhacker Green Birdo SMW Hacking Moderator Level: 68 Posts: 1935/2273 EXP: 2647223 For next: 81577 Since: 03-15-04 From: Söderhamn, Sweden Since last post: 10 hours Last activity: 9 hours |
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Originally posted by The Crimson Chin |
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ExKay Somebody set up us the bomb! Level: 50 Posts: 867/1114 EXP: 908268 For next: 39049 Since: 03-15-04 From: Hannover, Germany Since last post: 14 hours Last activity: 1 hour |
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Since we are talking about certain GFX only, I would like to know the offset for the activated throw block, because mine uses the fireball tiles and half of another block. How can I change the GFX, when the throw block is active? | |||
Smallhacker Green Birdo SMW Hacking Moderator Level: 68 Posts: 1944/2273 EXP: 2647223 For next: 81577 Since: 03-15-04 From: Söderhamn, Sweden Since last post: 10 hours Last activity: 9 hours |
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You've probably changed sprite #53 with Mario World Reconfigurator. I suggest copying sprite #53's data from a clean version of the rom to the hack. Note that most of the "unused" sprites in MWR is actually used by the game. HyperHacker: Will you fix the list in the next version of MWR? I can make you a new list if you wouldn't like to do it yourself. |
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ExKay Somebody set up us the bomb! Level: 50 Posts: 868/1114 EXP: 908268 For next: 39049 Since: 03-15-04 From: Hannover, Germany Since last post: 14 hours Last activity: 1 hour |
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Thanks, it works again. | |||
HyperLamer <||bass> and this was the soloution i thought of that was guarinteed to piss off the greatest amount of people Sesshomaru Tamaranian Level: 118 Posts: 6310/8210 EXP: 18171887 For next: 211027 Since: 03-15-04 From: Canada, w00t! LOL FAD Since last post: 2 hours Last activity: 2 hours |
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Originally posted by Smallhacker Sure, whenever it's out. I just copied the list from LM... I'd appreciate a list of which sprites are misnamed and what they should be, no need to re-do the entire list though. |
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Acmlm's Board - I2 Archive - Super Mario World hacking - certain gfx unfound | | | |