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11-02-05 12:59 PM
1 user currently in Super Mario World hacking: labmaster | 3 guests
Acmlm's Board - I2 Archive - Super Mario World hacking - Is it possible to patch marios physics and palette to create another character? | |
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Red_Oxygen

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Posted on 07-27-05 01:01 AM Link | Quote
Is it possible to create new characters by patching mario and luigi's physics engines and changing their palettes?

beneficii

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Posted on 07-27-05 01:03 AM Link | Quote
Originally posted by Red_Oxygen
Is it possible to create new characters by patching mario and luigi's physics engines and changing their palettes?




What do you mean by "patching" them? Do you mean doing an ASM hack of them?

Yes, you can change their palettes; I believe that's already been discussed extensively here.
Red_Oxygen

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Posted on 07-27-05 01:05 AM Link | Quote
no I mean mario's jump hieght speed traction floatiness etc and change his palette to make a new character.
beneficii

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Posted on 07-27-05 01:07 AM Link | Quote
Originally posted by Red_Oxygen
no I mean mario's jump hieght speed traction floatiness etc and change his palette to make a new character.


I already mentioned that; you have to do an ASM hack. You also have to change Mario's tile. Why don't you take a look at the FAQ?

Boy, I feel like an idiot for responding to this. Moderator, can you close this spamming thread?

EDIT: すみません。


(edited by beneficii on 07-26-05 04:12 PM)
(edited by beneficii on 07-26-05 04:48 PM)
Kanji

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Posted on 07-27-05 01:17 AM Link | Quote
Why is this a spamming thread? So a new user asks a question... I fail to see the spam.
beneficii

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Posted on 07-27-05 01:18 AM Link | Quote
Originally posted by Kanji
Why is this a spamming thread? So a new user asks a question... I fail to see the spam.


Well, it's just that he could look around, at the FAQ first, for instance.
Juggling Joker

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Posted on 07-27-05 01:21 AM Link | Quote
Originally posted by beneficii
Originally posted by Kanji
Why is this a spamming thread? So a new user asks a question... I fail to see the spam.
Well, it's just that he could look around, at the FAQ first, for instance.
Yeah, sure, but that doesn't make it spam. What you're doing is worse, just help the poor guy or move along, it's not your place to tell me my job.


(edited by Juggling Joker on 07-26-05 04:26 PM)
XPeter

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Posted on 07-27-05 01:24 AM Link | Quote
Obviously, he just wants to turn Mario into Luigi. it's been done before, but the physics haven't been changed. I'm the first one to do this. In my SMW to SMBTLL hack, Luigi replaces Mario, both GFX and palette, he jumps higher and he's more difficult to stop after running. It's possible through general LM knowledge and hex. This isn't spam, i don't see any need to close it.
Red_Oxygen

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Posted on 07-27-05 01:32 AM Link | Quote
Thanks guy...

I reallly hate it when people get obnoxious and NOT help you with a good hack by telling you its too hard.


beneficii

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Posted on 07-27-05 01:34 AM Link | Quote
Originally posted by peter_ac
Obviously, he just wants to turn Mario into Luigi.

it's been done before, but the physics haven't been changed. I'm the first one to do this. In my SMW to SMBTLL hack, Luigi replaces Mario, both GFX and palette, he jumps higher and he's more difficult to stop after running. It's possible through general LM knowledge and hex.

This isn't spam, i don't see any need to close it.


Which addresses in the ROM did you modify?


(edited by beneficii on 07-26-05 04:34 PM)
XPeter

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Posted on 07-27-05 01:37 AM Link | Quote
I'm on vacation in Germany right now, and my notes are at home. When i go back to Ireland next week i'll look it up and post it.
Sukasa

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Posted on 07-27-05 03:48 AM Link | Quote
for changing luigi, and not mario what you'd need to do is copy all of the ASM used in the physics calculations, change the bytes for the jump and slide, then use a JSL, CMO, and BEQ/BNE to use the correct code for each charactor.
Red_Oxygen

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Posted on 07-28-05 06:38 PM Link | Quote
so the FFs are empty data right?
Sukasa

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Posted on 07-28-05 11:29 PM Link | Quote
Yes.
Red_Oxygen

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Posted on 07-29-05 01:23 AM Link | Quote
I am starting to hate ASM...

it is in no way as easy as C, Visual Basic and Java
Sukasa

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Posted on 07-29-05 01:25 AM Link | Quote
Red, ASM is a love-hate relationship. Unfortunately, there's nothing else you can use.
Red_Oxygen

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Posted on 07-29-05 01:50 AM Link | Quote
i just got done with Learning to add subtract and multiply with ASM is dos.
It took me 2 days to learn that and the flags and registers.


Is it supposed to take this long to learn a language?
Sukasa

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Posted on 07-29-05 01:52 AM Link | Quote
Be glad, it took me a week to learn half of what you've learned already, so keep it up! programming languages take a while to learn.
Red_Oxygen

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Posted on 07-29-05 02:06 AM Link | Quote
I hate ASM



experimenting in debug.exe in DOS helped me alot!


Now all I have do is know how to apply this to SNES ASM......
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