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11-02-05 12:59 PM
1 user currently in Rom Hacking: hukka | 2 guests
Acmlm's Board - I2 Archive - Rom Hacking - Custom Palettes: Good vs Bad | |
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Tamarin Calanis

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Posted on 07-27-05 09:38 AM Link | Quote
And you continue ignoring - even insulting - the opinions of others.
Dish

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Posted on 07-27-05 09:50 AM Link | Quote
Your point about it being for fun was the only one I didn't address directly -- though it still applies. If your hobby causes frustration and confusion for others, you should find a different hobby.

What other points have I ignored? If you can bring some up I'll gladly touch on them, but I'm pretty sure I covered it all.

The only two insults I recall are "irresponsible" and "stupid" -- though please tell me of others.

"irresponsible":

- An NES game which does not run on an NES is broken
- A hack which turns a working game into a nonworking game is a hack which breaks the game
- To make and release a broken hack (while either knowing the problems it causes, or choosing not to acknowledge them) is irresponsible

I stand by that


"stupid"

Referred to the tile-replacement idea for an NES emulator. And I'm sorry... but that is a very stupid idea.
Tamarin Calanis

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Posted on 07-27-05 10:08 AM Link | Quote
hey, I'm not bringing up any points. I'm staying out of this argument. My only interference is that of a moderator, nothing more.

However, a few other comments were insulting to the posters as well. Indirectly so, but when it's so frequent, those indirect shots at people start to add up. The most blatant example, the quote from you I cannot find, has been replied to by Bit-Blade already. Being unable to find the quote from you (but remembering you did say something to that effect), I'll just quote BB: "You're taking this way too seriously. As much as my ideas and ambitions may personally dismay you, I would very much apreciate it from this point forward that you don't say things like you'll shake your head in shame of me."
Dish

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Posted on 07-27-05 10:14 AM Link | Quote
Point taken. Sorry, Bit Blade that I offended you there. I didn't mean to actually -- it's just that this situation (not any one person in paticular) really does disappoint me.

I hold nothing against Bit Blade or Dr. Mario and in fact I do see them as talented artists. But the whole thing with the willingness to break their games just strike me as a little depressing. Especially considering all the support they're getting.

If only there were more emu authors on this board
Dragonsbrethren

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Posted on 07-27-05 12:57 PM Link | Quote
Disch, your who point makes sense to me, it makes more sense to leave the option of playing on real hardware open (As I said it appears that in a short time we'll have affordable NES flash carts, something I never thought would happen, and I'm sure that people will want to play their favorite hacks on the real system) than add a few colors.

Of course, the reason for adding those colors is obvious as well, who needs nine shades of black? And then there's the issue of all the NES palettes available that are too birght/too inaccurate (Which BitBlade pointed out), the best one, matches my TV, is a modification of BMF's palettes made by AspiringSquire:

http://rapidshare.de/files/3030628/ASQREAL.zip.html
Ice Ranger

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Posted on 07-28-05 05:29 AM Link | Quote
I'd have to agree with Dragonsbrethren and Disch the most here. After DB's thread at TEK about staying true to the NES capabilities by using BMF's pallet, I found some colors worked better, especially when I tried to play the games on a television. *I'll try the ASQ one*

I try to make sure everything will run fine on the real thing. Besides, if/once rom hacks are able to be played on the Nintendo Revolution, I'd like to think there'd be any hacked game I could play.

Doing anything besides what works on the real system isn't an NES game, it's something else. Some may call it broken, others may call it advanced. Just a matter of perspective. Though, I doubt many emu authors would support more help towards allowing hacks that wouldn't play normally on the real NES.

Maybe once a few standards for custom pallets (such as BMF's or ASQ's), the emu authors could get rid of the custom pallet option and only include the standard. That's quite possibly the reason the custom pallet was included in the first place, to get the look closer to the real deal.

*I just saw this topic, had to throw in my opinion*
jman2050

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Posted on 07-29-05 10:52 PM Link | Quote
To think so much trouble can be made over something as trivial as a video game... a hacked one at that. The capability for custom palettes is there, thus it doesn't bother me if you use it or not, and I'd be willing to upset a few people along the way if that's what it takes.
Dude Man

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Posted on 08-01-05 06:13 PM Link | Quote
my personal opinon on Custom palletes is - no.
I agree with most that hacking an NES game means you should work within the limitations of the system.

However, I also believe that whether or not you use a custom pallete is your choice... and nothing more.

If you want to use them then fine. Go nuts. I'm still gonna play hacks if they use them. I simply won't use them.

What I don't want is people thinking they always need custom palletes to make their stuff look good.
check this out.


custom pallete free.
Kefka
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Posted on 08-01-05 10:41 PM Link | Quote
Well, if you really need to hack the NES just to make your NES hack playable, maybe it would be cooler to program your own PC game.

I mean, that wasn't directed at anyone, but that's just my own personal thought. I just figure that making hacks for a system means working with the limitations of the system. You can make your own program and do whatever the hell you want though, and it might work just as well, since you can only play it on the comp anyway and not on other hardware. Well, I guess you could get a PSX NES emu and play it on a console, but that isn't technically playing it on a console.

I pretty much reiterated what has already been said by others a lot, so I guess I didn't help anything.

But, I don't think it is a catastrophe if someone makes a NES hack that breaks a few rules. It is still playable on modern emulators, and still a .nes file, but it just isn't a valid NES game. That is all.

EDIT: as a sidenote, you can make some REALLY cool looking stuff without having to hack palettes or anything when you are hacking SNES games. If looks are important, hacking a SNES game might be a better fit than the dinky NES games.


(edited by Kefka on 08-01-05 01:43 PM)
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