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11-02-05 12:59 PM
1 user currently in Rom Hacking: hukka | 2 guests
Acmlm's Board - I2 Archive - Rom Hacking - Has anyone ever considered producing something capable of editing Metroid Prime 2 | | Thread closed
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Peardian

Lava Lotus
The Uncanny Mario Art Master
KvSG #87 is up!
No Trouter yet...

Halloween's over... Turkey time!
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Since: 07-01-04
From: before 3:00 - school, after 3:00 - Pearl Island

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Posted on 07-13-05 08:22 AM Link
Hey! I think I've made some progress!



Not really... The real question is, is VL-Tone kidding?
BGNG

Snifit
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Since: 06-03-05

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Posted on 07-13-05 08:23 AM Link
That's some awesome coding, then. A game programmed in polygons. OF COURSE! Who wouldn't think of that?
VL-Tone

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Since: 06-06-04
From: In the Moon!

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Posted on 07-13-05 08:30 AM Link
Yeah sorry I couldn't resist

BGNG: Yes polygon based programming is the way of the future, for example, Samus running speed is adjusted according to 4 triangles that change size depending on the analog stick position.

(Edit: To prevent really ruining sarcasm in this thread, I removed the link I posted earlier.)



(edited by VL-Tone on 07-12-05 11:32 PM)
(edited by VL-Tone on 07-12-05 11:36 PM)
(edited by VL-Tone on 07-13-05 12:11 AM)
DahrkDaiz

Red Super Koopa

Acmlm's Mosts 2005
Best ROM Hacker

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Since: 03-15-04
From: K-Town

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Posted on 07-13-05 09:23 AM Link
Has anyone found the TSA data used to make the triangles? Oh and how do I edit the palettes in this? I tried using a hex editor but didn't see any colors, just a bunch of nubmers and letters.
RT-55J

Ninji
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Posted on 07-13-05 09:25 AM Link
I figured out the missle data! At an offset between pi and 8917237169875913597638566854375474466.8 there is a 31.871 bit bisigned integer that determines what type of missles you have and how many. For example, changing the value to 348196792.2111 will give you 1224 Super Saiyan Missles of DOOM!!! By changing it to 42424242.42 You get the infinite improbability beam. It edits infinitely random addresses in the RAM to cause weird infinitely improbable effects to happen such as make the starship that the federation troopers were on (called the Titanic) to crash onto the planet TWICE!! You can also make Conan appear in front of you and tell you to DO A BARREL ROLL!!!!!
VL-Tone

Red Cheep-cheep
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Posted on 07-13-05 09:42 AM Link
Originally posted by DahrkDaiz
Has anyone found the TSA data used to make the triangles? Oh and how do I edit the palettes in this? I tried using a hex editor but didn't see any colors, just a bunch of nubmers and letters.


DahrkDaiz:
The TSA data is stored inside the GC BIOS and all GC games use the same table. As for the palettes, they are stored as 65,536 variations on the original NES palette.

RT-55J:
I tried your hack and I only managed to get Conan O'Brian appear, then somekind of weird bear appeared and started to scratch himself, then the game crashed (literally). I don't remember seeing bears in MP2, could this be a hidden enemy?
Omega45889

Panser
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Since: 03-22-04
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Posted on 07-13-05 11:41 AM Link
How did this thread get 3 pages again???

I dont think we should encourage retarded topics like this.
BMF98567
BLACK HAS BUILT A SILLY DICE-MAZE!
GO!

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Since: 03-15-04
From: Blobaria
Special Move: Rising Meatloaf Backhand Combo

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Posted on 07-13-05 12:26 PM Link
WOULD YOU GUYS QUIT MESSAGING ME ABOUT MP2 ASM HACKS?! I'm just a Super Mario World hacker!

(Okay, seriously, this joke's gone on long enough. Long story short, quit asking for editors. Either learn to make them yourself, or provide enough detailed data to possibly get someone interested in making one. And no, "I think the levels start somewhere around $xxxx" doesn't count as "detailed data.")
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Acmlm's Board - I2 Archive - Rom Hacking - Has anyone ever considered producing something capable of editing Metroid Prime 2 | | Thread closed


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