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1 user currently in Rom Hacking: |
Acmlm's Board - I2 Archive - Rom Hacking - General Project Screenshot Thread | | | |
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Celice Keese Level: 16 Posts: 96/128 EXP: 17573 For next: 2683 Since: 06-08-05 From: Oroville, CA Since last post: 2 hours Last activity: 2 hours |
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The first shot with the lava: IMO it would look better if the lava didn't cutoff with the blocks. | |||
SoNotNormal Fuzzy Level: 34 Posts: 660/793 EXP: 248340 For next: 5311 Since: 07-01-05 From: Canada, eh? Since last post: 6 hours Last activity: 6 hours |
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I wanted to put castle bricks in there, but 1 row of them looks ugly - you need two. So I had to settle with grey blocks It doesn't look horribly noticeable, but I know you're right EDIT: Here's a screenie of 2-5 for you guys - may favourite level so far: (edited by SoNotNormal on 10-16-05 07:28 PM) (edited by SoNotNormal on 10-16-05 07:29 PM) |
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Googie Surarok Level: 39 Posts: 587/624 EXP: 380784 For next: 23987 Since: 03-15-04 From: Corona Queens New York Since last post: 3 hours Last activity: 3 hours |
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Here's some progress on my Mega Man hack... I'll be hacking Elec Man's stage next. |
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fabio Chuck Level: 45 Posts: 1425/1479 EXP: 629903 For next: 30261 Since: 07-02-05 From: Somewhere in Texas Since last post: 7 hours Last activity: 7 hours |
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Originally posted by SoNotNormal Why is it your favorite level? I don't see anything interesting with the level just yet. |
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SoNotNormal Fuzzy Level: 34 Posts: 685/793 EXP: 248340 For next: 5311 Since: 07-01-05 From: Canada, eh? Since last post: 6 hours Last activity: 6 hours |
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Because it's the first level I used crossections in, and I'm proud of it I just had to show that part, even if it's not interesting. Of course, it IS the very beginning of the level, just wait til you see the rest Nice screens on the Mega Man hack there Googie, might play it if you release a demo |
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Golden Yoshi Pokey Level: 41 Posts: 676/693 EXP: 445575 For next: 34570 Since: 03-15-04 From: Edison, NJ Since last post: 17 hours Last activity: 8 hours |
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Originally posted by fabioOriginally posted by SoNotNormal Why can't it be his favorite level? The screen looks fine to me . Good job once again SNN, keep it up. |
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SePH Geldman Level: 33 Posts: 453/459 EXP: 219339 For next: 9840 Since: 06-23-04 From: Québec Caliss de libéraux Since last post: 6 days Last activity: 14 hours |
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Originally posted by GoogieOh very nice as always Googie. If you put alot quality on this like your previous hacks this will be one badass hack to play A Googie made hack of Mega Man, couldn't get any better and challenging |
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Celice Keese Level: 16 Posts: 97/128 EXP: 17573 For next: 2683 Since: 06-08-05 From: Oroville, CA Since last post: 2 hours Last activity: 2 hours |
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Top: Agustrian Bogs Bottom: Nodion, one of my favorite tilesets <3 Nice screens Googie. Always looking forward to your hacks |
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Googie Surarok Level: 39 Posts: 591/624 EXP: 380784 For next: 23987 Since: 03-15-04 From: Corona Queens New York Since last post: 3 hours Last activity: 3 hours |
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Here's a SMB hack that a young lady is working on, she's almost done with her levels, but here's some eye candy of the gfx I did for her... Stay tuned... edit - That SMB2 Mario sprite is from AP's character patch. (edited by Googie on 10-19-05 12:31 AM) |
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HyperLamer <||bass> and this was the soloution i thought of that was guarinteed to piss off the greatest amount of people Sesshomaru Tamaranian Level: 118 Posts: 7839/8210 EXP: 18171887 For next: 211027 Since: 03-15-04 From: Canada, w00t! LOL FAD Since last post: 2 hours Last activity: 2 hours |
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Originally posted by Celice @ the bottom. |
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Celice Keese Level: 16 Posts: 102/128 EXP: 17573 For next: 2683 Since: 06-08-05 From: Oroville, CA Since last post: 2 hours Last activity: 2 hours |
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Thanks uh... Santa? Googie: I really like the ground and trees for some reason. |
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Dr. Mario Bot Level: 26 Posts: 255/262 EXP: 99225 For next: 3050 Since: 05-04-04 Since last post: 53 min. Last activity: 41 min. |
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With the way this semester is going, I don't really get a lot of time to hack, so I'm just doing a small GFX project while I have free time. It's going to be Jump Man vs. Donkey Kong. It's just an updated GFX hack of Donkey Kong for NES. It will probably be done in a week or less if I have enough time. Here's a few shots of what's done so far. Level 1 Level 2 Level 3 |
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Gavin Fuzzy Rhinoceruses don't play games. They fucking charge your ass. Level: 43 Posts: 775/799 EXP: 551711 For next: 13335 Since: 03-15-04 From: IL, USA Since last post: 13 hours Last activity: 13 hours |
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Originally posted by Celice Hey Celice I'm curious, are those original graphics, as well as the screenshot I saw from your profile last time I checked? |
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Googie Surarok Level: 39 Posts: 611/624 EXP: 380784 For next: 23987 Since: 03-15-04 From: Corona Queens New York Since last post: 3 hours Last activity: 3 hours |
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Originally posted by Celice Well, with her hack I was trying to give her a feel between SMB2 and SMB2J the best way I could, I was really glad that she liked the whole set up. Here's another pic of my Mega Man hack, I finished Ice Man's level. Just a palette change here, I'm still deciding if I should use gfx from other MM games or stay with the current. As for the bottom pic of Nodion, that's schweet. |
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Celice Keese Level: 16 Posts: 120/128 EXP: 17573 For next: 2683 Since: 06-08-05 From: Oroville, CA Since last post: 2 hours Last activity: 2 hours |
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Originally posted by GavinOriginally posted by Celice Ah, no, unfortunately. The first one is a mix of different games I've gone through (mostly NES and GB), but the second is straight from a SNES game, with teh nessacary conversion, of course Does anyone recognize the tileset and/or the level from the second screen? THey're both from the dame game (the bucket, urn, and armor aren't). |
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kuja killer Rat Level: 11 Posts: 69/80 EXP: 4582 For next: 1403 Since: 09-22-05 From: Lake Havasu City, Arizona Since last post: 10 hours Last activity: 1 hour |
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Well, here's a list of screenshots from my 4 completed stages done so far for my Megaman 3 hack of recreating the gameboy version for the NES. There's just a few minor bugs though currently which I haven't figured out how to fix on my own. http://www.alienaa.com/members/108/MegamanRemix3/ _______________________________________________________________ I spent the most time working on the Gemini Man stage...the last 2 weeks pratically nonstop. Gemini 1 star update - Attempted to update the stars ...should i leave it blue or turn it back to white ? Gemini 2 - The E tank this time will be guarded by a little bubble fish enemy. Gemini 3 - Should you take the high ground ..or venture the final stretch of the stage underwater ? ..the choice is yours depending on if you currently have Rush Marine or not. But I made sure to edit this area so that no matter which path you take...you'll have to avoid those spikes, and flying misquitos/submarine torpedos _________________________________________________________________ Shadow 1 - The jumps are going to be harder this time then in the GB version. Shadow 2 - I attempted to add some of those cool looking pipes into the boss room from the Doc Robot Shadowman Stage. They're not 100% perfect looking yet. :| _______________________________________________________________ Snakeman 1 - Eddie is in the Gameboy version ...but not the NES version. ...so i tried to redo that part for my NES hack. ...oh and that palm tree is my version of the trees from the GB version. ..i wish I could make them animate. ...say ...making them sway back and forth rather than changing colors. Snakeman 2 - You know how near the end of the stage that the sky is light blue with clouds? ...well I've got that for a few screens...but when you reach the very top as you see in the screenshot...i wanted to see if I could give it more of a ...going into a night-time like theme with grey storm clouds. _____________________________________________________________ Misc: Sparkman Spike Update - The game had unused spikes ..so i wanted to put them in for half of the stage. Menu Update - Instead of the word "next" and a arrow pointing down in the weapon menu ...i turned it into my own folder icon which I drew MYSELF from scatch. ..It has a little "W" on it which is meant to repersent the word ...weapons. Might not look perfect yet. _____________________________________________________________ That's about it for now...going to be starting the next 4 stages....but it's going to be alot more harder...right now i'm taking a break really trying to come up with ideas on how to set things up. ...still things I need help with to figure out. Hope you guys like the screenshots....since this is my first project and things are going good so far. |
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Googie Surarok Level: 39 Posts: 617/624 EXP: 380784 For next: 23987 Since: 03-15-04 From: Corona Queens New York Since last post: 3 hours Last activity: 3 hours |
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Kuja Killer: Those pics are really nice. Your making awsome progress. | |||
Vystrix Nexoth Level: 30 Posts: 347/348 EXP: 158678 For next: 7191 Since: 03-15-04 From: somewhere between anima and animus Since last post: 3 days Last activity: 2 days |
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Crossing-the-bridge sequence. |
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drjayphd Beamos What's that spell? pimp! Level: 56 Posts: 1470/1477 EXP: 1387410 For next: 10766 Since: 03-15-04 From: CT Since last post: 2 hours Last activity: 2 hours |
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Originally posted by Vystrix Nexoth Not all that big on the bridge in the background, love everything else. Especially the silhouettes. |
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Vystrix Nexoth Level: 30 Posts: 348/348 EXP: 158678 For next: 7191 Since: 03-15-04 From: somewhere between anima and animus Since last post: 3 days Last activity: 2 days |
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yeah, the bridge doesn't look as nice as I'd have wanted. might throw in a line a couple pixels over it to make it look like you can see part of the top of the bridge instead of just directly side-on. I would have liked the bridge to be lower on-screen but then I'd have to wrangle with mixing it in with the silhouettes there, in particular with the Attribute table, so the hell with it. (edited by Vystrix Nexoth on 10-30-05 02:12 AM) |
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Acmlm's Board - I2 Archive - Rom Hacking - General Project Screenshot Thread | | | |