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1 user currently in Rom Hacking: |
Acmlm's Board - I2 Archive - Rom Hacking - SMB3 Starting Spaces--Dying and Gamover Fix | | | |
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beneficii Lakitu Level: 36 Posts: 237/567 EXP: 299656 For next: 8454 Since: 06-27-04 From: Cordova, TN, USA Since last post: 14 hours Last activity: 6 hours |
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Remember, all numbers in hexadecimal unless otherwise mentioned! http://www.freewebs.com/beneficii/startasm.ips Above is the download of my fix of it. The problem was when you died (and when the starting space wasn't on the first screen) the game would not send you to the other screen. Also, I fixed the gameovers, since the game was not really designed to send you to a screen other than the first. You can now start at any space and get gameover anywhere and it would send you back to the correct starting space in the correct screen. Now, if you already used the patch and put in values into the xpos and the screenpos values, then download this patch, which will preserve those values: http://www.freewebs.com/beneficii/smb3dont.ips Here's the old thread on the subject: http://board.acmlm.org/thread.php?id=12970 Also, here's how you edit the starting space values for each world. Each world has one byte and the bytes are arranged in a table for worlds one through eight. 3C39A: Starting y position on the world map. yyyy 0000 y = y position in Discombobulator or Workshop + 2 17C88: Starting x position on the world map. xxxx ssss x = x position (low) s = x position (high) 17CAA: Starting position of the screen xxxx x000 x = each scroll of the screen For some clarification of the 17CAA table, if it has a value of 08, then that is one scroll over (where just to the left of the screen is x position 80), 10 is two scrolls over. To calculate which scroll to use, use the following formula: x = x position (e.g. 1E0, which would be stored in 17C88 as E1) R = result (use front end estimation--whole number) R = (x - 40)/80 (Sometimes it works better if you subtract by 60 rather than 40.) For example: x = 1C0 1C0 - 40 = 180 180/80 =~ 3 Now, take 3 and shift it left (bitwise) 3 times. You will have 18. Store that as the starting position of the screen. Of course, this is just a recommendation. If your low x position (such as 5) isn't a multiple of 2, then you may be on your own a bit. If you have any questions or comments, then don't hesitate to post here (unless the thread is old of course, in which case just PM me--and if I think the answer's important enough, I'll post it in a new thread). EDIT: BTW, thanks to DahrkDaiz for pointing these issues out! EDIT 2: If you downloaded it already, please download it again. I fixed a slight bug. (edited by beneficii on 07-05-05 12:04 AM) (edited by beneficii on 07-05-05 12:06 AM) (edited by beneficii on 07-05-05 12:35 AM) (edited by beneficii on 07-05-05 01:17 AM) (edited by beneficii on 07-05-05 01:33 AM) (edited by beneficii on 07-05-05 02:24 PM) (edited by beneficii on 07-05-05 02:25 PM) (edited by beneficii on 07-05-05 05:41 PM) |
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Ringodoggie Snifit Level: 27 Posts: 219/281 EXP: 114340 For next: 1819 Since: 03-23-04 From: London, Ontario, Canada Since last post: 27 days Last activity: 5 hours |
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Nice patches you have here benificii. These may come in useful. | |||
beneficii Lakitu Level: 36 Posts: 238/567 EXP: 299656 For next: 8454 Since: 06-27-04 From: Cordova, TN, USA Since last post: 14 hours Last activity: 6 hours |
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If you've already downloaded the ASM patch, you may want to download it again (download smb3dont.ips if you've already changed the start spaces), as I did some fixing of it. I am now 100% confident that it works. |
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Acmlm's Board - I2 Archive - Rom Hacking - SMB3 Starting Spaces--Dying and Gamover Fix | | | |