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11-02-05 12:59 PM
1 user currently in Super Mario World hacking: labmaster | 3 guests
Acmlm's Board - I2 Archive - Super Mario World hacking - Main game loop (ASM) | |
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Smallhacker

Green Birdo

SMW Hacking Moderator
Level: 68

Posts: 98/2273
EXP: 2647223
For next: 81577

Since: 03-15-04
From: Söderhamn, Sweden

Since last post: 10 hours
Last activity: 9 hours
Posted on 04-09-04 10:46 PM Link | Quote
I was just woundering... Where are the main loop used in levels located in the ROM? I'm thinking about adding a timer that shows for how long you have played the game and such things. (Maybe time based bonuses? Reach the game within 30 minutes from the beginning of the game to unlock... something... Or maybe "Old timers club" for people who have played for more than 5 hours? Hmm... Perhaps the first half an hour is sunny, then the next 10 minutes is rainy, and so on... Would be cool! )

Oh... The location of the OV loop would be good too!
HyperLamer
<||bass> and this was the soloution i thought of that was guarinteed to piss off the greatest amount of people

Sesshomaru
Tamaranian

Level: 118

Posts: 331/8210
EXP: 18171887
For next: 211027

Since: 03-15-04
From: Canada, w00t!
LOL FAD

Since last post: 2 hours
Last activity: 2 hours
Posted on 04-10-04 06:35 AM Link | Quote
Look for writes/reads of the timer.
I was wondering myself; anyone know where the code that moves sprites is?
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