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1 user currently in Super Mario World hacking: |
Acmlm's Board - I2 Archive - Super Mario World hacking - check out my overworld.... | | | |
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Opium of the People Red Paragoomba Level: 11 Posts: 21/57 EXP: 5119 For next: 866 Since: 06-14-05 Since last post: 53 days Last activity: 30 days |
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here it is, just the overworld for now... click to enlarge..... |
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richyawyingtmv Koopa Level: 15 Posts: 11/116 EXP: 14829 For next: 1555 Since: 06-14-05 Since last post: 15 hours Last activity: 14 hours |
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Looks alright. The stars are a nice touch, but im feeling its all just a bit square. Also, the canyon/lowered pit on the right hand side seems a bit....confusing, like one of those abstract drawings. Try and make it more pronounced/obvious, possibly by making the colours get darker downwards. |
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Opium of the People Red Paragoomba Level: 11 Posts: 22/57 EXP: 5119 For next: 866 Since: 06-14-05 Since last post: 53 days Last activity: 30 days |
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i do like the stars also, and making the basin darker as the elevation lowers is a BRILLIANT idea, thank you... | |||
Kario In Possession of a Stolen Shovel Level: 65 Posts: 1838/2082 EXP: 2321379 For next: 14249 Since: 03-15-04 From: Texas... Yeehaw! Since last post: 2 days Last activity: 17 hours |
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Looks good. I would work on the moon a little bit. Use different GFX or a diff palette. It just looks messy. | |||
Violent J Melon Bug Level: 41 Posts: 454/749 EXP: 479154 For next: 991 Since: 05-05-04 From: Since last post: 8 hours Last activity: 8 hours |
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Can you guys stop posting Overworlds all of a sudden? Its really annoying and it spoils hacks...Stop showing them! | |||
Xenon Odyssey Red Paragoomba Level: 13 Posts: 61/63 EXP: 8739 For next: 1528 Since: 01-01-05 From: Forest Hill Zone, MD Since last post: 58 days Last activity: 1 day |
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Before someone else comes in and says it, some of the paths are too long. Try to shorten them somehow, like more levels or something. And it seems sort of...bland. I dunno; I notice a lot of places you could add things and make it look really inviting, wanting the player to continue and play the hack. Unless, of course, the levels are awful. But we don't know that until you either post screens or give us a demo, now will we? My tree-fiddy for the moment... |
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Chris Boo Level: 46 Posts: 521/922 EXP: 663200 For next: 48574 Since: 04-20-04 Since last post: 7 hours Last activity: 4 hours |
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Not bad. Looks kinda plain though, but it isn't as bad. Pretty nice work. | |||
Alastor the Stylish Hey! I made a cool game! It's called "I poisoned half the food, so if you eat you might die!" Have a taco. Level: 114 Posts: 6749/7620 EXP: 16258468 For next: 51099 Since: 03-15-04 From: Oregon, US Since last post: 2 hours Last activity: 2 hours |
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A lot of the areas are kinda straight. It looks off. I hesitate to use the word square, because there are some curves, just... not a lot of them. Also, if there's no water, why is it not more of a desert? |
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Ikuzou Cheep-cheep Level: 19 Posts: 79/181 EXP: 30977 For next: 4800 Since: 05-24-05 From: Japan Since last post: 64 days Last activity: 3 days |
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It 's looking good! Here are some suggestions: I agree with Kyouji, there should be some water. Deserts are hard, maybe you can make a forest instead. More level themes would be more fun. There should be more rocks, trees, flowers and all those "Bush Tiles" on it. I like the idea that It's night instead of day. The stars and moon are also looking good Keep it up! And don't forget the demo! |
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Opium of the People Red Paragoomba Level: 11 Posts: 24/57 EXP: 5119 For next: 866 Since: 06-14-05 Since last post: 53 days Last activity: 30 days |
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I will not ignore any of you so, i will add water, and i will add more levels.... and i will work on the moon... and make the "squariness" look realistic.... AS FOR THE DEMO.... i WILL RELEASE a demo but i still have minor problems and i only have one level done..... wait tight... you'll get it.... |
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Chickenlump Level: 41 Posts: 604/722 EXP: 474192 For next: 5953 Since: 03-15-04 From: Columbia City Indiana Since last post: 3 hours Last activity: 4 min. |
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Originally posted by Sonicandtails Feel free not to click on the threads and read through them then. I see no problem with wanting feedback from works-in-progress. I have no problem with longer paths to stretch out an area, and the stars are quite nicely done. The moon is OK looking, but try tweaking or taking out the white looking dots, or halo looking effect on the outside of it to give it better contrast to the darker night sky. The moon itself has good artwork, but the white dots are placed unevenly around it and kind of ruin the effect (In my opinion anyways ). |
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Opium of the People Red Paragoomba Level: 11 Posts: 25/57 EXP: 5119 For next: 866 Since: 06-14-05 Since last post: 53 days Last activity: 30 days |
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OH CRAP!!!! the white dots arent supposed to be there, that must be a glitch or something....believe me, the moon looks better than that... | |||
HyperLamer <||bass> and this was the soloution i thought of that was guarinteed to piss off the greatest amount of people Sesshomaru Tamaranian Level: 118 Posts: 5339/8210 EXP: 18171887 For next: 211027 Since: 03-15-04 From: Canada, w00t! LOL FAD Since last post: 2 hours Last activity: 2 hours |
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It looks too square and the paths are much too long, but otherwise it's good. | |||
Tanookirby Bullet Bill Level: 30 Posts: 292/509 EXP: 152637 For next: 13232 Since: 05-09-05 Since last post: 2 days Last activity: 2 hours |
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The overworld looks good, but I'm wondering what that big castle in the middle of the route is for. I don't think it can be Bowser's castle. |
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