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1 user currently in Super Mario World hacking: |
Acmlm's Board - I2 Archive - Super Mario World hacking - know hex plus asm, but one problem! | | | |
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hamtaro126 Shyguy Level: 16 Posts: 28/83 EXP: 17272 For next: 2984 Since: 05-29-04 From: hacktown, USA Since last post: 3 hours Last activity: 1 hour |
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How do i change smw pow switch to a smb2 pow block, i am making a good hack that needs it! |
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mikeyk Koopa Level: 18 Posts: 78/110 EXP: 25086 For next: 4811 Since: 07-17-04 Since last post: 45 days Last activity: 44 days |
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Have the switch call the subroutine at $0294C1 | |||
hamtaro126 Shyguy Level: 16 Posts: 29/83 EXP: 17272 For next: 2984 Since: 05-29-04 From: hacktown, USA Since last post: 3 hours Last activity: 1 hour |
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How can i do that?, i know where. but maybe i need hex code to do it! |
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Sukasa Boomboom Error 349857348734534: The system experienced an error. Level: 57 Posts: 996/1981 EXP: 1446921 For next: 39007 Since: 02-06-05 From: *Shrug* Since last post: 6 days Last activity: 1 day |
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if you use a compiler, JSL $0294C1. Otherwise, you'd need the ocrresponding opcode, but Ican't remember it. Example: xx $0294C1 |
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Smallhacker Green Birdo SMW Hacking Moderator Level: 68 Posts: 1821/2273 EXP: 2647223 For next: 81577 Since: 03-15-04 From: Söderhamn, Sweden Since last post: 10 hours Last activity: 9 hours |
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Originally posted by Darkflight 1) The opcode in Hex is 22. 2) The address has to be a SNES address. I'm pretty sure that $0294C1 is a PC address. 3) The address's bytes has to be flipped. (ABCDEF becomes EFCDAB) |
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Acmlm's Board - I2 Archive - Super Mario World hacking - know hex plus asm, but one problem! | | | |