Register | Login | |||||
Main
| Memberlist
| Active users
| ACS
| Commons
| Calendar
| Online users Ranks | FAQ | Color Chart | Photo album | IRC Chat |
| |
1 user currently in Super Mario World hacking: |
Acmlm's Board - I2 Archive - Super Mario World hacking - Kicking Koopa Shell | | | |
Pages: 1 2 | Add to favorites | "RSS" Feed | Next newer thread | Next older thread |
User | Post | ||
DisruptiveIdiot Paratroopa Level: 21 Posts: 114/147 EXP: 42614 For next: 7329 Since: 04-09-04 Since last post: 4 days Last activity: 5 hours |
| ||
Originally posted by HyperHacker O_o indeed. That must mean it's hardcoded to only have at most 2 fireballs on the screen at once. |
|||
BrooklynMario Koopa Level: 17 Posts: 86/110 EXP: 23769 For next: 974 Since: 09-04-04 From: Brooklyn, NY Since last post: 19 hours Last activity: 45 days |
| ||
Wow, I come back after 2 days to see this topic is of discussion still and if you think about it, it should be because no one has changed what Mario does besides shoot fireballs. I know it wont be as simple as using the same address for mario kicking and over writing the fireball throwing routine. |
Pages: 1 2 | Add to favorites | "RSS" Feed | Next newer thread | Next older thread |
Acmlm's Board - I2 Archive - Super Mario World hacking - Kicking Koopa Shell | | | |