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11-02-05 12:59 PM
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Acmlm's Board - I2 Archive - General Gaming - Games Getting Easier? | |
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windwaker

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Posted on 05-31-05 02:32 AM Link | Quote
OoT was way harder than A Link to the Past. I mean, the puzzles actually made you think, and the enemies in both games (save the bosses) are a joke.

However, Link's Awakening was ahrder than both.
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Posted on 05-31-05 02:48 AM Link | Quote
Originally posted by windwaker
OoT was way harder than A Link to the Past. I mean, the puzzles actually made you think, and the enemies in both games (save the bosses) are a joke.

However, Link's Awakening was ahrder than both.


With the 7th Temple, very true.
(may have been the 8th)

Miss a key and can't find it? You're screwed.


(edited by Darth Xeodious on 05-30-05 09:49 AM)
alte Hexe

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Posted on 05-31-05 02:58 AM Link | Quote
They're not getting easier. I'm just getting sexier.
Colleen
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Posted on 05-31-05 08:00 AM Link | Quote
Xeogred: That's because a lot of people aren't used to... well... 2D platform games. Seriously. They're so used to having 3D freedom that when it comes time to actually dodge a flat object... Screwed!
MathOnNapkins

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Posted on 05-31-05 08:35 AM Link | Quote
The things I found really dissatisfying about OoT and Windwaker were the boss battles. In Zelda 1, Zelda 2, LTTP, and LA your bosses were not puzzles. You were running around all over the screen to save yourself from getting your ass beaten in. And when you had an opening, you tried to get that hit in. Contrast that with the newer titles, where if you know the "trick" to beating a boss, the battle is pretty much won. I want something that is challenging all the time, not challenging until I figure out some stupid method of attack that always works.


(edited by MathOnNapkins on 05-30-05 03:36 PM)
The Guru of Furu

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Posted on 05-31-05 10:15 AM Link | Quote
I definately think that games are easier, but I think that's because i've been playing for almost two decades now. For me, OoT was a piece of cake. The first time through I died a handful of times and got through most of the puzzles relatively quickly. But take my friend who hasn't really been playing games all that long, he's always struggling to figure out the puzzles and dying all the time and constantly having me show him what to do. I don't think he's bad, but he definately doesn't have that gaming ability that comes with playing games for a long time. I see a switch, I know that I have to hit it and that there probably is a timer for it. I guess that players that have been around for a long time just see what needs to be done with puzzles a lot sooner than players that are newer to the games. I remember the first time I played RE1, it took me forever to beat it, but by the time REnemesis came out there wasn't a single puzzle that took me more than one wasted attempt. I'd also say that (at least with a lot of the people here probably) that more experienced gamers just know when things work. I find that I'm able to do runs in games that other more casual gamers just aren't. Like with Mario64, there are some jumps that I can pull off that my friends never even thought to try, and then cannot pull off because they just don't have the timing or something. I guess it's sort of a video game skill that's been honed throughout the years. So I'd just say that games aren't really getting that much easier, it's just that those who've played for a long time are getting a lot better, which makes us appreciate those games that are truly great.
PeterGriffinTheMan

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Posted on 05-31-05 10:54 AM Link | Quote
I agree. Games are not all that tough. I have played games since I was 11. My first game was FF3 snes and it was not that hard. My first game and I hardly new about games and it was not that hard though. My hardest game is the playstation2 star ocean because I hardly gained levels and the monsters got harder. Some snes action games were not hard but medium difficulty. Nes was a little harder like megaman games those are hard. Still I think games in the future will be hard, but there will be strategies to beat those hard games. This is my point of view.
Surlent
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Posted on 05-31-05 01:01 PM Link | Quote
Difficulty in RPGs also is a another question, since it just the level difference mostly.
Sure, in Star Ocean 2 I cannot beat a strong enemy with 130.000 HP and insanely high stats, but go on, say level 150, and it will be considerably easier

Mario Bros. was very hard for me, it was my first game ever.
A long time 4-1 was my most hated leve, along with 6-3 and 6-4. Then there were world 8 - and the very-strict time limit of only 300 and no midway point drained out my power very soon. It tooke two full months to beat the game - to get rewarded by some lines of text and looping music

As for Zelda OoT - I had problems with some of the riddles, like the Water Temple. I didn't find Din's Fire and obiviously had problems entering the Shadow Temple, yes. The same thing with that barrier where these spikes are moving towards you (the Big Key is in that room) - until I called a friend who told me to use Din's Fire too here.

But as for the enemies - except for the really innovative Shadow Temple boss - the most ones were easy. I died sometimes though, but how often I died in the dungeons in AlttP - just need to mention the seventh dungeon in the Shadow World; meh, that two-headed turtle
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Posted on 05-31-05 01:03 PM Link | Quote
Originally posted by Surlent

Mario Bros. was very hard for me, it was my first game ever.
It tooke two full months to beat the game - to get rewarded by some lines of text and looping music



Don't feel bad. It took me five years.
Kitten Yiffer

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Posted on 05-31-05 04:28 PM Link | Quote
Nerdy as I was I checked on what would happen if you reached level 99 and finish it. (and I cheated of course )

...you start on level 0. Lovely. Intresting how the game stores the level value, level 50 is stored as 50 in hex. Apparently the game skips A-F, althought you can force the game to start on thoose values. And when you do, it's also shown in hex (which is kinda intresting, since some other games, like SMB who shows glitchy stuff as soon you have too many lives). So no you can't finish that game. xD

Super Mario Bros. on the other hand...


(edited by Kitten Yiffer on 05-30-05 11:30 PM)
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Posted on 05-31-05 06:50 PM Link | Quote
Ocarina of Time shall forever be remembered for Bongo Bongo and Twinrova... Two of the greatest bosses of all time
Ran-chan

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Posted on 05-31-05 11:01 PM Link | Quote
I think that "Spiderman 2: The game" was way too easy and way too short. Sure, I had problems with Mysterio's level but it was nothing major.

Compare it to other Spiderman games.
PeterGriffinTheMan

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Posted on 05-31-05 11:23 PM Link | Quote
After I played and beaten any game I would play again, but with cheat codes and all sorts of codes.
Xeolord

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Posted on 06-01-05 03:48 AM Link | Quote
Originally posted by Kasumi Skywalker
Ocarina of Time shall forever be remembered for Bongo Bongo and Twinrova... Two of the greatest bosses of all time


Please, oh Please don't tell me you thought Bongo Bongo was hard?

Even without the Biggoron Sword, it seems to me you have to literally try to get hit in that battle.

But, I had a problem with Spirit Ganon, so it's probably just me.
Teundusia

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Posted on 06-01-05 01:46 PM Link | Quote
Well I only look at Metal Gear Solid: The Twin Snakes and compare it with the PS1 original... that would easily answer yes to the thread question (I'm a bit obsessed with MGS now aren't I?)
Kasumi-Astra
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Posted on 06-01-05 06:26 PM Link | Quote
Originally posted by Darth Xeodious
Originally posted by Kasumi Skywalker
Ocarina of Time shall forever be remembered for Bongo Bongo and Twinrova... Two of the greatest bosses of all time


Please, oh Please don't tell me you thought Bongo Bongo was hard?

Even without the Biggoron Sword, it seems to me you have to literally try to get hit in that battle.

But, I had a problem with Spirit Ganon, so it's probably just me.


Oh, I never said they were difficult... I defeated Bongo Bongo on the first or second try. They'll be remembered for their innovation
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Posted on 06-02-05 03:31 AM Link | Quote
I believe games are getting increasingly easier because of a switch of focus. Allow me to explain.

In the 1980s, videogaming was not a very widely-accepted pass time. It was associated with Dungeons & Dragons and the Glee Club; a hobby for dorks, by dorks. Because the term "gamer" applied to so few people, companies could make videogames without having to worry about appeasing a huge fanbase. Gamers in the '80s tended to love challange much more than gamers of today; there was something fun to us back then about having to go through 50 levels of a platformer starting with three lives and one continue. You'd get to level 37 and die, having to start back at level 1. But that was part of the challange. And when you finally beat a game, you could proudly announce that fact. You had accomplished something where most others had failed.

Today, videogaming is a massive media outlet, there are many more people buying consoles and games today than in the '80s. Because of this expanded fanbase of "non-gamers," developers have two options.
Kasumi-Astra
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Posted on 06-02-05 05:46 AM Link | Quote
Heh, I can get to level two in Ikaruga That's an accomplishment XD

I'll pick it up and have a real go at it one day over the summer
Kitten Yiffer

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Posted on 06-02-05 06:22 AM Link | Quote
Well, slay gives an insight why it's gotten easier. And it being challanging dosen't mean it's fun, but can just be downright frustating.

But well, I wish that most games could at least offer a hard mode. Starfox Assault is the only recent game that does that, and it's kinda challanging on the gold level. While it's dead easy on bronze. I wish more games was like that. SSBM is another good example, where adventure mode is very difficult on "Very hard".

And some games are as challanging as you make them, The sims and Simcity is such games. Try to start with eight people with a budget of
Colleen
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Posted on 06-02-05 07:59 AM Link | Quote
Kitten Yiffer: I'm pretty sure almost all first-generation (meaning the first wave of NES titles such as Mario Bros., Clu Clu Land, Balloon Fight, etc.) capped off at Level 99 then started over again. I know some examples of that have been shown before and I'd imagine it's a constant.

Then again, Balloon Fight COULD be one of those games where you could get that far without cheating if you were decent at the game...
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