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11-02-05 12:59 PM
1 user currently in Super Mario World hacking: labmaster | 3 guests
Acmlm's Board - I2 Archive - Super Mario World hacking - VRAM GFX in *.bmp format (For BG MAPPER users) | |
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Nad-Gob

Shyguy
Level: 15

Posts: 61/94
EXP: 14504
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Since: 02-22-05
From: Toronto, Canada

Since last post: 104 days
Last activity: 14 days
Posted on 04-29-05 01:00 AM Link | Quote
How can I convert the *.bmp VRAM GFX into *.bin GFX ?
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OR IF THAT'S IMPOSIBLE
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Is there any way of inserting a *.bmp VRAM GFX into the ROM ?


U get the VRAM GFX by pressing 0 in the BG MAPPER.



Hope u guys understand what i mean
Smallhacker

Green Birdo

SMW Hacking Moderator
Level: 68

Posts: 1535/2273
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Since: 03-15-04
From: Söderhamn, Sweden

Since last post: 10 hours
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Posted on 04-29-05 01:20 AM Link | Quote
YY-chr allows importing BMPs. (File>Paste Snapshot)
Juggling Joker

Boomerang Brother
SMW Hacking Moderator
Yeah, JAMH is still being worked on.
Level: 48

Posts: 786/1033
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Since: 03-15-04
From: Wyoming

Since last post: 2 days
Last activity: 3 hours
Posted on 04-29-05 07:59 AM Link | Quote
Or, depending on the output format, someone could write a conversion utility. I'm not naming any names, but I do have quite a bit of experience with graphics formats. Point me to the document on the output format (I realize it's just BMP format, which is frugging simple to understand, but there ARE different BMP formats) and I could whip something up.
d4s

Panser
Level: 29

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Since: 03-23-04

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Posted on 04-29-05 11:45 AM Link | Quote
never heard of pcx2snes, eh?
there are several conversion utilities out there.
google is your friend.

personally, i tend to use pcx2snes by neviksti, but gif2sopt isnt bad, either.
Juggling Joker

Boomerang Brother
SMW Hacking Moderator
Yeah, JAMH is still being worked on.
Level: 48

Posts: 788/1033
EXP: 811447
For next: 12096

Since: 03-15-04
From: Wyoming

Since last post: 2 days
Last activity: 3 hours
Posted on 04-30-05 01:41 AM Link | Quote
True, the only difficulty is getting them into the correct format beforehand. And given the state of half of this board, I don't find it hard to believe that such a conversion would be out of their grasp.

Note: Not referring to anyone specifically, of course.
ExKeeper

Bullet Bill
Level: 31

Posts: 250/512
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Since: 03-05-05
From: Riiight ^

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Posted on 04-30-05 05:35 AM Link | Quote
make it index colored 16 or less, save as bitmap, open in paint, copy, open YY-chr, and paste
Bowser_k

Paragoomba
Level: 13

Posts: 60/70
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Since: 03-20-05
From: In a Tie Fighter

Since last post: 175 days
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Posted on 05-04-05 02:03 PM Link | Quote
The shitty thing with those tools i used pcx2sopt, you can't use it unless the PCX is an version 2 PCX format and which i could only find using PSP 5 could save it as that!. Which sucks unless you have psp.

btw, i would really like to see another util that does this for ya.


(edited by Bowser_k on 05-03-05 09:05 PM)
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