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11-02-05 12:59 PM
1 user currently in Super Mario World hacking: labmaster | 3 guests
Acmlm's Board - I2 Archive - Super Mario World hacking - Sonic The Hedgehog SMW hack | |
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Shadow

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Posted on 05-02-05 10:35 PM Link | Quote
Yeah,that is a good suggestion Ja Cory,I wil do that,but playing Sonic game style with Mario music will be something really strange.


NEW SCREENSHOTS:

What you think of my new Marble Zone?
















(edited by Shadow on 05-02-05 05:38 AM)
(edited by Shadow on 05-02-05 06:02 AM)
Tamarin Calanis

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Posted on 05-03-05 12:34 AM Link | Quote
The new Marble Zone looks pretty good. I would suggest, however, some changes to the lava. It still looks like Mario and not like Sonic.

BTW, are you planning on changing enemy graphics? You know, the bats aren't too bad, but the dragon... well, that just doesn't quite fit, y'know?


(edited by Grey Jedi Cheveyo on 05-02-05 07:34 AM)
Sketchie

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Posted on 05-03-05 01:18 AM Link | Quote
Originally posted by Grey Jedi Cheveyo
The new Marble Zone looks pretty good. I would suggest, however, some changes to the lava. It still looks like Mario and not like Sonic.

BTW, are you planning on changing enemy graphics? You know, the bats aren't too bad, but the dragon... well, that just doesn't quite fit, y'know?


Just think of it as a situation where Mario's enemies somehow escaped into Sonic's world, and Sonic has to find a way to send them back. XD

The Marble Zone pictures are very sweet, Shadow.
JaCory

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Posted on 05-03-05 07:12 AM Link | Quote
Originally posted by Grey Jedi Cheveyo
The new Marble Zone looks pretty good. I would suggest, however, some changes to the lava. It still looks like Mario and not like Sonic.

BTW, are you planning on changing enemy graphics? You know, the bats aren't too bad, but the dragon... well, that just doesn't quite fit, y'know?

The game was designed to to have some mario aspects and some sonic, It would be strange to make everything in the game based on sonic and have mario as another character. But I must say I am very impressed, the mix of mario/sonic gfx looks great together, and whats this?! No scoreboard?! Keep up the terrific work!

Oh and forgive me for asking but has any work been done on little mario's sprite?
Cruel Justice

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Posted on 05-03-05 07:15 AM Link | Quote
Did'nt you get that island from Donkey Kong?
I like most of the screens but unless you made him run as fast, the levels need more activity. Overall it's a good start.
Xkeeper 2.0

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Again... :P
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Posted on 05-03-05 07:16 AM Link | Quote
Kickass.

Though, I'd suggest custom palettes. This looks like standard SMW palettes. =\
Sukasa

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Posted on 05-03-05 08:41 AM Link | Quote
VERY good looking Shadow. Keep it up. maybe with ASM you could let sonic run up any wall without needing a purple triangle.
Alastor the Stylish
Hey! I made a cool game! It's called "I poisoned half the food, so if you eat you might die!" Have a taco.


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Posted on 05-03-05 09:12 AM Link | Quote
Odd. I was pretty sure that you couldn't get rid of the status bar entirely
Bowser_k

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Posted on 05-03-05 12:18 PM Link | Quote
Hey, who ripped the Marble Zone gfx?. I'd like ta know how it was done!, cause i've tried so many times to find gfx in Sega Gen roms and SMS. But never can see anything thats FG's or sprites. Can someone tell me is there a certain tool that you need to rip 'em?.

Thx
DAVALLR

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Posted on 05-04-05 12:52 AM Link | Quote
how is sonic supposed to go around the loops like in the original?
JaCory

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Posted on 05-04-05 07:39 AM Link | Quote
Originally posted by DAVALLR
how is sonic supposed to go around the loops like in the original?
Was I just dreaming or did we already go over this. Umm, Nope wasn't a dream http://board.acmlm.org/thread.php?id=11823
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