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1 user currently in Rom Hacking: |
Acmlm's Board - I2 Archive - Rom Hacking - Not really rom hacking but still... | | | |
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Kyoufu Kawa I'm not bad. I'm just drawn that way. Level: 70 Posts: 1437/2481 EXP: 3008456 For next: 7355 Since: 03-19-04 From: Catgirl Central Since last post: 14 hours Last activity: 13 hours |
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New version up. Includes some of Blackhole's descriptions, bounds checking, the ability to determine backdrop parallax style (fixed, slow, equal, blackness and Artery style), and a safeguard against writing to the EXE while it's still running in the bg. Kindly explain why the TSC code posted earlier doesn't work out. |
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Dwedit Shyguy Level: 17 Posts: 35/92 EXP: 20794 For next: 3949 Since: 04-26-04 Since last post: 5 days Last activity: 1 day |
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Sub DecodeTsc(InFile As String, OutFile As String) For Encoding TSC, replace the minus with a plus. (edited by Dwedit on 04-20-05 06:36 AM) |
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Kyoufu Kawa I'm not bad. I'm just drawn that way. Level: 70 Posts: 1438/2481 EXP: 3008456 For next: 7355 Since: 03-19-04 From: Catgirl Central Since last post: 14 hours Last activity: 13 hours |
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Sankyuu! *Kawa-oneechan saves |
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turtleman Koopa Level: 16 Posts: 93/119 EXP: 19658 For next: 598 Since: 03-18-05 Since last post: 160 days Last activity: 146 days |
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1.Now i cant edit entities at alll 2. I still get an error when i try to save |
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Kyoufu Kawa I'm not bad. I'm just drawn that way. Level: 70 Posts: 1442/2481 EXP: 3008456 For next: 7355 Since: 03-19-04 From: Catgirl Central Since last post: 14 hours Last activity: 13 hours |
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Some extra commands I deciphered today... CNPxxxx:yyyy:zzzz Change entity with TSC script X to Type Y (edited by Kawa-oneechan on 04-21-05 12:35 AM) |
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blackhole89 LOLSEALS Moderator of ROM hacking EmuNET IRC network admin Head GM of TwilightRO Level: 47 Posts: 660/971 EXP: 739208 For next: 26995 Since: 03-15-04 From: Dresden/Germany Since last post: 14 hours Last activity: 12 hours |
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Nice work. Anyway, it might be a little offtopic, but it concerns Cave Story, and it is not that important that it would be worth a separate thread - I hereby declare that I managed to write a little conversion program that converts music from Cave Story's ORG format to N-SPC, thus making it possible to put cave story music into any SMW hack with SMAS music, as well as any other game with the N-SPC engine. Here is a demonstration of the inhuman powers I wield now. (The song in that SPC is the title theme, which is as well played in the Plantation level.) The limitations of it, by now, are the following ones: - At its current state, there's hardly any use of it for a hack, because, as an example, the song downloadable above already takes up 10 out of the 13k of song data in that song bank, and for making it fit in there, I had to crush 90% of the other songs, so even things like the mario death jingle make the SPC crash now. The reason for that is that it lacks any ability to intelligently reduce the amount of settings used. It could be best compared with a HTML page which has a <font color=... size=... face=... ...> before every character. I am going to fix that later. I guess you could reduce the size of an average song to 50% of the uncompressed size and below. - If there are more than 8 tracks used in the .org file, it will ignore the missing ones. - Many things are just being ignored at conversion by now, like panning and volume. - Few cave story instruments have appropriate-sounding counterparts in SMAS. That especially applies to the percussion samples. btw - @Kawachan - it's fine that you actually could use some of my object descriptions, but why have you thrown some of the data away again? Like, the neko ghost that vertically floats at Outer Wall while spitting ghost mice at you (a cave story fansite says its actual name is Night Spirit) that was replaced with "???", while the lobster-like guys who hop horizontally in the same level were completely removed from the list. |
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Kyoufu Kawa I'm not bad. I'm just drawn that way. Level: 70 Posts: 1443/2481 EXP: 3008456 For next: 7355 Since: 03-19-04 From: Catgirl Central Since last post: 14 hours Last activity: 13 hours |
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Originally posted by blackhole89Because I couldn't verify them. Instead of adding new entries, let's try adding which sprite set they're in instead, like having "Mahin (regular)" instead of just "Mahin". |
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blackhole89 LOLSEALS Moderator of ROM hacking EmuNET IRC network admin Head GM of TwilightRO Level: 47 Posts: 664/971 EXP: 739208 For next: 26995 Since: 03-15-04 From: Dresden/Germany Since last post: 14 hours Last activity: 12 hours |
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Ok, for the Neko Ghost and the horizontally jumping lobster, it would be Moon.pbm, so it's 213 Night Spirit (Moon) etc., right? | |||
Kyoufu Kawa I'm not bad. I'm just drawn that way. Level: 70 Posts: 1446/2481 EXP: 3008456 For next: 7355 Since: 03-19-04 From: Catgirl Central Since last post: 14 hours Last activity: 13 hours |
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Originally posted by blackhole89Eggsackly. |
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hhallahh Bob-Omb Level: 38 Posts: 547/607 EXP: 365476 For next: 4971 Since: 03-15-04 From: Portland, OR Since last post: 73 days Last activity: 60 days |
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Originally posted by blackhole89 Someone had seriously better put the Cave Story music into a Mario hack. Cave Story's soundtrack is one of the greatest of all time. |
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Kyoufu Kawa I'm not bad. I'm just drawn that way. Level: 70 Posts: 1448/2481 EXP: 3008456 For next: 7355 Since: 03-19-04 From: Catgirl Central Since last post: 14 hours Last activity: 13 hours |
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New version uploading right now. Includes better safeguard against EXE writage including a better choice of error words, better type list including sprite set to use and more TSC commands in the help file. | |||
blackhole89 LOLSEALS Moderator of ROM hacking EmuNET IRC network admin Head GM of TwilightRO Level: 47 Posts: 667/971 EXP: 739208 For next: 26995 Since: 03-15-04 From: Dresden/Germany Since last post: 14 hours Last activity: 12 hours |
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Originally posted by hhallahhOriginally posted by blackhole89 Yeah, I agree. Anyway, if you can live with an SMW hack that has no sound effects for dying, passing the goal etc. (I can disable the crashes, but not restore the corresponding tracks), PM me and I'll send you a working copy of Demo World 3 with that cave story track (or any different one of your choice, my proggie works for all of them) inside right away. I don't feel in any way protective over the tracks or the method I used, it won't be possible to preserve an N-SPC SPC dump from being inserted into an SMW hack by anyone once SST is out anyway. |
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Dwedit Shyguy Level: 17 Posts: 36/92 EXP: 20794 For next: 3949 Since: 04-26-04 Since last post: 5 days Last activity: 1 day |
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The converted SNES music sounds more like Sim City than Super Mario World. | |||
blackhole89 LOLSEALS Moderator of ROM hacking EmuNET IRC network admin Head GM of TwilightRO Level: 47 Posts: 668/971 EXP: 739208 For next: 26995 Since: 03-15-04 From: Dresden/Germany Since last post: 14 hours Last activity: 12 hours |
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Actually, that is SMAS. Or, to be exact, DJ Bouche's patch that makes SMW use the SMAS sound engine. Sim City? omfg, save me. Crappiest. SNES. Soundtrack. Ever. ;;; Was that meant as an insult? |
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Sukasa Boomboom Error 349857348734534: The system experienced an error. Level: 57 Posts: 459/1981 EXP: 1446921 For next: 39007 Since: 02-06-05 From: *Shrug* Since last post: 6 days Last activity: 1 day |
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Hey, I liked the music in that game, so sue me. | |||
turtleman Koopa Level: 16 Posts: 96/119 EXP: 19658 For next: 598 Since: 03-18-05 Since last post: 160 days Last activity: 146 days |
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hey Kawa-oneechan I really like what ur doing for us all but what the heck is with all these errors? is it just my copmuter or somitnhg? So far I cant: -Save -Change entity properties -exitr a smallwindow or press a cancel button I cant do any of the above without errors o.O (edited by turtleman on 04-22-05 06:28 AM) |
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Kyoufu Kawa I'm not bad. I'm just drawn that way. Level: 70 Posts: 1456/2481 EXP: 3008456 For next: 7355 Since: 03-19-04 From: Catgirl Central Since last post: 14 hours Last activity: 13 hours |
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Error-causing bugs are being fixed on a daily basis. Make sure you redownload on a daily basis too. | |||
BMF98567 BLACK HAS BUILT A SILLY DICE-MAZE! GO! Current list of BURNING FURY >8( recipients: - Yiffy Kitten (x2) - Xkeeper Level: 53 Posts: 793/1261 EXP: 1094149 For next: 62970 Since: 03-15-04 From: Blobaria Special Move: Rising Meatloaf Backhand Combo Since last post: 21 hours Last activity: 1 hour |
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Woo! That music sounds awesome. Is it possible to increase the tempo, though? It's quite a bit slower than the original. | |||
blackhole89 LOLSEALS Moderator of ROM hacking EmuNET IRC network admin Head GM of TwilightRO Level: 47 Posts: 670/971 EXP: 739208 For next: 26995 Since: 03-15-04 From: Dresden/Germany Since last post: 14 hours Last activity: 12 hours |
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Yeah, it is. I even did so before uploading it, but I fucked up with the different versions of it I had on my HD, ending up having the wrong file uploaded. http://a3o.attrib.org/csinsmw4.spc ^ Here it goes. I have adjusted the volume proportionality a little further, and adapted the speed. One ORG tick is now being converted to 8 N-SPC ticks, and N-SPC speed is set to 0x2A, so the speed is almost identical to the original one. The new file, though, isn't ID666 tagged anymore - not that it would matter |
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Kyoufu Kawa I'm not bad. I'm just drawn that way. Level: 70 Posts: 1460/2481 EXP: 3008456 For next: 7355 Since: 03-19-04 From: Catgirl Central Since last post: 14 hours Last activity: 13 hours |
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Very muchly impressive, Black, even though I prefer the original Organya sound. |
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Acmlm's Board - I2 Archive - Rom Hacking - Not really rom hacking but still... | | | |