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1 user currently in Super Mario World hacking: |
Acmlm's Board - I2 Archive - Super Mario World hacking - importing music in SMW? | | | |
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turtleman Koopa Level: 16 Posts: 92/119 EXP: 19658 For next: 598 Since: 03-18-05 Since last post: 160 days Last activity: 146 days |
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sooo this can edit rom music??? | |||
The Kins Kodondo Level: 38 Posts: 440/595 EXP: 354733 For next: 15714 Since: 03-15-04 From: Melbourne, VIC, Australia Since last post: 2 days Last activity: 9 hours |
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Originally posted by turtlemanoh my GOD. Say, blackhole, what are the limits on NSPC? Like, number of instrument tracks, how long the song can go for before looping, etc? |
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blackhole89 LOLSEALS Moderator of ROM hacking EmuNET IRC network admin Head GM of TwilightRO Level: 47 Posts: 654/971 EXP: 739208 For next: 26995 Since: 03-15-04 From: Dresden/Germany Since last post: 14 hours Last activity: 12 hours |
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Limits of the N-SPC: - 8 DSP channels, which means you can play up to 8 samples simultaneously. - 255 instruments, but the amount of samples is practically limited by the space available. Yet, you can always make multiple instruments use the same sample, with the ADSR envelope being the only difference. - Length of songs, loops etc. only limited by available space. By writing a "live uploader" routine (that would involve SPC-700 assembly hacking) you could make songs of virtually infinite length, but you would lose the ability to produce suitable SPC dumps. - You can change an instrument as often as you wish within a track. Same applies to other things like echo. - Samples use a lossy compression method (BRR) at 32 KHz and 16 bit precision. There might be some more, but that's all I can think of now (being at my school's computer science room). @turtleman ...... no comment. ;;; (edited by blackhole89 on 04-19-05 12:13 AM) |
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HyperLamer <||bass> and this was the soloution i thought of that was guarinteed to piss off the greatest amount of people Sesshomaru Tamaranian Level: 118 Posts: 4234/8210 EXP: 18171887 For next: 211027 Since: 03-15-04 From: Canada, w00t! LOL FAD Since last post: 2 hours Last activity: 2 hours |
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Originally posted by Darkflight Not quite... You could do some ASM hacking to upload new data to the SPC700. If you do it right I imagine you'd have pretty much unlimited space. Problem being, of course, that it'd be difficult and probably take quite a while to load. |
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Acmlm's Board - I2 Archive - Super Mario World hacking - importing music in SMW? | | | |