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1 user currently in Super Mario World hacking: |
Acmlm's Board - I2 Archive - Super Mario World hacking - Need some help | | | |
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Ringodoggie Snifit Level: 27 Posts: 186/281 EXP: 114340 For next: 1819 Since: 03-23-04 From: London, Ontario, Canada Since last post: 27 days Last activity: 5 hours |
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I made goombas stompable with mario reconfigurator, and this happens when I stomp on it: |
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ExKay Somebody set up us the bomb! Level: 50 Posts: 558/1114 EXP: 908268 For next: 39049 Since: 03-15-04 From: Hannover, Germany Since last post: 14 hours Last activity: 1 hour |
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You may want to look in GFX00.bin and look which GFX it could be. | |||
Alastor the Stylish Hey! I made a cool game! It's called "I poisoned half the food, so if you eat you might die!" Have a taco. Level: 114 Posts: 5485/7620 EXP: 16258468 For next: 51099 Since: 03-15-04 From: Oregon, US Since last post: 2 hours Last activity: 2 hours |
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Yep. There aren't any tiles of goombas getting stomped, so they load the wrong tile. It should be fixed if you make one and save it to the proper place - while this will almost certainly screw up what actually goes there, some sacrifices must be made. It's probably in GFX01, though I don't know which tile, exactly. (edited by Kyouji Craw on 03-18-05 02:47 PM) (edited by Kyouji Craw on 03-18-05 02:51 PM) |
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XPeter Fuzz Ball Level: 42 Posts: 147/963 EXP: 501695 For next: 19667 Since: 01-24-05 From: South Ireland Since last post: 1 hour Last activity: 26 min. |
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The stomped goomba shares GFX with the wing of a paragoomba or paratroopa. | |||
Alastor the Stylish Hey! I made a cool game! It's called "I poisoned half the food, so if you eat you might die!" Have a taco. Level: 114 Posts: 5486/7620 EXP: 16258468 For next: 51099 Since: 03-15-04 From: Oregon, US Since last post: 2 hours Last activity: 2 hours |
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Hmmm. So it does. Well, there you go. You'd have to ExGFX it in whenever you wanted to use the stompable goomba, or else it'd screw up whenever you used a paratroopas. Also, you won't be able to use paragoombas. "Meh." | |||
Smallhacker Green Birdo SMW Hacking Moderator Level: 68 Posts: 1389/2273 EXP: 2647223 For next: 81577 Since: 03-15-04 From: Söderhamn, Sweden Since last post: 10 hours Last activity: 9 hours |
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Well, I did a quick test and got a bad result. The stomped goomba graphics aren't stored in the normal sprite graphics table, which means that someone has to try to change the thousands of C7s in the Rom one by one and hope that one of them works. | |||
Alastor the Stylish Hey! I made a cool game! It's called "I poisoned half the food, so if you eat you might die!" Have a taco. Level: 114 Posts: 5487/7620 EXP: 16258468 For next: 51099 Since: 03-15-04 From: Oregon, US Since last post: 2 hours Last activity: 2 hours |
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I assumed as much, seeing as it was never specifically programmed in. More than likely, the part of it that controls whether it can be stomped on points to a value ___ ahead, the editing of which may cause problems with other things since it wasn't intended to be used by the goomba... So yeah, you're really gonna have to limit yourself and make skillful use of ExGFX to make it work, unless you want to spend quite awhile on this for results that may hurt you more in the end. (edited by Kyouji Craw on 03-18-05 04:35 PM) |
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Glyph Phoenix Level: 39 Posts: 119/745 EXP: 385876 For next: 18895 Since: 11-07-04 Since last post: 2 hours Last activity: 2 hours |
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In MarioWorldReconfigurer, change the 'poof of smoke' option to 'fall straight down' and make it fall straight down when you jump on it. It isn't strictly squishable like real Goombas, but it should do. That, and you can always give a shelless koopa goomba ExGfx... Meh, I suppose I don't have a solid solution here. But those are good alternatives. | |||
BMF98567 BLACK HAS BUILT A SILLY DICE-MAZE! GO! Current list of BURNING FURY >8( recipients: - Yiffy Kitten (x2) - Xkeeper Level: 53 Posts: 704/1261 EXP: 1094149 For next: 62970 Since: 03-15-04 From: Blobaria Special Move: Rising Meatloaf Backhand Combo Since last post: 21 hours Last activity: 1 hour |
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Originally posted by Kyouji CrawActually, it was programmed in, as the prototype tiles from the SNES Test ROM show: The squished Goomba tile on the left (proto) resided in the area now occupied by the wing on the right (final). Seems the SMW designers rearranged a lot of graphics, but often left the code intact... (edited by BMF54123 on 03-19-05 03:41 AM) |
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Kario In Possession of a Stolen Shovel Level: 65 Posts: 1496/2082 EXP: 2321379 For next: 14249 Since: 03-15-04 From: Texas... Yeehaw! Since last post: 2 days Last activity: 17 hours |
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I would delete the wings altogether. Then when you hit the goomba, it just disappears, and the paragoombas and paratroops would just be jumping around or floating. It would be cool, you could call them pogogoombas and pogotroopas. | |||
Shyguy The Original Femme Fatale! Level: 57 Posts: 314/1998 EXP: 1443008 For next: 42920 Since: 02-14-05 Since last post: 2 hours Last activity: 1 hour |
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Mikeyk had squishable goombas. | |||
Alastor the Stylish Hey! I made a cool game! It's called "I poisoned half the food, so if you eat you might die!" Have a taco. Level: 114 Posts: 5496/7620 EXP: 16258468 For next: 51099 Since: 03-15-04 From: Oregon, US Since last post: 2 hours Last activity: 2 hours |
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BMF is as knowledgeable as always, I see. Master M: Yeah, no one ever said it was impossible |
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ExKeeper Bullet Bill Level: 31 Posts: 24/512 EXP: 180084 For next: 5279 Since: 03-05-05 From: Riiight ^ Since last post: 1 day Last activity: 6 hours |
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what is mario reconfigurer, and where do you get it? | |||
Alastor the Stylish Hey! I made a cool game! It's called "I poisoned half the food, so if you eat you might die!" Have a taco. Level: 114 Posts: 5498/7620 EXP: 16258468 For next: 51099 Since: 03-15-04 From: Oregon, US Since last post: 2 hours Last activity: 2 hours |
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Huh. I was gonna berate you for not looking in the useful resources thread, but it's actually not there. So... Here you go. |
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Acmlm's Board - I2 Archive - Super Mario World hacking - Need some help | | | |