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1 user currently in Rom Hacking: |
Acmlm's Board - I2 Archive - Rom Hacking - StarFox Level Editor Demo! | | | |
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HyperLamer <||bass> and this was the soloution i thought of that was guarinteed to piss off the greatest amount of people Sesshomaru Tamaranian Level: 118 Posts: 3718/8210 EXP: 18171887 For next: 211027 Since: 03-15-04 From: Canada, w00t! LOL FAD Since last post: 2 hours Last activity: 2 hours |
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Originally posted by MathOnNapkins Mainly because the controls seemed to be quite a pain. I've got to say, though... |
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RT-55J Ninji Level: 23 Posts: 16/240 EXP: 65287 For next: 2436 Since: 12-29-04 Since last post: 9 hours Last activity: 9 hours |
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A few things: 1. I was screaming with joy when I saw the topic title. 2. Would this support the Competition edition? 3. I feel insired to make a hack for this. Now only if I could think of an idea... 4. YOU ROCK /gives VL-Tone a cookie. 5. What features do you plan to add in the 6. Do you plan on doing a Star Fox 2 editor after you finish this? |
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VL-Tone Red Cheep-cheep Level: 23 Posts: 36/200 EXP: 64158 For next: 3565 Since: 06-06-04 From: In the Moon! Since last post: 5 days Last activity: 2 hours |
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Since you are so impatient, here is a prerelease stand-alone version. That's right, the thing will actually edit ROMs and save changes. There is a Windows version (should work on XP and most other versions) And there is a *cough* Mac OS X *cough* version. Go there to download it: http://membres.lycos.fr/nes3d/SFXed_Download.htm To start it, double-click on the "Start SFXedit" icon (duh!) You need StarFox version 1.0 with the red contour over the title logo. I highly recommend that you extend the ROM with at least 32768 bytes of FFs (more on this in the read me) I plan on supporting other version like 1.2, Japanese, Competition and StarWing. But for now the editor is modeled after 1.0 which has different offsets. Starfox Competition has a few new/replaced objects like moving bonus rings etc. As for SFX 2 well as much as I'm interested in learning more about it, I didn't play it very much and have almost no nostalgia attached to it. Still it looks like a great game and I have a high respect for the team who worked on both game so I enjoy it too but I probably won't invest the time required to do it, I have to set priorities... I work on games that I have fond memories of. I still remember about being impressed by SFX 1 in 1993 and asking myself how they did it. Now I know, in part at least As for future features, I'll add a way to add addresses bookmarks, and a way to add custom menu items for the properties. A real Undo feature will be more than welcome. I'm thinking about creating a series of macro objects, for example a standard level initialisation block with all it's standard included objects could be inserted. Other things could include a macro object for the enterable armada battleships, since they have to be built from special objects in a special order. I could also build custom macros like asteroids shaping letters Also something like a semi-random level generator would be cool. I'm thinking of labeling all the h78 asm objects with a short description if I can. I plan on having a more visual approach to edit x y z coords for objects. I'll add some kind of 3d and 2d level preview in the way for sure. (it's already done, but needs lots of tweaking) I can't think of anything else right now, but I had many ideas about it. Thank God I don't work today Have fun! (edited by VL-Tone on 03-15-05 06:14 AM) |
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Kitten Yiffer Purple wand Furry moderator Vivent l'exp����¯�¿�½������©rience de signalisation d'amusement, ou bien ! Level: 135 Posts: 8546/11162 EXP: 28824106 For next: 510899 Since: 03-15-04 From: Sweden Since last post: 3 hours Last activity: 4 min. |
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Originally posted by HyperHacker...tried the game on a real SNES? It's easier to control on a real controller, especially when you can easily use L and R...Originally posted by MathOnNapkins Crap, I have Starfox 1.2. Oh well, I find the 1.0 ROM in no time. (anyone knows the diffrence between the versions? I know that the PAL version is named Starwings, since I actually own that version on my real SNES. Living in Europa and all... but expect for that red outlining, what's the diffrences? ) (edited by Kitten Yiffer on 03-15-05 01:46 PM) |
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HyperLamer <||bass> and this was the soloution i thought of that was guarinteed to piss off the greatest amount of people Sesshomaru Tamaranian Level: 118 Posts: 3757/8210 EXP: 18171887 For next: 211027 Since: 03-15-04 From: Canada, w00t! LOL FAD Since last post: 2 hours Last activity: 2 hours |
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No, but I did use a real gamepad with L and R buttons. | |||
Glyph Phoenix Level: 39 Posts: 123/745 EXP: 385876 For next: 18895 Since: 11-07-04 Since last post: 2 hours Last activity: 2 hours |
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Once you map the buttons to the way you like (which is a pain), I found the controls quite good and the game enjoyable. This tool is certainly worth a download... |
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Acmlm's Board - I2 Archive - Rom Hacking - StarFox Level Editor Demo! | | | |