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1 user currently in Super Mario World hacking: |
Acmlm's Board - I2 Archive - Super Mario World hacking - Super Mario Bros. 3 Screenshots | | | |
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Aioria Boss Bass Yes I will!! ;D Middle Ages Warrior Level: 58 Posts: 1340/1567 EXP: 1516086 For next: 61460 Since: 03-15-04 From: near the pneumon ultramicroscop icsilicovolcanoconiosis land Since last post: 19 days Last activity: 19 days |
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i said i always wanted a smb3 retro in smW, not in SNES simply. | |||
Shyguy The Original Femme Fatale! Level: 57 Posts: 475/1998 EXP: 1443008 For next: 42920 Since: 02-14-05 Since last post: 2 hours Last activity: 1 hour |
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Originally posted by SawnecMan you really know how to be a flake, don't you? Leave him to make this! It's looking good! |
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kristopher_pearman Koopa Level: 17 Posts: 66/105 EXP: 22964 For next: 1779 Since: 08-04-04 Since last post: 5 days Last activity: 11 hours |
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trust me its different from sm all stars, because for one he says hes abandoning the feather for the cape and secondly hes having yoshi, didnt you see the screens? also because it runs of smw physics it feels completely different trust me ive tried it on a lighter note keep it coming peter your doing a great job and how did you make it so the coin tiles appear on the world map and you cant go into them? |
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XPeter Fuzz Ball Level: 42 Posts: 236/963 EXP: 501695 For next: 19667 Since: 01-24-05 From: South Ireland Since last post: 1 hour Last activity: 26 min. |
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Everything you see on the OW is on layer 2. Everything on layer 1 is invisible. Those layer 2 coins have layer 1 pipes (invisible) under them. And if you don't give a pipe a destination, it just acts as a "stepping stone" and you can't enter it. That's also why there's no "beep" as you step on it. But there's nothing i can do about that. I don't think it matters too much anyway. | |||
Kario In Possession of a Stolen Shovel Level: 65 Posts: 1669/2082 EXP: 2321379 For next: 14249 Since: 03-15-04 From: Texas... Yeehaw! Since last post: 2 days Last activity: 17 hours |
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Well, with the differences between them, it will be making an easy game easier. Yoshi makes it easier, having the cape makes levels a cinch, you jump differently, but you jump higher in SMW so that makes it easier as well. I would understand if this was one of those hacks you can base a hack off of, but hacking it so people will play it just doesnt make sense. | |||
XPeter Fuzz Ball Level: 42 Posts: 238/963 EXP: 501695 For next: 19667 Since: 01-24-05 From: South Ireland Since last post: 1 hour Last activity: 26 min. |
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@mods & admins: this guy is spamming on purpose try to get my thread closed. I already said- this thread is about SMB3! If ya just want to bitch, take it to a PM. | |||
Kario In Possession of a Stolen Shovel Level: 65 Posts: 1671/2082 EXP: 2321379 For next: 14249 Since: 03-15-04 From: Texas... Yeehaw! Since last post: 2 days Last activity: 17 hours |
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Your lack of intelligence makes me laugh. My post is in no way spam, it was simply stating why i dont like your idea of a hack. What you said was spam, and I am still waiting for some kind of respons to my post. Give me a reason to like this hack. Thats all I am asking for. | |||
Shyguy The Original Femme Fatale! Level: 57 Posts: 476/1998 EXP: 1443008 For next: 42920 Since: 02-14-05 Since last post: 2 hours Last activity: 1 hour |
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Kario, take your offensive posts out of here before I request for a mod. | |||
Luigi-San Melon Bug Level: 42 Posts: 295/736 EXP: 485962 For next: 35400 Since: 03-20-04 From: Mushroom Kingdom Since last post: 17 hours Last activity: 10 hours |
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It's a remake of SMB3. And it has Yoshi. Kepp it up, peter! Can't wait for this one to come out! *super glues Kario's mouth shut* |
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XPeter Fuzz Ball Level: 42 Posts: 239/963 EXP: 501695 For next: 19667 Since: 01-24-05 From: South Ireland Since last post: 1 hour Last activity: 26 min. |
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Kario?!? | |||
Shyguy The Original Femme Fatale! Level: 57 Posts: 477/1998 EXP: 1443008 For next: 42920 Since: 02-14-05 Since last post: 2 hours Last activity: 1 hour |
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One word post??? Oh, right. I'm on your side..... My bad. |
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Luigi-San Melon Bug Level: 42 Posts: 297/736 EXP: 485962 For next: 35400 Since: 03-20-04 From: Mushroom Kingdom Since last post: 17 hours Last activity: 10 hours |
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Originally posted by peter_ac Kario got his/her/its name changed to Sawnec |
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Juggling Joker Boomerang Brother SMW Hacking Moderator Yeah, JAMH is still being worked on. Level: 48 Posts: 698/1033 EXP: 811447 For next: 12096 Since: 03-15-04 From: Wyoming Since last post: 2 days Last activity: 3 hours |
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Okay guys, let's try to keep some appearance of order in here (and not just this thread, the entire forum). Keep your posts on-topic and content filled (or at least not contentless). If you must post something as mundane as "Good job" or "Peter you rock!" please keep it in PMs. A good rule of thumb to follow: If the only way someone can respond to your post is with a thanks or a vague statement of agreement or disagreement, you're doing something wrong. Good posts inspire good response. Now, if we can't keep this topic on track, I'll have no choice but to close it. I'd hate to do that, but I will if I must. |
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kristopher_pearman Koopa Level: 17 Posts: 67/105 EXP: 22964 For next: 1779 Since: 08-04-04 Since last post: 5 days Last activity: 11 hours |
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Originally posted by luigi-san Kario got his/her/ITS name changed to sawnec Quoted for hilarity EDIT: Just saw jjs post better make this meaningful erm... pete you managed to get the mushroom houses to work? if so how you done it coz i remember you said you had an idea but never told us what it was (edited by kristopher_pearman on 04-02-05 07:47 PM) |
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Juggling Joker Boomerang Brother SMW Hacking Moderator Yeah, JAMH is still being worked on. Level: 48 Posts: 699/1033 EXP: 811447 For next: 12096 Since: 03-15-04 From: Wyoming Since last post: 2 days Last activity: 3 hours |
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Originally posted by kristopher_pearman This is a good example of what not to post in the SMW Hacking forum. Conversation can stray, to a point, but discussing a name change is completely out of the ballpark. |
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XPeter Fuzz Ball Level: 42 Posts: 240/963 EXP: 501695 For next: 19667 Since: 01-24-05 From: South Ireland Since last post: 1 hour Last activity: 26 min. |
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Okay thanks Joker. I'd also hate to see my 160 reply thread get closed. Very appropriate speech. Okay let that be it. @kris: the mushroom hut is going to involve a random way of picking an item. It won't involve any ASM, but it will work as well as it did in the original. | |||
Luigi-San Melon Bug Level: 42 Posts: 298/736 EXP: 485962 For next: 35400 Since: 03-20-04 From: Mushroom Kingdom Since last post: 17 hours Last activity: 10 hours |
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Lemme guess, the Items go behid the chests? | |||
Kario In Possession of a Stolen Shovel Level: 65 Posts: 1674/2082 EXP: 2321379 For next: 14249 Since: 03-15-04 From: Texas... Yeehaw! Since last post: 2 days Last activity: 17 hours |
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He is probably going to use the sprite with the shroom/flower/feather/star thing bouncing around. He said it would be random and no asm would be used, so thats all I can think of. BTW, in SMB3, items in the huts werent random, the items shifted to the right after every level you beat. If you knew the pattern, you could get a feather every time. |
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Xkeeper 2.0 Hammer Brother Again... :P Level: 49 Posts: 318/1091 EXP: 880818 For next: 3065 Since: 03-15-04 Since last post: 5 hours Last activity: 3 hours |
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I'm guessing it would have something to do with the changing item sprite that is used in the transparent block. | |||
ExKeeper Bullet Bill Level: 31 Posts: 125/512 EXP: 180084 For next: 5279 Since: 03-05-05 From: Riiight ^ Since last post: 1 day Last activity: 6 hours |
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it should put the item in your item box. |
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Acmlm's Board - I2 Archive - Super Mario World hacking - Super Mario Bros. 3 Screenshots | | | |