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11-02-05 12:59 PM
1 user currently in General Gaming: supernova05 | 4 guests
Acmlm's Board - I2 Archive - General Gaming - Devil May Cry 3 | |
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Joachim

Mole
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Since: 03-15-04
From: Neo Kobe

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Posted on 03-04-05 08:21 AM Link | Quote
Dante's back, and still kicking some ass... I was quite impressed by that cutscene from mission one... wow that was freaking awesome... heh, looks like Capcom is on a roll, first RE4, now this! Yeah, and it's a BIG improvement over DMC2, and it's a little difficult too, but if you are DMC junkie, it shouldn't be that difficult.

LET'S GET THIS PARTY STARTED!
Anya

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Ultima Mezcla de Yin Yan

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Since: 03-15-04
From: South Florida

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Posted on 03-04-05 04:44 PM Link | Quote
I need to check this out from work once I am done with Republic Commando. I didn't want to buy it at first, because I was a bit worried that it might be just some nice eye candy, and a repeat from the 2nd installment.
Dark Vampriel

Lynel
"Life is just a dream on the way to death."
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Since: 08-29-04
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Posted on 03-05-05 03:39 AM Link | Quote
I was impressed with the graphics and how much they got better. The dialog made me laugh at the beginning along with the first cut scene. As for how tough it is I can surely say it's tough and I've played the first two games. Right now I can't beat the third mission on normal! I couldn't even beat it on easy mode either because of the boss.
Rydain

Ropa
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Runs With the Dragon Within

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Since: 03-15-04
From: State College, PA

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Posted on 03-05-05 05:57 AM Link | Quote
I'm curious about this game. We have the first one and it seemed like a lot of fun if you got good at controlling Dante, but I didn't do very well with it because the controls were just...weird to me (jumping mapped to the triangle button? Bleh), but from what I'm reading, the controls in DMC3 are easier to use, and you can customize the control scheme as well. I like the idea of replaying missions to orb farm and level up your skills. I worry about the difficulty level, which is supposedly badly balanced (by that, I mean they throw really tough crap at you really early on and then randomly follow it up with something easy) and insane at times, but I've heard that the ability to build up your character and redo missions mitigates the challenge-related frustration. It makes sense to me - if a mission is too difficult, make more money, buy more skills and items, and practice your moves some more, and you'll have more of a chance next time. I would like to develop more fast-twitch / thinking in 3D skills so I can play harder games. All of my best eye-hand coordination applies to 2D platformers (I beat some crazy shit back in the day), but when it comes to challenging 3D action, I'm like DEHHHHH. I mean, stuff like Spyro is right up my alley...but I can forget about getting anywhere in something like Resident Evil. Thank heavens that the Silent Hill games have an easy mode. It would be nifty to fight the tougher monsters of normal and hard without, say, an unlimited submachine gun to help me out, though.

But I'm getting way off-topic. Eh, I should just buy the game...if all else fails, I can have fun loading it up and busting on enemies in the first board over and over and over again.
Xeolord

- B l u e s -
Power Metal > All
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Since: 03-15-04
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Posted on 03-06-05 05:37 AM Link | Quote
It looks very awesome.

They say it's quite difficult, but I'm sure I'll love it, and I love difficult games. Some games that I've beaten that come to mind are Battletoads, Ninja Gaiden on Hard, Blaster Master, etc ...

My friend showed me the IGN video review today, and it just made me want the game even more. I haven't played the others, but I recently saw the first DMC up for sale for 8$ at my Local Gamestop, so I'll probably defininitely buy it, if it's still there hopefully ...

There's not a lot of action games that I find enjoyable these days, but there's just something about uppercutting an enemy into the air, shooting them 50 times while still in the air, and then slashing at them another 20 times, slamming them into the ground with a huge sword of some kind, then pulverising them with bullets while they're hopelessly jammed into the ground and can do absolutely nothing about it. Then move on to the next enemy.
Rydain

Ropa
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Since: 03-15-04
From: State College, PA

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Posted on 03-09-05 08:58 AM Link | Quote
Well...we got it and I spent a couple of hours playing earlier tonight. It took me a few tries to beat the first mission on Normal, but I unlocked Easy in the process and decided to use that from now on (without the automatic setting, though...it's better to do your own combos). I'm currently stuck on mission 3 because I keep getting pwned by the boss. OMFG I LIKEWISE FAIL IT. I can get the boss' health down below the halfway mark, but then it keeps throwing a certain attack at me and I'm no good at avoiding it yet. And for some reason, I was devolving into button mashing and couldn't get past a fight earlier in the level to go and take another crack at the boss, so I figured it was time to put the game down for the night.

The challenge is satisfying thus far, though. It's interesting how you begin to pick up the enemies' signals and movements after getting repeatedly schooled although you may not realize it consciously. You just seem to get magically better at knowing where to dodge. The mission 2 boss wiped the floor with me when I first got there, but I quickly learned that a certain blue flash meant that I needed to duck out of the way ASAP, and now, weirdly enough, what happens between the flash and your getting hurt if you're standing there no longer seems instantaneous. It's fast, but I can actually see it. Maybe I can learn this fast-twitch action stuff after all...
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