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11-02-05 12:59 PM
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Acmlm's Board - I2 Archive - Rom Hacking - CastleVania: DeNasty Dynasty | |
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Dr. Mario

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Posted on 02-18-05 05:56 AM Link | Quote
I was originally going to make a CV3 hack out of this... but then I realized that I like CV3 way too much to hack it, so it's going to be another CV1 hack, starring Grant DeNasty

Here's the first three screens showing the Grant sprite and the new sword weapon (replacement for the whip):


Here's the sword in action.


I get the sword upgrade, but it looks the same. It's just more powerful now.


The Magic sword (the second sword upgrade) flashes and strikes an extra block from the tip.

Two new weapons are also in the game. The Axelord's Axe replaces the Magic Boomerang, and simply is just and axe that acts like a boomerang. The Holy Water will still look the same, but the flame will travel along the ground untill it leaves the screen. The main goal I'm going to try to accomplish with this hack is to improve on my last CastleVania hack even more, the graphics will be even better, and there will be more interesting level design ('m going to be using CV3 as a model for the levels).
Googie

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Posted on 02-18-05 07:37 AM Link | Quote
A Castlevania hack starring Grant, that's pretty cool Dr. Mario. It looks like it'll take place before Castlevanis 3, It'll show why Grant was turned into a ghost. Good Job bro.
Dr. Mario

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Posted on 02-18-05 10:36 AM Link | Quote
Here's how level 1 is going. I'm going with a woods type thing.
solid-tbone

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Posted on 02-18-05 05:37 PM Link | Quote
That looks great Dr.Mario. The background looks kind of Zelda II-ish. I like it though. I hope to see more.
Dr. Mario

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Posted on 02-18-05 08:36 PM Link | Quote
I still have to make new tree tops, branches, and smaller trees to give it a fuller look.

Here's the story of the game:
After Dracula's forces killed Grant DeNasty's family he went on a quest for revenge. He was given a map to the castle of Count Orlox, the Vempire general that lead the attack against the DeNasty family. Alone he fights his way to the castle to defeat Count Orlox.
Apophis

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Posted on 02-19-05 12:13 AM Link | Quote
I don't play Castlevania hacks, but I might have to check this one out. The story sounds promising and the graphics look great.
Heian-794

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Posted on 02-19-05 02:37 AM Link | Quote
Looking spiffy!

What are those mountain-like things behind the trees? Maybe you could make them into piles of leaves blown off by the dark winds that are eternally surrounding the castle of Orlox. Or something like that.
Dr. Mario

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Posted on 02-20-05 04:38 AM Link | Quote
Here's an updated look at the forest, and yes, you can walk on those branches. There are going to be parts that rely on it.

SePH

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Posted on 02-20-05 04:49 AM Link | Quote
I'm not usually a major CastleVania fan, but the new trees aswell as everything else is really a really catching my attention. I might end up playing this one aswell. Keep it up man!
Googie

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Posted on 02-20-05 05:20 AM Link | Quote
Dr. Mario I'm really diggin this pic right here bro, it's fuggin awsome. Excellent progress on the gfx.
Dr. Mario

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Posted on 02-21-05 12:24 AM Link | Quote
I had to post this even though it's a pretty small update, I felt as though I should share this.


Yes it is inspired by "The Gates" in New York.
Googie

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Posted on 02-21-05 02:36 AM Link | Quote
I like this picture even better than the last picture, I'm gonna feel right at home with this hack, since me being from New York and all.


(edited by Googie on 02-20-05 05:37 PM)
Heian-794

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Posted on 02-21-05 05:13 AM Link | Quote
Hold on a minute, I was born in New York and have no idea where "The Gates" are!

To me those banners look like what they hang off the street signs on Marathon Sunday, with the Big Apple logo and "23 Miles", etc.

And those branches are looking great!
Googie

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Posted on 02-21-05 06:08 AM Link | Quote
Originally posted by Heian-794
I was born in New York and have no idea where "The Gates" are!


Here's some info about The Gates in Central Park. It's an event that's going on in Central Park for a couple of weeks.


(edited by Googie on 02-20-05 09:13 PM)
Bit-Blade
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Posted on 02-21-05 04:11 PM Link | Quote
I kind of think it's a bad idea to do a castlevania 1 hack with Grant Denasty as the star. That would be MUCH more effectice with castlevania 3. This only looks something like grant, but you can't actually stab people with a dagger, be short, and climb up walls and cielings. Kind of takes the fun away from the theme of it, y'know?

In short, good level ideas, bad character ones for the game it's a hack of.
Kasper

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Posted on 02-21-05 08:22 PM Link | Quote
Originally posted by Dr. Mario



I really like this picture myself Dr. Mario it looks really nice, you are a really good Castlevania Hacker.

Googie Thank you for giving that link to The Gates, now I have a full understanding why Dr. Mario was inspired to make the graphics the way he did with The Gates.
dormento

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Posted on 02-21-05 09:13 PM Link | Quote
I second that it's gonna feel 'strange' to play as Grant in cv1. I mean, ReVamp can do almost everything that Stake can, it's just a little bit slow :p
Dr. Mario

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Posted on 02-22-05 02:30 AM Link | Quote
To the critics I say, thank for the comments, someone needs to step up and do the job. But don't expect me not to defend myself in return. The lack of climbing walls may lose some of the experience as playing as Grant, but that's where new Castlevania gameplay conventions are going to come into play. The ability to throw knives at will, no matter what weapon you have, and if I can track down the data (and hopefully get it to work in the PRG 1 rom) he will be more agile than ever. The problem with hacking CV3 is that I refuse to. It's too good of a game to alter, with the exception of a pallete switch for a couple of levels, that game is a work of art. I don't want to taint what has already been perfected.
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Posted on 02-23-05 09:03 AM Link | Quote
The game will always exist as it is, Doc. Do you have any idea how difficult it would be to destroy every single digitial incarnation of castlevania 3, let alone the physical ones?

Don't think of it as 'tarnishing' something. There's no way you would even come close to making a dent in the enormous entity that is castlevania 3. For instance, if you are going to hack something, you back up the original, right? Boom. No harm done. The only thing you are doing is editing the game to be what you wish. There is nothing you can do is alter the Castlevania 3 that already exists. It's legacy protects it. Screwing around with a copy of its engine (a copy of a copy of a copy) doesn't really matter all that much in the long run. In short, I think having a 'game is too perfect to hack' is a foolish philosophy to live by as a romhacker.

Now, as for your other ideas. Be careful with the jump data. Simon can jump through solid floor if he jumps too high in the castlevania rom. You are going to have a hard time changing around the mechanics of the game but with a little help I'm sure you can do it.
Rockman

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Posted on 02-23-05 09:20 AM Link | Quote
Originally posted by Dr. Mario
I had to post this even though it's a pretty small update, I felt as though I should share this.


Yes it is inspired by "The Gates" in New York.
The graphics do like really good. Too bad I never really played Castlevania games before. But I think you should take this hack further. I know you can do it.
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