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11-02-05 12:59 PM
Posts by Alaric on the board: (72 posts found)
Post id Post# Posted on Thread
#66541 22 06-10-04 12:03 PM #3448 - [N64] Project 64 Zelda: OoT 1.0 SRAM
#65592 21 06-09-04 03:28 AM #3393 - How do I remove the automatic Layer Priority setting for Sprites (Piranhas, etc.)
#65181 20 06-08-04 06:28 AM #3362 - More screens of Mario Legends I
#63550 19 06-05-04 12:18 PM #483 - Useful resources for SMW hackers
#61114 18 05-31-04 09:41 AM #3037 - Custom Block idea: Gravity Blocks
#60492 17 05-30-04 03:29 AM #3037 - Custom Block idea: Gravity Blocks
#38434 16 04-21-04 02:55 AM #2022 - what is asm hacking?
#36603 15 04-18-04 06:43 AM #1882 - BitBlt and AutoRedraw [VB]
#36590 14 04-18-04 06:24 AM #1854 - I have figured out how to Fix my hack.
#35937 13 04-17-04 06:38 AM #1854 - I have figured out how to Fix my hack.
#35881 12 04-17-04 05:15 AM #1882 - BitBlt and AutoRedraw [VB]
#35808 11 04-17-04 03:42 AM #1882 - BitBlt and AutoRedraw [VB]
#32378 10 04-12-04 10:48 PM #1680 - Lunar Magic Version 1.62 Released!
#22567 9 03-31-04 07:42 AM #1169 - Problems with importing levels [Issue]
#18611 8 03-27-04 04:56 AM #956 - This may be an off topic but...
#17975 7 03-26-04 07:22 AM #930 - Er, problem with overworld level collapses
#17957 6 03-26-04 07:01 AM #930 - Er, problem with overworld level collapses
#11958 5 03-20-04 04:10 AM #588 - Memory-related questions
#7512 4 03-17-04 09:14 AM #393 - 1 Player only
#4700 3 03-16-04 06:11 AM #283 - Idea pool
#715 2 03-15-04 04:33 AM #45 - Mario Legacy: Super Mario World, version 0.05
#660 1 03-15-04 04:17 AM #73 - The Memory Locations thread has returned... Kind Of....
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