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Post id | Post# | Posted on | Thread |
#66541 | 22 | 06-10-04 12:03 PM | #3448 - [N64] Project 64 Zelda: OoT 1.0 SRAM |
#65592 | 21 | 06-09-04 03:28 AM | #3393 - How do I remove the automatic Layer Priority setting for Sprites (Piranhas, etc.) |
#65181 | 20 | 06-08-04 06:28 AM | #3362 - More screens of Mario Legends I |
#63550 | 19 | 06-05-04 12:18 PM | #483 - Useful resources for SMW hackers |
#61114 | 18 | 05-31-04 09:41 AM | #3037 - Custom Block idea: Gravity Blocks |
#60492 | 17 | 05-30-04 03:29 AM | #3037 - Custom Block idea: Gravity Blocks |
#38434 | 16 | 04-21-04 02:55 AM | #2022 - what is asm hacking? |
#36603 | 15 | 04-18-04 06:43 AM | #1882 - BitBlt and AutoRedraw [VB] |
#36590 | 14 | 04-18-04 06:24 AM | #1854 - I have figured out how to Fix my hack. |
#35937 | 13 | 04-17-04 06:38 AM | #1854 - I have figured out how to Fix my hack. |
#35881 | 12 | 04-17-04 05:15 AM | #1882 - BitBlt and AutoRedraw [VB] |
#35808 | 11 | 04-17-04 03:42 AM | #1882 - BitBlt and AutoRedraw [VB] |
#32378 | 10 | 04-12-04 10:48 PM | #1680 - Lunar Magic Version 1.62 Released! |
#22567 | 9 | 03-31-04 07:42 AM | #1169 - Problems with importing levels [Issue] |
#18611 | 8 | 03-27-04 04:56 AM | #956 - This may be an off topic but... |
#17975 | 7 | 03-26-04 07:22 AM | #930 - Er, problem with overworld level collapses |
#17957 | 6 | 03-26-04 07:01 AM | #930 - Er, problem with overworld level collapses |
#11958 | 5 | 03-20-04 04:10 AM | #588 - Memory-related questions |
#7512 | 4 | 03-17-04 09:14 AM | #393 - 1 Player only |
#4700 | 3 | 03-16-04 06:11 AM | #283 - Idea pool |
#715 | 2 | 03-15-04 04:33 AM | #45 - Mario Legacy: Super Mario World, version 0.05 |
#660 | 1 | 03-15-04 04:17 AM | #73 - The Memory Locations thread has returned... Kind Of.... |