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11-02-05 12:59 PM
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Posts by Mattrizzle in threads:
  Thread Posts Thread total
1 SMW ROM addresses 14 154
2 Solar Soundtrack ~ approaching the final phase. 5 85
3 Mario's fireball 4 11
4 Has anyone even considered creating an editor for Mario RPG? 4 110
5 We Need A Palette Fading Out Patch 3 31
6 LevelNames v1.0! 3 22
7 Changing the Bullet Bill noise? 2 5
8 New program: SMW Status Bar Editor 2 25
9 Super Mario RPG. . .Hacking help 2 18
10 Reznor Room 2 7
11 Unused Layer 3 image? 2 121
12 blue koopa tile problem!!!Help!!! 2 14
13 I wonder if this'll ever be possible.... 1 20
14 SMB3 Demo Released! 1 15
15 Changing cape tile properties and fireball sprites 1 3
16 16x16 tsa data for both coins and wings 1 4
17 Super Mario RPG Debugging Menu 1 41
18 Name That Level! 1 30
19 Twisted Idea with the Switch Places 1 4
20 Pitchin' Chuck's baseball? 1 6
21 Some Koopa sprites for you all, from Super Mario's Wacky Worlds. 1 23
22 Where are the Bowser Battle palettes(besides Bowser himself)and GFX pointers and such? 1 8
23 My thoughts on Super Mario Odyssey... 1 9
24 Keep on keep'n on, or not? 1 8
25 Mario's Fireball Pallete 1 4
26 Tileset specific enemies? 1 3
27 Super Luigi RPG 1 99
28 Colour 6,4 1 17
29 Star Music 1 9
30 Stopping Sprite Animation. 1 5
31 some new screenies (warning: blood) 1 57
32 Question on changing Sound FX 1 5
33 Troubles with the border of the OverWorld 1 6
34 Layer 3 Text Palettes? 1 4
35 Overworld Border Palette. . 1 4
36 Do you know their nicknames? 1 19
37 Looking for a sountrack in SMB3 Music Hack 1 6
38 wow, this sucks. 1 13
39 My Bullet Bill is really messed up 1 21
40 I doubt anyone knows much about YI offsets . . but we'll see. 1 3
41 SMB: Changing Individual Enemy Palettes? 1 8
42 Dumping Mario 64 Graphics with Rice's Video Plugin 1 6


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