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11-02-05 12:59 PM
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Posts by Mattrizzle in threads:
 
Thread
Posts
Thread total
1
SMW ROM addresses
14
154
2
Solar Soundtrack ~ approaching the final phase.
5
85
3
Mario's fireball
4
11
4
Has anyone even considered creating an editor for Mario RPG?
4
110
5
We Need A Palette Fading Out Patch
3
31
6
LevelNames v1.0!
3
22
7
Changing the Bullet Bill noise?
2
5
8
New program: SMW Status Bar Editor
2
25
9
Super Mario RPG. . .Hacking help
2
18
10
Reznor Room
2
7
11
Unused Layer 3 image?
2
121
12
blue koopa tile problem!!!Help!!!
2
14
13
I wonder if this'll ever be possible....
1
20
14
SMB3 Demo Released!
1
15
15
Changing cape tile properties and fireball sprites
1
3
16
16x16 tsa data for both coins and wings
1
4
17
Super Mario RPG Debugging Menu
1
41
18
Name That Level!
1
30
19
Twisted Idea with the Switch Places
1
4
20
Pitchin' Chuck's baseball?
1
6
21
Some Koopa sprites for you all, from Super Mario's Wacky Worlds.
1
23
22
Where are the Bowser Battle palettes(besides Bowser himself)and GFX pointers and such?
1
8
23
My thoughts on Super Mario Odyssey...
1
9
24
Keep on keep'n on, or not?
1
8
25
Mario's Fireball Pallete
1
4
26
Tileset specific enemies?
1
3
27
Super Luigi RPG
1
99
28
Colour 6,4
1
17
29
Star Music
1
9
30
Stopping Sprite Animation.
1
5
31
some new screenies (warning: blood)
1
57
32
Question on changing Sound FX
1
5
33
Troubles with the border of the OverWorld
1
6
34
Layer 3 Text Palettes?
1
4
35
Overworld Border Palette. .
1
4
36
Do you know their nicknames?
1
19
37
Looking for a sountrack in SMB3 Music Hack
1
6
38
wow, this sucks.
1
13
39
My Bullet Bill is really messed up
1
21
40
I doubt anyone knows much about YI offsets . . but we'll see.
1
3
41
SMB: Changing Individual Enemy Palettes?
1
8
42
Dumping Mario 64 Graphics with Rice's Video Plugin
1
6
ABII
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