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11-02-05 12:59 PM
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Acmlm's Board - I2 Archive - Hardware/Software - P880 Joystick Problems
  
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jmr
Posts: 101/149
*hugs Saitek P880*
I've had my gamepad for a few months now, and I haven't had a single problem with it yet. I don't use the programming software that often, but whenever I do, it seems to work fine. I can remember controlling Winamp using the gamepad, and it worked without a hitch.
*loads profiler software*
hmm.. I've got no problem making it control the mouse or keyboard.
HH, when you set up the software, did you install the "Saitek Magic Bus" ("Magic Keyboard" and "Magic Mouse")? Check the Device Manager, you should see a catagory labeled "Saitek Magic Bus". If it's not there, that would explain the difficulties you are having.

Also, if you are using the profiler with ZSNES, I'd recommend you'd STOP. I always get a delay. Try disabling the profiler all together and program the joystick the way you would with a keyboard in ZSNES. On my PC, this eliminates the delay.
HyperLamer
Posts: 3292/8210
It doesn't move or anything funny on the test screen. The joysticks themselves don't even do anything in ZSnes. I don't really have access to another one. It is a USB controller, I don't think this computer even has a game port. I know I had this problem before (except for the mouse) but managed to fix it in software somehow, I believe just by updating the drivers. It still did that turbo button thing, though.
Is there some way to change ZSnes's keyboard reading frequency or something like that? It does seem to be rather slow in detecing a key being released. I think it's at least 2 different problems; one that ZSnes is mis-reading the keyboard (thinking keys are being pressed repeatedly instead of held, and for longer than they really are) and two that diagonals seem to be confusing the joypad software. (I don't think it's a hardware problem; in the test screen it all works fine, since that ignores settings and just interprets the pad as up/down/left/right, whereas any other program reads it as the arrow/letter keys due to the program's keyboard emulation.)
Acmlm
Posts: 1056/1173
The P880 (by Saitek) is exactly what I have, and it always worked perfectly for me I just installed the drivers when I got it (last August) and left it that way ever since ...

I didn't play all that much with it actually, but I tried it in different emulators and it even works great for N64 with the analog sticks ... even setting the analog to control the mouse (tried that just now) worked fine, interesting, now if there was a way to control the mousewheel too


But if yours works just fine in the test program and the keyboard lags so much, I'm thinking the joystick (or drivers) isn't the problem there
Surlent
Posts: 767/1077
Is that joystick plugged in via standard gameport or using USB ?

When the "hair cross" is jumping around while in the calibration screen, the joystick is not okay anymore.
I noticed similar problems with my Logitech USB Dual Action.
It would be the best game pad ever (identical PS pad layout, two analogue sticks), IF it was more stable ...
After three months, and I didn't play that intensively, the left analogue stick is worn off, either with Logitech Gaming Software active or not (where it reports games like Diablo II or Starcraft to be being able played with a joypad/stick
Jesper
Posts: 1970/2390
Jesus. Have you tried going to the Control Panel -> Game Devices and actually calibrated the thing?
HyperLamer
Posts: 3277/8210
Oi. I got this quite a while ago, and before I re-installed it was working fine. The first problem was there, but I'd fixed it somehow, not sure exactly how though. I haven't been able to get it working quite right since then, though.

1) The most annoying part is that pressing any of the diagonal directions on the d-pad makes it go ballistic. It works fine in the test program in the control panel, but actually doing it gives weird results... My own program (a VB program that tells what key you pressed ) reports that either Up or Down is being held until you press another direction. (Up/Down/Left/Right is set to act as the arrow keys, diagonals are set to some letter keys.) In ZSnes's menus, it seems to think various buttons are being pressed depending what screen you're on... in the main menu, both L and Escape (which is odd because neither of those are assigned to buttons); in the input set up menu, just Escape. (Specifically, if I try to configure a button and press a direction, it just keeps thinking Escape is being pressed until I switch to another window.) During the game various directions just get 'stuck' on and off randomly. Some of the problem might even be ZSnes-related, as it seems to be 'over-responsive' to the directional keys and continues to think I'm pressing them for several seconds after I let go, even using the keyboard with the joystick unplugged.

2) When setting the joystick to act as a mouse, it just doesn't do anything. Spin it like mad, but the mouse doesn't move.

3) Another ZSnes/joystick problem that I've never been able to fix: If I assign the Turbo key to a joystick button, it has a 'rapid-fire' effect that makes it damn near impossible to turn it off. The button itself works fine and there's no problem if I use a key on the keyboard instead.

Any ideas regarding any of these? It's hard to play when the game thinks I'm just tapping Left and Down a lot. (I'm using the latest driver/software for the joystick... About to go update ZSnes. )

[edit] Gah! Not only did updating ZSnes not fix it, it made the responsiveness problem even worse! It's completely impossible to navigate the menus with they keyboard/joystick; I press Up once and it jumps up like 5 options! And forget pulling off anything more complex than running and jumping in games.

God dammit, it keeps getting worse too. I can't even beat level 1 of SMW with Mario twitching and jumping around like this! And the lag doesn't help. *kicks computer* *computer freezes*
Acmlm's Board - I2 Archive - Hardware/Software - P880 Joystick Problems


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