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11-02-05 12:59 PM
1 user currently in General Gaming: supernova05 | 4 guests
Acmlm's Board - I2 Archive - General Gaming - Longest, Shortest, Easiest and Hardest Games You've Played
  
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Ran-chan
Posts: 6890/12781
It
Ailure
Posts: 7357/11162
I just got my hands on battletoads, and well. The bike thing in level three is annoyingly hard, but the rest of the game dosen't seem to be that hard... yet.
Alastor the Stylish
Posts: 4673/7620
I've never had ANY trouble with that fight except the first time I played it. Once you get the timing down after getting him relatively close to a mine, it's really easy.
Ran-chan
Posts: 6864/12781
I tossed him all the way to the mines and the battle ended pretty fast.

Darth Roflbbq
Posts: 70/299
HH: What I do is run around him after he uses one of his flame thingies, no matter where he is. Then, if he's close, I huck him at the mine, but if he's far... I huck him half power towards the mine, then run after him. Before he can get back up, I grab him again, and then, repeat. Once he's close, I just toss him in.
Xeolord
Posts: 1071/3418
Another hard and lengthly game was Jurassic Park, for the SNES. (The overhead one that switched to an FPS view when you went inside bulidings.)

All it was, was that you couldn't simply save your game. And the buildings (FPS parts) were like riddles, same room after same room, since it was for the SNES, it was easy to get lost.

I have never beaten that game.
Rydain
Posts: 408/738
Before I found out definitively that the dungeons wrap, I guessed that they did because I was able to walk horizontally for a very long time (I remember trying to count the width of the dungeon and getting up to at least 30 rooms) and I didn't think they'd be quite that wide. Years before that, I had seen a random strategy guide with dungeon maps, and none of them had a long, skinny shape. Even without this information, you might realize that the area wraps if you work your way horizontally for a while and run into rooms that seem awfully familiar.

There's a walkthrough on GameFAQs with maps of all the dungeons. Some of them have holes, and the game's manual mentions that the scroll that warps you within a dungeon might put you in a closed room (i.e. a room unreachable by just walking around normally). It makes me wonder if those holes in the map actually contain rooms and if there's anything good inside. Have you ever tried looking for the closed rooms? I ought to because I have an emulator and the ROM on here, but I don't really feel like it because I'm a lazy bum.
Emptyeye
Posts: 1276/2273
Originally posted by Rydain


He just has w00t sk1llz...and he practiced at it a LOT. He also uses the warps whenever possible.

Be warned...if you play Deadly Towers the way it was intended (without using the password trick to get uber-Myer right at the very beginning), you'll be working on it for quite a while. You'll probably want to make heavy use of save states as well. One of the reasons the game can be so difficult is that it's easy to die and when you die, you lose all your money and expendable items (like potions) and have to start over at the beginning. Save states help with that. However, they won't help you navigate the nutty wraparound dungeons and locate (and survive) the parallel zones where the good items are. If you get too frustrated, there is a walkthrough on GameFAQs.


Re: Battletoads: Warps are for pansies. Or speedrunners.

Re: Deadly Towers: Yeah, the dungeons wrap around horizontally. I got VERY lucky when playing through it that the graph paper was EXACTLY wide enough to accomodate the dungeons...how I used logic to figure out that the dungeons were, in fact, wrapping around is still beyond me. O.o
Ran-chan
Posts: 6833/12781
I think I
HyperLamer
Posts: 3009/8210
Originally posted by Trapster
You thought that the last abttle with Bowser in Mario 64 was hard, HH?

I thought it was too easy. I didn
Ran-chan
Posts: 6826/12781
Originally posted by Rydain


He just has w00t sk1llz...and he practiced at it a LOT. He also uses the warps whenever possible.




I
Ailure
Posts: 7329/11162
I just got my hands on Battletoads, so I give it a try. I probably try to play it through with a few savestates here and there, and then I play it through as intended.

Knowing how I can grasp games quite quickly most of the time... >.>
Rydain
Posts: 407/738
Originally posted by Trapster

How the hell did he manage to beat it? I only got to the 8th level.

I should try Deadly Towers.


He just has w00t sk1llz...and he practiced at it a LOT. He also uses the warps whenever possible.

Be warned...if you play Deadly Towers the way it was intended (without using the password trick to get uber-Myer right at the very beginning), you'll be working on it for quite a while. You'll probably want to make heavy use of save states as well. One of the reasons the game can be so difficult is that it's easy to die and when you die, you lose all your money and expendable items (like potions) and have to start over at the beginning. Save states help with that. However, they won't help you navigate the nutty wraparound dungeons and locate (and survive) the parallel zones where the good items are. If you get too frustrated, there is a walkthrough on GameFAQs.
alte Hexe
Posts: 2580/5458
Pitfall for the 2600.

"Man, this game is...Wait...I beat it?"
Ran-chan
Posts: 6812/12781
Originally posted by Rydain
Longest
Hardest - Deadly Towers...

I suck at Battletoads. I would either die in the end of the third level or wind up crashing into the warp to level five, and I could never get past that one either. Rando can beat it without save states or cheats. Damn his w00t sk1llz.


How the hell did he manage to beat it? I only got to the 8th level.

I should try Deadly Towers.
tuna
Posts: 99/2
Shortest - Super Mario Land. 4 worlds, 3 levels each, and for the 'final boss' a total of under 13 seconds to beat both bosses (the cloud and the true final boss) -- granted, it was on an emulator, but I've managed to kill them in 14 secs on a real cart

Longest - Columns Crown (GBA)... try getting all 24 gems. I've only gotten 23, and I can't think of any other way to get them

Hardest - Too bad I forgot what might go here, since I tend to avoid the harder games (I suck) ... oh well.

Easiest - RBI Baseball (NES) - National team + Shitty AI = Win!
Cruel Justice
Posts: 557/1384
Easiest: Primal Rage. I beat the whole game on difficulty 14 with 3 rounds, no cheats, in 17 minutes.

Shortest: Clock Tower 3. The story was easy to figure out and the outcome was so clear. Thus it made the game seem very short.

Longest: FFVI. Took me over 3 months to beat it with cheats and much longer without.

Hardest: Bebe's Kids. Truly a cheaply difficult game with the worst graphics money can buy. Although the timer is set to about 5 minutes, your juvie child characters move and even jump at snail's pace. They fight off adults (most likely clones of them) and take forever to kill. You cannot advance to the next part of the level without beating them all. Once you beat the first level, you advance to a pointless obstacle in which your rotten baby brother, Pee Wee knocks glassware over in random directions. Chances of beating the game at this point is almost too low to even care about. It's best to feed this game to your neighbor's dog and count your blessings...
Darth Roflbbq
Posts: 59/299
Longest: FFTA. Logged a 100 hours on my first file alone, deleted it on accident, then played another 30 (I think)
Shortest: Pikmin... I played about 5 minutes before I was "done", and by done I mean I murdered every one of my Pikmin.

Easiest: Super Mario World. That game was just TOO easy.
Hardest: No one thought of DDR Extreme, now did they?
Rydain
Posts: 405/738
Longest - I logged over 80 hours on Final Fantasy Tactics back in the day. I never got around to beating it, though. I probably spent about that much time messing around with the original Dark Cloud. I never completely beat that one, either. (I finished the game, but I got bored trying to get to the top of the Demon Shaft. I wonder if that save game is still around...I'm rather curious now...)

Shortest - A first runthrough of Shadow of Destiny only takes a few hours, and subsequent runthroughs (which you have to do if you want to get all the endings) are even shorter because you can skip already-viewed cut scenes and save some time.

Easiest - This touch-screen bartop game called Dead Bug. Bugs appear one at a time, and you have to touch the flies to kill them and avoid the roaches. If you miss too many flies or touch too many roaches, it's game over. This is best played after a few drinks. It's an absolute joke to sober people because it never gets any more difficult. I came across this when I was out to dinner with my family years ago, and I got some ridiculous amount of points and only stopped playing because it was time to leave.

Hardest - Deadly Towers...or maybe Devil May Cry because I just couldn't get the hang of the gameplay. Even on the easy setting, I could never get past the sewer mission with that goat-head asshat with the giant scissors. Extreme fast-twitch action in 3D just doesn't work well for me.

Edit - Guardian Legend was certainly a toughie, but I didn't think of it because I managed to get very far (to the last boss) without cheats or anything. Some levels, like that infernal Red Grimgrin corridor, required about five gazillion and two retries and tons of frustration (and Enemy Erasers), but it felt so good when I would finally beat them.

I suck at Battletoads. I would either die in the end of the third level or wind up crashing into the warp to level five, and I could never get past that one either. Rando can beat it without save states or cheats. Damn his w00t sk1llz.
Colin
Posts: 6291/11302
Hardest must be Guardian Legend because it took me several tries to get past the first level.

See Ashley? I WASN'T THE ONLY ONE.
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Acmlm's Board - I2 Archive - General Gaming - Longest, Shortest, Easiest and Hardest Games You've Played


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