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11-02-05 12:59 PM
1 user currently in General Gaming: supernova05 | 4 guests
Acmlm's Board - I2 Archive - General Gaming - Ico and "Wanda and the Colossus"
  
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Super Sion
Posts: 1751/2472
Originally posted by Abnormal Freak
I highly doubt it's the same kid.


For the last time.

It is not the same kid.
Jizuko
Posts: 1137/1191
I haven't played Ico (not sure if I've even heard about it before) but I saw the trailer of Wanda and the Colossus a while ago on gametrailers.com. It had beautiful music and kickass battling scenes
Abnormal Freak
Posts: 216/364
I highly doubt it's the same kid.
Super Sion
Posts: 1727/2472
Yeah its not a sequal to Ico but the whole feel is similar. Your going on this quest in an eerily beautiful land of giants to reclaim the soul of a young girl. So the kid is still protecting a girl, only this time around its alot more action oriented....and he rides a horse!
Abnormal Freak
Posts: 211/364
Originally posted by Keitaro
Does it generaly run for about $15 in most cases? I'm hoping getting a PS2 wont run me up TOO much (I may sell a few unplayed games and the such first...) and um...well, this game sounds really awesome


I still see it at my local Wal-Mart, and it's like $30 there.
NSNick
Posts: 1699/3875
Originally posted by Xeogred
Well, I just happen to have a MAJOR complaint.

Length.
That's what she said!

(Sorry, I just had to. That was a perfect opportunity.)
Keitaro
Posts: 958/1342
Does it generaly run for about $15 in most cases? I'm hoping getting a PS2 wont run me up TOO much (I may sell a few unplayed games and the such first...) and um...well, this game sounds really awesome
Abnormal Freak
Posts: 210/364
Originally posted by Uncle Elmo
Ico's not a videogame, it's close to being a piece of fine "art.".


I agree wholeheartedly. I'd actually written this in my LJ back in November:


Ico. It's not just a video game. It's a work of art. This scenic game is so aesthetically pleasing, it...gives me wood! You play this boy who's born with horns, as some wicked queen put a curse on this town where every once in a while, a child with horns is born. Anything that goes bad in the town--like for example an unfertile harvest--gets blamed on the horned kid, so he grows up with, you know, lots of people hating him and stuff, so it sucks for him...but then on his 12th birthday, he's brought to the castle as like...a sacrifice! To the queen. For her to, you know...be pleased for a while. Or something.

And so...you escape from your confinement! And you're in this castle...this BIG castle...and you run into this girl, who's entrapped, and turns out to be the princess, and she's all good and stuff...but the queen is like, you know, EVIL. So you free the princess from her birdcage (yup, she was in a big birdcage-like-cage) and ya run around this GLORIOUS (but dangerous and crumbling) castle, where everything is structurally accurate 'cos the guy who designed the game is an ARCHITECT. THAT's what makes this game so beautiful, is the totally rad castle, the lighting, the textures, the faint ambient sounds... Like right now I just came to a part where there's some soil and grass and the like, and there's a pond, with a big ol' windmill that's rotating, and you gotta climb up it...and it's just fantastic, I can't hardly describe how moving it is. I don't even like games much anymore, but this one is so appealing.

And so (yet again, 'cos it starts off paragraphs well)...you run around the castle, holding the princess' hand (and she stands quite a few inches taller than you, it's really cute), figuring out puzzles on how to get past an obstacle, helping the princess across large gaps and up high walls, trying to get to the end where you escape the castle, all the while with these black shadowy monsters coming after you ever so often, trying to take the princess away. So you gotta fend 'em all off...with a piece of wood! That's ALL you have! (Well, for most of the game. Eventually you do get a sword...and it cuts 'em down so fast.) It makes it so believable... This little kid who just wants to get out of there with the girl with him, and all he has to fend off evil is a piece of wood. He's so vulnerable and gets shoved and knocked around a lot.

It's beautiful...it just is. When there are breaks from monsters attacking you, it's nice to just stop moving and absorb the scenery. Look around and view the architecture of this grand, stunning castle and its surroundings. (The castle is on top of a big cliff, by the way, with water waaaay, way below, and some mountains surrounding, and a sea in one direction.)

Ico is like one long, gigantic "dungeon" level in The Legend of Zelda: Ocarina of Time, one of my favorite games. Can't wait for the new Zelda game in development, it looks so unbelievably phenomenal... It'd be great if they got Ico's designer to design levels and such for the new Zelda.

Also can't wait for the next "Ico" game. (It's not exactly Ico, although originally it was being called Ico II: Nico. Now, however, it's being called Wanda and the Colossus, I think.) In it, you play this dude who goes around big fields on a horse...and there are giants, really big freaking giants, that you have to figure out ways to climb up onto and reach the top (their head) and kill them, by (I think) stabbing them in the back of the head. Fun! Can't wait...


I'm really glad I saw this game at some obscure Best Buy for $15 and had my brother get it. I'd have gotten it, but didn't have the money. It's rad, though.

Can't wait for Wanda and the Colossus. AND the new Zelda. Friggin' A!
Ramadan Roy
Posts: 490/816
I believe EGM stated quite clearly that Wanda and the Colossus is not in fact a sequel to Ico. Either way, the game looks really cool; I've always wanted to see such large hulking, ancient yet slightly mechanical looking giants on the ps2. (Yes, I know, it's a tall order)
Super Sion
Posts: 1716/2472
I didnt buy Ico because a friend of mine already had it and he let me use it and I beat it. Im not going to snooze this time around Im gonna buy it as soon as its released.
Rydain
Posts: 399/738
Here's the Ico thread I started when I first played the game way back in July. I expounded on my opinion of the game quite a bit there, so I won't repeat myself. I'll just say that I'm happy to see that the "sequel" is actually in progress and that they really do need to re-release the first game so everyone has a chance to play it without having to troll the used game stores or eBay. (We were lucky and found ours on a used game rack a long while ago.) They could even use it as an incentive to get people to preorder Wanda and the Colossus by giving it away as a bonus.
Kasumi-Astra
Posts: 1104/1867
Elmo: Exactly... There's no minigames, there's no driving section, no obligatory ice level or management option.
Ico really is a lesson of how to make a 3d platformer.

Me and Chad have argued so much over Ico. I'm so adamant that Sony should release it on platinum. That way the original copy retains it's value, and more people will be able to play it.
People who own the original copy could play the platinum version and keep the original locked safely away wher it can't be scratched.
Unfortunately, Sony aren't going to re-release it any time soon, which really disappoints me
Uncle Elmo
Posts: 847/1062
"Pourquoi? Pourquoi?" (Well that's what it sounds like to me

Ico's not a videogame, it's close to being a piece of fine "art.".

It's a very simple game and so innovotive, there are no "lives", no "energy bars", just you, and Yorda and some kick arse puzzles, as well as some evil minions of the big bad. I agree with Kas's statement about it being a very "pure" type of videogameing because it sucks you in emotionally, especially some bits near the end, which I won't reveal... and to put the final icing on the cake, PAL owners have the best copy, because we get all these extras once we complete it ( a 2 player Co op mode, English Subtitles for Yorda and the Queen, and the famous Lightsaber... that's REALLY cool ).

The only problem with Ico, is that even though reviewers raved about it, it sold really badly, so people were slow to buy it, if you can look around you MIGHT find a bargain (I got mine from Blockbuster for
Keitaro
Posts: 941/1342
Bahh...you know, I'm this close to actualy picking up one of these "PS2"s this game may have sold me.
alte Hexe
Posts: 2544/5458
Oh, this game looks delicious!

When I saw the first images, I was inticed. The presentation is almost sensual. The way that the fog in the distance is genuine, the scale. The emotion.

Dear god. I can't wait.
Kasumi-Astra
Posts: 1100/1867
...If you can find it. Copies on e-bay are numerous, but PAL copies are currently being sold at well over
Zem
Posts: 607/1107
Both are on the PS2.
Keitaro
Posts: 940/1342
Just curious, what platform is this for? I've been looking for a good game...and well, from what you all say this sounds pretty decent
Xeolord
Posts: 1043/3418
Well, I just happen to have a MAJOR complaint.

Length.

The game was short. But, overall the experience was nice. It was an innovative game, and I truly enjoyed the artistic style the game took, and the way it played. (Felt similar to a Zelda at times ... for me at least. )

The first was quite good, whether or not the second will be better, Wanda and the Colossus definitely looks like something to look out for. Looking over the screens, again I will say, the style these games take is amazing. ;D
Super Sion
Posts: 1714/2472
I made this thread a while back and no one replied
I loved Ico, it was one of the most beautiful and entertaining adventure games I have ever played. Wanda and the Colossus seems like it will be more "stunning action" and expansive landscapes but i bet it will be just as good if not better.
This is a long thread. Click here to view it.
Acmlm's Board - I2 Archive - General Gaming - Ico and "Wanda and the Colossus"


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