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11-02-05 12:59 PM
1 user currently in Rom Hacking: hukka | 2 guests
Acmlm's Board - I2 Archive - Rom Hacking - Castlevania - Blood Moon (too many screenshots)
  
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iamhiro1112
Posts: 163/487
Ok, I played this game thru a few levels now. It really is a great hack. I have to hand it to you. The new sprites keep things fresh. The higher jump is a subtle touch, but perfectly implimented. You don't even notice it after a while.

I have a Castlevania hack I made some time back. All the levels are done but I'm touching up the graphics. This hack is inspiring me to pick that up again.
PowerBub
Posts: 14/18
Wow Redrum!! This hack is the by far the best Castlevania hack I've played since Castlevania Retold. Great job with utilizing all those Stake features. This really almost feels like a new game in itself. Great job.
iamhiro1112
Posts: 162/487
Ha ha. Critisizing animated screenshots instead of the game. That's a new one.

Uh, I think the hack is great. But you forgot to add the "I am the wind" theme to the end of the game.
Ailure
Posts: 7207/11162
Originally posted by Everdred
Bah, I can't stand animated screenshots. :/
I have to agree, why not having more screenshots instead of animating ones? I would understand the animation if you wanted to show credits or something, but for the rest...

Well, I gotta admit that Castlevenia is one of thoose games I want to play but never got around to do so. I should test that game and this hack this weekend...
Everdred
Posts: 1/1
Bah, I can't stand animated screenshots. :/

Looks good, though. Nice use of colors in some of the levels. I only played up to level 2, so I can't say too much on how it plays, but so far it's been pretty good.
The Great Guy
Posts: 136/170
looks very good. I'll definately play it as soon as I pick up a castlevania rom. And your right, That IS too many screenshots
redrum
Posts: 3/12

thanks guys, i'm pretty happy with the reviews i've been getting on it. i definately put more work into this hack alone than any of my others.

maybe now that it's finished i'll have time to crack some more data for vampire killer
Googie
Posts: 254/624
Redrum! what's up bro? long time no see! This is an awsome CV hack you put together, nice job on everything, it rocks!
Dr. Mario
Posts: 93/262
Darkman?! lol That wasn't even finished, and it totally pales in comparison to the GFX hack I released in December. I like how you have the bomb in there, VERY Haunted Castle
MathOnNapkins
Posts: 1292/2189
Looks good... pity I don't play Castlevania games.
redrum
Posts: 2/12
========================
CASTLEVANIA - BLOOD MOON
========================


Welcome to the readme for Castlevania Blood Moon, released 1/10/05. This is a romhack of the original Castlevania done using Stake, Tilelayer Pro & Hex Workshop. Many changes from the original have been made during the production of this hack. It's taken quite a while to finish up, but at last the day has arrived.

This hack only works when the IPS file is patched to the Castlevania (U) PRG1 rom. So unless you recieved the actual rom, a utility such as SNESTOOL will be needed to do this.

All graphics to characters were created by bit-blade, redrum, moonchilde & revility. The stage's background graphics were done by bit-blade & redrum. Several changes involving the game's engine were done through hexadecimal by redrum. Some of these changes include jumping higher & whip while walking (which is sort of a mixed blessing.), and the drop item ratio.

Stake is a fantastic editor that allowed me (redrum) to make many complex changes to the music, gameplay, title/ending screens, and of course the levels themselves.



Level 1- Cursed Graveyard
Designed by redrum



Level 2- Mountain Path
Designed by redrum



Level 3- Demon Tower
Designed by morgoth galaxius



Level 4- Underground Waterway/Castle Entrance
Designed by dragonsbrethren



Level 5- Hall of Illusions
Designed by bit-blade



Level 6- Castle Summit/Final Battle
Designed by redrum

Several features were used in Blood Moon that were prominent in the original Castlevania, but not utilized. For example; the water's splash effect, having to break a path through the wall to proceed, and bit-blade's unique tile solidity glitch, and a few booby traps along the way which all make for substantially more interesting gameplay.

This is a very difficult game, for master vampire killers only. If you happened upon it by mistake, then run! far far away! wuahaha!

now for the credits!



Thanks to all who participated in this project!
This game is dedicated to the members of the original CVC & the memory of my late brother, Kris Baker.

Other recommended Castlevania hacks
===================================

Castlevania - Skel's Revenge
by redrum

Castlevania - Poisonous Offering
by morgoth galaxius

Castlevania - Opposing Bloodlines
by redrum

Castlevania - Opposing Bloodlines 2
by redrum

Castlevania Retold
by dragonsbrethren

Darkman
by dr. mario
===================================

click here to download the IPS patch (also contains screenshots & readme)

enjoy this one you guys, it's had a ton of work put into it.
Acmlm's Board - I2 Archive - Rom Hacking - Castlevania - Blood Moon (too many screenshots)


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