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11-02-05 12:59 PM
1 user currently in Rom Hacking: hukka | 2 guests
Acmlm's Board - I2 Archive - Rom Hacking - CastleVania: Orchestra of Despair Monsters
  
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solid-tbone
Posts: 31/34
Originally posted by Dr. Mario
I'm probably going to keep the original monsters in the game, just because it's a cool mix of new and old, but I did make a new death! I started with a base model of the Symphony of the Night Death, and then changed it around a bit.




That is a very cool looking Death pic Dr.Mario. Good job.

P.S. I can't visit TEK now cause my work has filtered it out.
Dr. Mario
Posts: 90/262
I haven't even bothered finding enemy sprites lol I've just been finding pictures of them and then hand drawing them (like the Pungachi). Yeah, I might make Drac's head a little shorter, my firs order of business with him though what getting rid of the old head's bannana nose lol
iamhiro1112
Posts: 150/487
Ok. I was actually gonna help if I could of found the enemy sprites. But it would of toook to long to find them and I got other projects going and am too busy for that. Man, I miss the days of old when I was dedicated to graphics editing. The new Death looks great btw. U should get rid of the Leno Jaw on Dracula while your at it.
Dr. Mario
Posts: 89/262
I'm probably going to keep the original monsters in the game, just because it's a cool mix of new and old, but I did make a new death! I started with a base model of the Symphony of the Night Death, and then changed it around a bit.

iamhiro1112
Posts: 149/487
YEah, I dig the new monsters.

Edit:

If your looking to redo more of the enemies I have a few suggestions.


Bat: Change to Legends Bat, same sprite size, new design.
Merman: Switch with Legends merman. The art style is modeled after SOTN after all.
SpearGuard: Change it with Belmonts revenge guy. New design. No head so its creepy.
Ghost: Change it with a NITM, Legends,COTM Willowwisp.
Skeleton: Probably trade him with the CV3 Skeleton.
Raven: Use the cv Adventure sprite.
Hawk: Perhaps change to harpy. Or cv2 style harpy man.
Axe Armor: Change to the Zeldo's from Castlevania: Belmonts revenge.
Mummy: Change with the CV2 mummys.
Death. Swap his sprite with any other game. If your daring change him with the skinny Legends Death.

redrum
Posts: 1/12
pretty intresting looking cast there. particularly the fishman

looking forward to see what you create this time dr M.
me & bit blade have a pretty nice cast for blood moon as well and are putting the finishing touches on it, so i'll post some info about that sometime soon.
Dr. Mario
Posts: 88/262
I finished making all of the new monsters in the game, thanks to iamhiro1112 for some monster ideas. Here is the complete guide to all of the monsters in the game.

Small Monsters:

1.Zombie
2.Bat
3.Fishmen
4.Baby Seed Pod (fleaman replacement)
5.Armor
6.Ghost 1
7.Bone Pillar
8.Meduse Head
9.Skeleton
10.Ghost 2
11.Raven
12.Spectral Hand (Medusa Head replacement)
13.Pungachi (Bone Pillar replacement)
14.Skele-Fleaman (Fleaman replacement)
15.Bloody Skeleton
16.Fleaman
17.Flying Book (Bat replacement)
18.Mud Man (Fishman replacement)
19.Flying Skull (Medusa Head replacement)

Mid-Large Monsters:

1.Black Panthers
2.Seed Pods (Hawk replacements)
3.Skele-Dragon
4.Hawk
5.Axe Armor
6.Phantom Bat

Bosses:

1.Blood Spider
2.Queen Medusa
3.Mummies
4.Frankenstein's Monster
5.Death
6.Dracula

Castlevania- 21 enemies
CasleVania: Orchestra of Despair- 31 enemies
Acmlm's Board - I2 Archive - Rom Hacking - CastleVania: Orchestra of Despair Monsters


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