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11-02-05 12:59 PM
1 user currently in General Gaming: supernova05 | 4 guests
Acmlm's Board - I2 Archive - General Gaming - DS - The Good, The Bad, and The Ugly
  
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Ok Impala!
Posts: 240/383
Ok!

That's the old version of the GBA...
Alastor the Stylish
Posts: 4269/7620
Originally posted by Ok Impala!
System Sales this week Total this year
GameBoy Advance 3,877 198,025
What? I thought they sold LOTS of them
Ok Impala!
Posts: 239/383
Ok!

It seems like the figures I gave to you before were of only a part of the week...the complete figures are even more worse for the PSP...

Japanese Console Hardware Chart
From: Dec 20 - 26, 2004

System Sales this week Total this year
Nintendo DS 396,674 1,286,074
GameBoy Advance SP 190,268 2,530,961
PlayStation 2 188,134 2,691,666
GameCube 108,311 696,839
PlayStation Portable 107,217 352,295
GameBoy Advance 3,877 198,025
Xbox 704 37,083
PSone 90 14,029
Swan Crystal 76 7,464

You see that?

DS = 4 * PSP
GBA SP = 2 * PSP
Scatterheart
Posts: 49/342
To me, it's always been the same with Playstation. They have a few really good games, but are overshadowed by their countless shit ones.

Nintendo on the other hand have alot of long running kick ass series which will always prevail. Metroid, Zelda, Mario etc.

I've been a Nintendo boy since the very beggining.

Sure, I owned a PSX, and liked it. It had some awesome RPGs, but many of them never even got released over here in Australia, and we were left with the shitty sport, racing and other games that didn't do it justice. Thus I got my PSX chipped. I was thrilled about paying $10 a game. But there's just something about not owning the official thing that makes you not want to fully finish it, not getting everything. It was annoying back with the PSX how their CD covers didn't fit in a CD stacker, but then they released their covers to fit in a CD stacker. This was just as annoying, because now you have a mixture of thick and thin PSX games.

Ah well... Hopfully, this'll bring on plenty of good arguments on both sides.

How about we make a "Good, bad and ugly" post/thread about the PSP?
Zem
Posts: 531/1107
Your pseudo-code works up until the for statement, which makes no sense no matter how you slice it. $psp = 200000 should probably be the first portion of that, and then one of the other two would need to actually change something or you'd end up with an endless loop... if you had a loop in there at all, which you don't, because you ended the for with a semicolon. (Also you don't need a semicolon before the right parenthesis.)
windwaker
Posts: 862/1797
$psp = pspunitssold;
$ds = dsunitssold;
for($ds > $psp;$psp = 200000;$ds < 500000;

cpubasic13
Posts: 811/1346
Well... uhhh... this is from day 1 release of the PSP in Japan:

The portable gaming war is officially under way in Japan. According to numerous business press reports, independent research by sales tracking company Media Create has found that Sony Computer Entertainment's PlayStation Portable sold 171,963 units on its launch date.


SCE hasn't released an official sales figure for the multimedia PSP yet, but Media Create's numbers, as well as those of other independent research groups, suggest that over 85 percent of the nearly 200,000 units shipped reached eager hands of gamers on its official launch date, Sunday (see movie link below).

Reportedly, the top-selling titles for the PSP were SCE's Hot Shots Golf, Namco's Ridge Racers, and FromSoftware's Armed Core Formula Front.

SCE plans to ship 500,000 units by the end of the year in Japan and release the handheld in America and Europe early next year--the company expects to ship three million units worldwide by the end of March. Sony is considering increasing production of the handheld to meet consumer demand, but admits that a boost is unlikely due to arranged contracts with suppliers of the PSP's components.

The first shots in the battle for handheld supremacy in Japan were fired by longtime portable gaming giant Nintendo earlier this week. Nintendo's DS handheld has reportedly shipped over 1.4 million units as of Sunday. The number of units already sold in America as of December 8 is 700,000, and another 700,000 units were shipped in Japan as of December 12. Nintendo hopes to ship 2.8 million units worldwide before the end of the year and five million units by the end of March 2005.

At Sunday's PSP launch event at Shinjuku's Yodobashi Camera, where SCE president Ken Kutaragi commemorated the launch of the product at 6am (pictured above, far left), there were over 1,200 people waiting in line to purchase the handheld.

Because of its popularity, and the modest availability of 200,000 units nationwide at launch, the PSPs at Yodobashi sold out by around 9am.

While it's difficult to accurately compare the demand based on the following figures, for comparison, the Nintendo DS shipped 500,000 units on its launch date of December 2 in Japan, and could still be purchased at Yodobashi even late that afternoon without a preorder slip.

By Hirohiko Niizumi -- GameSpot


They are making it seem like the PSP sold more, which it did not. You have 200,000 units of PSPs. Meanwhile, when the DS was released in Japan, there were 500,000 units and there were still enough to go around. Plus the quote "Sony is considering increasing production of the handheld to meet consumer demand, but admits that a boost is unlikely due to arranged contracts with suppliers of the PSP's components." shows that the PSP is going to be underproduced and there isn't going to be that much to go around. Who wins this battle? Nintendo because not only is there enough to go around, they have even more games for it with the backwards support for GBA games which the PSP could not do.
Ailure
Posts: 7029/11162
Well, it could be the N-Gage syndrome. When a company have too high expections how their product will sell.

Althought I do doubt that PSP will fail as much, I just hardly think it will pass DS for now. I'm not hating PSP thought, it gives competition after all. Which is good.
Ok Impala!
Posts: 238/383
Ok!

I *think* Sony simply didn't expect Nintendo to release a new hand-held this year. They simply thought they could just launch the PSP in small numbers and at a high price. But suddenly, Nintendo came up with that DS...and now the problems are there...at least if it stays this way...
NSNick
Posts: 1601/3875
You'd think Sony would have learned to put out more units for launch from their PS2 mishap...
Colin
Posts: 5934/11302
Nah, Sony's said that it's slow going getting all the units ready.

Therefore, if the PSP sold out with those units sold during the week, you can't blame them for finishing 4th.
Alastor the Stylish
Posts: 4169/7620
Somehow I doubt the PSP sold out really quick, really. It had such bad press I find it hard to believe, so I wouldn't be surprised if they do still have some on the shelves.
Colin
Posts: 5928/11302
*IF* that's still the first shipment then I can see why the PSP only sold that many units if Sony still hasn't shipped out the second batch.

Now, in the unlikely event there's more in stores now... guh.
Xeolord
Posts: 845/3418
Ugh, why do people complain about the use of the stylus in games?

From what I've noticed with Mario 64x4 and Metroid Prime Hunters (the demo) you can setup to the controls to where you don't even have to use the touch screen for controlling Mario / Samus ... so why argue?

Yeah I don't personally prefer it, but it's no challenge to simply switch to "Dual Control Mode" in Hunters, or anything like that ...
Ok Impala!
Posts: 237/383
Ok!

Here are the latest stats anyway. PSP is getting into trouble...even GBA SP sells more now...

- Here are the hardware sales in Japan for December 20 - 26, Nintendo DS breaks one million during the week.

Nintendo DS - 252,000 units
PlayStation 2 - 145,000 units
GameBoy Advance SP - 111,000 units
PlayStation Portable - 92,000 units
GameCube - 54,000 units
Colin
Posts: 5909/11302
I'd wait around a month for the Japanese stats to level off. Don't forget that less PSP's were shipped on release day than DS units. In a month we should have a good picture on how each one started off.
Zem
Posts: 511/1107
Originally posted by HyperHacker
. . . using the DS as a control stick is just too big a pain in the ass . . .

Try using the thumb pad thing on the wrist strap. It's not as good as a control stick, but once you get used to it you can bust out like the plague.
HyperLamer
Posts: 2731/8210
Originally posted by Kyouji Craw
How are you liking it, DS?

There's a confusing sentence.

I got Mario 64 DS, it's cool. The silver star idea is nice, I always wanted more collecting missions. But it sucks that they run away when you get hit. The controls are alright, but using the DS as a control stick is just too big a pain in the ass, and the characters walk WAY TOO SLOW without holding Y.
DarkSlaya
Posts: 3115/4249
So far I'm finding it interesting. But I haven't got any NDS games for it yet. I only have FF1 & 2: Dawn of Souls. I do plan on getting Super Mario 64 DS and of course get FF3j when it's out (not to forget Goldeneye).

I also registered it at nintendo.com

Overall I like it, alot.

I just need to find someone other than me who has it and that I know
Alastor the Stylish
Posts: 4114/7620
How are you liking it, DS?
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Acmlm's Board - I2 Archive - General Gaming - DS - The Good, The Bad, and The Ugly


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