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11-02-05 12:59 PM
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Acmlm's Board - I2 Archive - Game Creation Center - Psitzko - A Game in Gm.
  
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RoboticParanoia
Posts: 156/184
Yeah, gravity is implemented with jumping.

I'm working on spicing up the graphics (tis a bit hard when you have limited graphic ability ). It's supposed to have kind of a hand drawn work, and plus I'm kind of a minimilist. So, spiced up for me is drab for someone else, prettyt much. But, like I said before, I'm working on it.
Cruel Justice
Posts: 494/1384
Eh... The story sounds alright.
The graphics could be spiced up a little more. You can use photoshop or something to help make it happen.

Did you manage to put in gravity or jumping? Everytime I do for a platformer, my guy tends to stick to the ceilings all the time.
RoboticParanoia
Posts: 155/184
Psitzko is a game I am creating that I am actually serious and OC about.

It is being developed in Game Maker.

Here is a screenshot:
A Graphics/Basic Engine Test

Ignore some graphical glitches, those will be fixed, that's just all I have to show for it at this point.

Basically, the story is the same old "Save your girlfriend from the clutches of Satan", except your character (Psitzko) looks like a cross between Bomb Jack and Bomberman. Oh, and he does throw bombs too.

As for gameplay, it's kinda like a mix between Metroid and Bomberman, with some RPG elements thrown in.

So, far there are 8 or 9 areas in the underworld.

I'll keep updating as development go on, maybe release a demo. Things like that.
Acmlm's Board - I2 Archive - Game Creation Center - Psitzko - A Game in Gm.


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