User | Post |
Shadic
Posts: 171/304 |
Good news! Due to me getting a new computer, I'm probably going to be on it a whole lot more! ^.^
That means, a sooner demo! |
Dr. Mario
Posts: 62/262 |
Yeah... bye bye to my thread about my hack release *sigh* |
Shadic
Posts: 169/304 |
Thanks...
Sorry for the seemingly blank info, but, I can't really work on it today, and, I didn't want this to fall under the avalanche of threads made by a certain person. >.> |
SePH
Posts: 250/459 |
Overall is looking really good! Can wait to see the new animations (fireballs, movements, etc..) |
Shadic
Posts: 168/304 |
Just so you guys don't get left out for updates...
Posted on TEK:
""Fireballs" will be different Jumping is Different (KP9000 Aftershock can agree with this. ) Music, changed as much as in MN1. Enemies have different reactions to being stomped. Bowser will be immune to "fireballs"
And more.... I'm really going to work my ass off for this hack." |
Dr. Mario
Posts: 61/262 |
I'm liking what I see Shadic, it is good indeed. I can't wait to see this revolutionary new Mario... he better not be naked. Oh and by the way, Mushroom Nightmare is up for Best Changed GFX eh? Well then it's you and me, may the best man win. (Now watch I just jinxed us both) |
Shadic
Posts: 167/304 |
Crap, I forgot to say this...
Mario's graphics will be much different.
Let's say, I've only seen what I'm changing him to ONCE, and I was actually quite pissed, because I thought my idea was unique, but it appears to be not so...
Anyways, I'll have something out (A one world demo) by the end of January.
And thanks for the comments you guys. |
The Great Guy
Posts: 130/170 |
Wow this looks awesome! If there is a demo I'll download it and play it definatly. Mushroom nightmare= Awesome but this looks like it could be even better! Yay Shadic! |
Rockman
Posts: 75/250 |
Thats the same thought I had. I saw those pipe graphics in lots of Mario hacks, when I ripped them from SLTRCQ, I said hey, "everyone uses these pipes, why not me?" I didn't know however, that DahrkDaiz's were slightly different. I thought they were universal graphics... oh well. |
Heian-794
Posts: 570/896 |
I love that new font.
How about updating Mario's graphics to fit in with the rest of the game? (You said nothing would be the same...) ^^; |
Shadic
Posts: 165/304 |
I have no idea, I've been using the graphics since... Well, since I changed them in my old hack.
I've seen them in several hacks too, so... *Shrugs* |
KTurbo
Posts: 20/78 |
Isn't that DD's pipe graphics? |
Shadic
Posts: 164/304 |
Thanks you guys...
I'm probably going to release a one world demo.
Mind you, other than the occassional header, NOTHING will be the same. That is the one thing that I am striving for. |
High Flyin' Ryan
Posts: 61/136 |
What Chris said. |
Chris
Posts: 118/922 |
Those screens look cool. Keep up the good work. |
Kario
Posts: 917/2082 |
Cool shots, I like the new font you have. Levels look interesting as well, and the palette change is well done. Good job, looking forward to it. |
Mutation
Posts: 308/389 |
Hmmm. 1st pic: good; I like the new brick pattern...and I don't think I've seen mushrooms in a castle level before... 2nd pic: uh...ok... 3rd pic: nice...I like how the blocks look 4th pic: also good... 5th pic: good...interesting orange cloud by the castle 6th pic: again, uh...ok... |
Chibi Gatomon
Posts: 43/85 |
wow, looks awesome and cool |
Shadic
Posts: 163/304 |
Yup. A new hack. I'm not going to really say anything, aside from a small comment to each picture.
I believe they show good examples for most of the first world.
A bit into the start of the level. I will change the Mario sprite, and fix the font.
Dead end. Go into the pipe, Mario!
You start this level from that pipe. And, above the ground? Interesting.
Oi! 'shrooms everywhere! Watch out for the Cheep-Cheeps!
Level 1-3 going into a small castle? Why is that?
Oh, that's why.
Now, thats all I can show you right now. |