User | Post |
Xkeeper
Posts: -3029/-863 |
Originally posted by Davis I believe he wants the first two pages of the map16 to use different tiles for every tileset.
If that's the casre (and I read that right), you simply change the main graphics, using ExGFX for it seems pretty stupid.
*Xkeeper doubts that's what he wanted, but with the ambiguosity of it... |
Alastor the Stylish
Posts: 2885/7620 |
I believe he wants the first two pages of the map16 to use different tiles for every tileset. |
Keikonium
Posts: 851/-2459 |
Maby Im the only one who doesn't know what you mean by that, but what exactly are you tring to do?
You want the normal objects to take on the correct shape as your ExGFX? |
Juggling Joker
Posts: 391/1033 |
Oh, it's possible. Good luck figuring it out on your own, though, as the only person who knows anything about their format is Fu (probably, someone else might but I doubt it), and there hasn't been much interest in changing them. |
Alastor the Stylish
Posts: 2852/7620 |
No, I'm sorry, that's not possible. |
Zeros
Posts: 18/21 |
I was wondering if it was possible to change the standard objects when you insert a new tile set? |