Kyoufu Kawa
Posts: 931/2481 |
Put the tilemap and graphics data you want to edit in two seperate files. Either export from a hex and/or gfx editor, or unpack with your favorite LZ77 tool in case of compressed data.
Start MapEdit and scream in DOS-induced terror.
Enter the two file names. I hope you adhered to the old 8.3 name convention. In other words, keep the filenames as short as possible.
When you see the map, don't waste oxygen screaming over the colors.
Press F1 for more help.
Recompress and/or insert the new tilemap data and pray. |