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11-02-05 12:59 PM
1 user currently in Super Mario World hacking: labmaster | 3 guests
Acmlm's Board - I2 Archive - Super Mario World hacking - Help with GFX
  
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gnkkwinrrul
Posts: 180/647
You said that in the tileset specific sprites, there were 80% of them that didn't work. That is because that in every tileset, there are different sprites. (for example, thwomps will only show up in castle tilesets, otherwise they will be blobs). You need to change the tileset to correspond with the enemies that you are putting in, otherwise you'll get blobs.
Smallhacker
Posts: 45/2273
Turn of Super GFX bypass for that level. (Red poisonous mushroom)
HyperLamer
Posts: 150/8210
Could you post a screenshot? And are you using ExGFX?
Mystik
Posts: 2/11
HMm could you clarify a little , im new with this program .. i tried to change de graphic in the header but nothing changed..
gnkkwinrrul
Posts: 142/647
You need to change the gfx in the header to the same as the level that you got it from
Mystik
Posts: 1/11
FIrst of all , im new around here so a great and loud HI for all of you.
secondly , my problem :| , I know it must sound n00bish but I need help with the GFX . when i change the background its all blurred and graphic are messed up . also , like 70% of the sprite are all scrambled exept the standart sprite and some in tileset specific's . i tried to change the change index of graphic in header and it doesnt work ... anyway i hope you can understand me .... im french ya know

Well bye and thx in advance !
Acmlm's Board - I2 Archive - Super Mario World hacking - Help with GFX


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