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11-02-05 12:59 PM
0 user currently in General Emulation.
Acmlm's Board - I2 Archive - General Emulation - some GBA rom problems
  
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DarkSlaya
Posts: 2420/4249
Well, what I said is supposed to fix it (That's how I did it with vba7 (?).
HyperLamer
Posts: 1953/8210
I'm pretty sure the game does some hardware check that VBA doesn't support. Newer versions might. (Doesn't the GBA header contain a byte for save type? If not, isn't there an unused one the rippers could use for it, similar to INES headers?)
Sokarhacd
Posts: 534/1757
I must be blind... I went to zophar and didnt see it lol, but now i do, and it works...thanks for the help.
DarkSlaya
Posts: 2346/4249
Gotta love how DBZ roms are handled [/sarcasm]

Simply change save type to eeprom (or something like that)
Prier
Posts: 3988/8392
Originally posted by Dcahrakos
it happens almost at the very beginning...like 3 minutes into the game after your about to enter the grand kai's house.

where can I get VBA CE? cant find it anywhere.


Yea I got into Chapter 3 and I haven't played it since, pretty dull.

And like Xeogred said...Zophar.
Xeolord
Posts: 593/3418
Zophar.net

But of course.
Sokarhacd
Posts: 533/1757
it happens almost at the very beginning...like 3 minutes into the game after your about to enter the grand kai's house.

where can I get VBA CE? cant find it anywhere.
Prier
Posts: 3986/8392
Where exactly? Because whatever version I have ran fine, of course it did say 'pre-patched' on it and I'm using VBA CE.
Sokarhacd
Posts: 532/1757
it has to do with the DBZ game Buu's fury, anyone know why in VBA(newest version) it gets to a certain point, and it says "This game cannot run on this hardware" or something like that, it works for a while until you get to a certain point...same thing happens with the first legacy of goku. same thing happens on no$gba and Boycottadvance, anyone know why?
Acmlm's Board - I2 Archive - General Emulation - some GBA rom problems


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