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11-02-05 12:59 PM
1 user currently in General Gaming: supernova05 | 4 guests
Acmlm's Board - I2 Archive - General Gaming - Halo 2....HUGE NEWS!!!
  
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Super Sion
Posts: 1615/2472
The game is awesome, the only reason Im posting at all is because Im at school. My only major gripe about the game is the but ugly cut scenes with the ridiculous pop ups, it really ruins the drama.
Nebetsu
Posts: 490/1574
lol. In Social Studies I said that as a current event. People told me to shut up and that noone cares... >> I wanted to smack them SOOO much! ^^
Anya
Posts: 3438/5337
Hmmm..wasn't as big as a turn-out as I thought it would be. We got rid of the line about 45 minutes after midnight, and after that, we had maybe about five more people pop in. I think we sold about 75+ copies. Busy day tomrrow, though.
Colin
Posts: 5019/11302
I figure the Halo 2 tournaments will be a crapshoot... Halo skill will be a plus, but at the same time there's still new quirks that you can't pick up in just one day.

I doubt there'll be many people absent in class tomorrow but... You never know.
Xeolord
Posts: 632/3418
I'm getting it today myself at Midnight.

Gonna sleep for awhile and stay up all night to play it.

Our school moved "Senior Skip Day" too tommorow, lol. I'm a Junior though, so not like it really applies to me.
Super Sion
Posts: 1609/2472
I should get my Halo 2 today, I ordered it online months ago so hopefully when I get home itll be there....then Im gonna play and play and play, then Thursday im gonna go to a 16 player Halo 2 tournament.....for money!

This is gonna be one fun week....dont expect to see me much.
Colin
Posts: 4994/11302
400+. Wow.

Might as well bump with the official reviews for the game, which were allowed to be posted at 3 PM today in anticipation of that Tuesday release.

Gamespot
Gamespy
IGN

...Enjoy.
Anya
Posts: 3344/5337
We have about 400+ reservations for this game and we're going to be opening up at midnight and until 2am. This is going to be a huge turn out!

Hmmm..maybe one day I'll get an XBox. For now, I'll be part of other's joy.
Xeolord
Posts: 579/3418
Well hopefully this isn't considered a big bump ... it was still on the first page.

But anyways, if you're behind schedule and haven't seen the newest trialer yet, check it out.

If it doesn't work, try opening the URL through WMV.

http://www.xeogaming.net/download/halo2_60sec_commercial.wmv

And since the game is only a week and a half away... we could continue to discuss?
Super Sion
Posts: 1467/2472
At first I kinda didnt really like Halo...I thought Perfect Dark was 10 times better...but I after playing it for so long I found out that what makes Halo great is the multiplayer its just fantastic...and it was the first console game that I ever played 8 players on.
Zem
Posts: 204/1107
Originally posted by Kasumi-Astra
Half Life was a revolution because of the depth the storyline, AI, graphics and level design offered. Compared with other FPSs of the time, Half Life completely changed what people expected of the first person shooter.


Halo simply took what was around at the time and fused it with new technology and original design.
This was my thinking, only much better stated. Thank you.

In my view, "doing everything well" is not a revolution.
Super Sion
Posts: 1465/2472
But I dont have to deal with the madness that gonna go down at nearly every gaming store.

Here you guys go becuase Im so nice.

http://img16.exs.cx/img16/8357/13956.jpg
Grunt, Wraith, and Elite vs. MC and Marines
http://img16.exs.cx/img16/5586/13958.jpg
http://img16.exs.cx/img16/3773/scan127.jpg
http://img16.exs.cx/img16/5194/scan128.jpg
Xeolord
Posts: 513/3418
Originally posted by Master Sion
The stages in Halo 2 will be even more expansive so no worries and the developers tried as hard as they could to balance the game, hence the pistol not being a death machine like used to be. I bought my copy of Halo from GameStop.Com months ago so all I have to do is wait for the UPS guy on November 8th...thats right I said 8...jealous?


No, actually ... no, I'm not.

I pre-ordered my copy of Halo 2 ... June of 2003, anyone who's pre-ordered the game before November of 2003 gets it a day early, around here at least.

So boom.
Super Sion
Posts: 1462/2472
The stages in Halo 2 will be even more expansive so no worries and the developers tried as hard as they could to balance the game, hence the pistol not being a death machine like used to be. I bought my copy of Halo from GameStop.Com months ago so all I have to do is wait for the UPS guy on November 8th...thats right I said 8...jealous?
Garmichael
Posts: 92/166
Originally posted by Kasumi-Astra

To be honest, to be a revolution a game would need to change the way we think about a given genre.

...etc...


Halo simply took what was around at the time and fused it with new technology and original design.


I already said that the most revolutionary thing about halo was that it did everything well. Medal of YHonor is highly proclaimed, but its really not that great of a game. The AI is terribly weak, the engine is generic, the scripts are obviously scripts.. i mean.. it had alot of potential, but it screwed up on alot of things.

halo DIDNT screw up on alot of things. The engine was great, the inclusion of melee and grenades as their own buttons.. the POV Box.. the ai.. vehicles that were FUN (finially...).. everything about Halo was above-standards. Thats what made halo great.
Halo looks at all those annoying problems with other FPSs, and fixed them, and then polished everything up.


Halo, like Half Life, HAS changed what I expect from a first person shooter. It changed it drastically.

Look at Doom 3. It was a huge flop. It fucking sucks. Its got Eye candy, a solid engine, and a huge following from the series. Plus, it was one of the most anticipated games of the last couple years. All thsi should add up to success, but the gameplay blew chunks. no innovation, and the core of the game was a frag fest run and gun. We've played this game before tons of times. Its basically Unreal 2.
Had Halo not been released, I think Doom might have done a little better. Up untill just recently, FPS games have been 'good enough' with a basic story line, a standard engine, some spiffy light effects, and lots of levels. That has changed, and Doom 3 proves it.

Because of these phennomally well put together games, Our expectations of the genre have been increasing quite a bit. Battlefield 1942 was a pretty good sucess. But if you notice, thanks to it's success and innovation (what little there was), its damn nearly responsible for the huge trend in better and better military FPS's.


If other developers follow Bungie's lead and creating fully immersive games - instead of their half ass scripts, weak ai, generic weapons and combat, and frag-fest principals - then Halo WILL be proven as a revolution. Just because theres not many other games out there that meet Halo's calibur, doesnt mean its not worthy of a 'revolutionary' title.

But i guess you cant start a revolution if theres no one else revolting the old.
Xeolord
Posts: 511/3418
And Deus Ex "wasn't" revolutionary ... *sob* such an underated game...
Kasumi-Astra
Posts: 878/1867
It's fair to say that Halo was a breakthrough, but it wasn't a revolution. It'd be fair to say that it's a product of it's time. It was showcasing technology with a game that put it to the test.

To be honest, to be a revolution a game would need to change the way we think about a given genre.

Half Life was a revolution because of the depth the storyline, AI, graphics and level design offered. Compared with other FPSs of the time, Half Life completely changed what people expected of the first person shooter.


Halo simply took what was around at the time and fused it with new technology and original design.
Xeolord
Posts: 504/3418
Excellent points Garmichael.

Halo indeed had the most impressive and non-scripted AI of it's time, and still even to this day is considered one of the best. (Doom 3 is pretty new, but where is it's AI? Nothing).

I also like how there were a small amount of weapons, and like you said it wasn't "Get the BFG, then nothing stands in my path". You get the RL, sure it's great, but it can only hold a small amount of rockets. I mean, you watch movies and does anyone ever run around with "that 1 machine gun?" no, they run out of bullets, and pick up another weapon, hence Halo's style.

I don't see why a lot of people argue about Halo's level design, even in the 2 hour AoTCR, I loved every moment of it. Sure the areas are quite big and stretched out with not a whole lot of detail, but wasn't that the point?

You also get a lot more out of Halo if you read the books. Fall of Reach is a direct prequel to Halo and synapsis of what the Spartans are and how they came about. The end of the book is the very beginning of the game. The Flood, I haven't read yet sadly, but this book is just based off of the game, more than likely providing more detail in the events of the game. First Strike is my personal favorite of the current 3 Halo books. It takes place directly after Halo ends, when the Master Chief is in the ship and thinks he's alone and the only spartan left. This book, more than garunteed, leads directly up to Halo 2. The end is the MC reaching Earth.

I could go on and on about Halo, but Garmichael pretty much summed up the facts.

One thing Garmichael can you reason why you think "Halo 2 is going to be the Star Wars Episode 1 of video games"?
Zem
Posts: 194/1107
I read some things you stated as "revolutionary" in Halo, then pointed out that I thought they had been done before in Half-Life. Apparently the conversation's been broken down past that point now. But I'm perfectly willing to continue it. It's up to you now.

EDIT: My point was, I don't think Halo did anything more than one or two things better than Half-Life, and therefore I don't see it as revolutionary in any real sense of the word. And that's the point where it becomes a matter of opinion.
Garmichael
Posts: 90/166
Originally posted by Finneram
I'll admit it, I skimmed all that. But what about Half-Life? That had a good campaign, maybe a lot of weapons but they were all useful, and lots of strategic battles. Halo was good, but I still don't get the revolutionary part.



either read my post, or dont reply to it. You asked a question, and i gave you the answer. you chose not to read the answer, and you asked the same question again. That really fucking irritates me.


Half life was a good game. But the levles were boring and cliche. Im tired of going through ventilation shafts because the level designer wants to make the level 'interesting'.
The engine is mediocre. Its solid (as proven by lots of mods), but its still just a standard engine.
The AI isnt that great. most of it is scripted (meaning that everytime you play the game, the same exact events happen).. Tho, i gotta say, thsoe scripts were pretty awesome.
The gun problem exsists. Why have a crowbar, when you have an automatic weapon? why have the pistol? Its the generic "upgrade to a better weapon" layout.


Other than all this, and epsicially due to its time, half life was a real good game. But why cant it make sense to you that there could be more than one revolutionary game ever? I never said Halo was the only innovative or revolutionary game to ever be made.

Ugh, you're a fucking moron, tho. I dont even know why im continues tis conversation with you.
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