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11-02-05 12:59 PM
1 user currently in Super Mario World hacking: labmaster | 3 guests
Acmlm's Board - I2 Archive - Super Mario World hacking - Uncle Mario World
  
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pikamu
Posts: 3/3
About GFXs, some of them are ripped off from SMAS, others are my original.

As for custom pallet, I have already known about it.
gnkkwinrrul
Posts: 130/647
Looks nice, but I'd have to agree with the others about the title screen...hard to read the words
Abdul
Posts: 1/2
Hmmm seems good.......
Dowloading the hack to see if it is good.
Cruel Justice
Posts: 9/1384
Ha ha! Sounds like you have some up and down critics in here Pikamu!


I tried your Japanese hacks and I am still playing them!
I honestly think you did an excellent job with those ones to say the least...
Quite unique and impressive background graphics!

Sure you can use a little help with the title screen...
But look on the bright side friend!
You have an artistic ability, you can brew up something in Lunar Magic and make a wildly creative title screen!

To me, I would'nt worry too much about the title if you are still working on the hack... It's not all that important to decorate it while it is already legible.
Just do the bells and whistles when you have the time .

Another thing,
have you ever tried using custom palettes?
If not, I'd recommend you at least try it once... you'll thank yourself later
I am not saying you did a bad job, but I think there should be a wider variety in color schemes in different levels...

If you don't know how to do that, ask someone here or contact me via PM or E-mail; Id' be more than grateful to help you with anything...

Other than all the dribble I had to say above...
Great work!
I have to give you a round of applause for your hard work!
Bravo! Bravo indeed!
Xkeeper 2.0
Posts: 10/1091
This hack looks pretty good, were those BGs ripped?
Geno
Posts: 150/206
Originally posted by Mithrandir2961
Geno,
I was the one who posted several screenshots of pikamu'shacks about a month ago. And yes, it was in the SMW Japanese hacks thread. Just to let you know.

Other than that, the Uncle Mario World hack looks nice so far.


Ahh, so it was you. I look at avatars to distinguish people without layouts, so you had the same avatar (Bowser in his castle)...

Atma, the dunes are (I think) from SMAS SMB2. Correct me if I'm wrong, I've seen something like it in gameplay and in the ROM when I was digging for good rips.
Phoenix21692
Posts: 5/34
Geno,
I was the one who posted several screenshots of pikamu'shacks about a month ago. And yes, it was in the SMW Japanese hacks thread. Just to let you know.

Other than that, the Uncle Mario World hack looks nice so far.
Kario
Posts: 101/2082
Dude, the cave BG is awesome! A helluva lot better than anything Nintendo crapped out.
The Kins
Posts: 44/595
Originally posted by Geno
Wow, a Japanese here that can type well... Nice. We, um.... have some people who depend on Japanese/Korean to Engrish translators.

Hmm, I think someone posted these in a thread, and I remember he had about 200 posts. He gave out the link and the "Marioyaji" title.

Personally, I think Marioyaji sounds good the way it is.
It was a thread about Japanese SMW hacks.
knuck
Posts: 69/1818
I don't think you should remake the BG of the title screen.
Just the cave one. I hated it!
Geno
Posts: 140/206
Wow, a Japanese here that can type well... Nice. We, um.... have some people who depend on Japanese/Korean to Engrish translators.

Hmm, I think someone posted these in a thread, and I remember he had about 200 posts. He gave out the link and the "Marioyaji" title.

Personally, I think Marioyaji sounds good the way it is.
pikamu
Posts: 2/3
I am very glad that there was the person who played since the past.

As for hack which I released this time, it is translated a sentence and a name into English.

As for the name of this hack, I named the title of "Uncle Mario World" by translating a title of My Japanese hack(Super Marioyaji World) into English.

A title screen is still temporary and intends to remake it later.

One part of a background caught indication to be monotonous.
I intend to remake this too.

You can downroad Uncle Mario World "1"(Super Marioyaji World)from
http://www.geocities.co.jp/Playtown-Yoyo/4652/marioyajiworld.zip
(screenshot http://www.geocities.co.jp/Playtown-Yoyo/4652/marioyajiss.htm)
It is my first hack,and isn't interesting.
RapTop
Posts: 20/168
Originally posted by Geno
RapTop, didn't you play this hack before and post screens of it


I have never posted screens of this hack
Surlent
Posts: 53/1077
There is a small glitch in the game: After finishing the second level in world #2, the path shown is garbled, but nonetheless works correctly. Imo the shortcut saves a mass amount of levels, when you only need to play two levels to get to castle #2
But other than that, pretty good hack. I liked the first underwater level; fish emerging from turn-blocks, hehe
Stillo need to finish the demo, though
Mario Mario
Posts: 2/14
It took me a little time to figure out those birds were actuall fish.
I'm also curious about the "2" in the title.
But it does look pretty good.
Golden Yoshi
Posts: 8/693
I like how you replaced the jumping fish with the birds from SMB2. Hey, why is this hack called Uncle Mario 2? Is there an Uncle Mario 1?
Atma X
Posts: 25/801



I personally like the Cave BG, mabey you could add some vines in the BG (and not really bright vines that stand out too much).


Did you get the Sand Dunes (or are they mountains) in the BG from Act Raiser? Anyway it looks good.
Kario
Posts: 80/2082
Played through all of the levels. Pretty cool. The OV kept messing up though. I am guessing I patched it wrong or something.
Aioria
Posts: 36/1567
great work

hope another demo soon
blackhole89
Posts: 23/971
Well, having played it, I must say, the overworld design is incredibly good... especially that
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