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11-02-05 12:59 PM
1 user currently in Super Mario World hacking: labmaster | 3 guests
Acmlm's Board - I2 Archive - Super Mario World hacking - Download 2-World Demo of my first hack here
  
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AtmaDragonXT
Posts: 26/84
Yeah, of the many things I went back and changed I neglected said floating plants. Originally I had made the entire Vanilla Dome into a glitchy world, and therefore wasn't so worried about realism. Coming here, I realized I didn't like the idea that much after all...it was kinda just laziness ;D
Golden Yoshi
Posts: 244/693
Try tweaking the palettes a little bit. I see you did it with some of the FG, but play around with BG colors, you can come up with some pretty cool color combos. I also agree that black pirahna plants and rotating platforms shouldn't be floating...other than that, pretty good.
Kario
Posts: 612/2082
I played through it and like it. When Neko said those things were bad...he didn't mean they dont work. He means it looks bad. Put some blocks under the plants, make a custom block. It would look cool if it was a hook it swang from. The hook could hurt mario, so he wouldn't try to land on it.
KP9000
Posts: 152/261
you can make a new block in the unused map16 pages. Just make it act like a bush tile, but also give it a faded out palette so the player doesn't confuse it with an actual solid block.
AtmaDragonXT
Posts: 25/84
The plants are no problem to me, but is the "floating" ball-and-chain/platform really that bad? There are points in the game (dunno if they're in the demo, that's very little of what I actually have done) where I don't want Mario to be able to stand on the center support block. Apart from killing layer 2 for the sake of "false" supports you can see but can't touch (which I think would be a bad idea anyway), I don't know how else I'd do this.

Thanks for your response...I was getting worried that nobody had bothered to try it
BMF98567
Posts: 326/1261
Floating black piranha plants: BAD. Ball-chain platform not attached to anything: BAD. Other than that, looks nice.
AtmaDragonXT
Posts: 22/84
The file itself is in ZIP format, but that's only because I couldn't upload an IPS. All the ZIP contains is the patch:

http://www.geocities.com/blackthorne2050/smwDX-demo.zip

This is a level hack only. The overworld is essentially the same, as I focused on level design (rather than flashy customization) for my first attempt. Playable levels include all of Yoshi's Island and Donut Plains, with the exception of the pipe leading to the Valley of Bowser from the Donut Secret House.







Please give it a try and tell me what you think! Compliments, suggestions, and constructive criticism are greatly appreciated.
Acmlm's Board - I2 Archive - Super Mario World hacking - Download 2-World Demo of my first hack here


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