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11-02-05 12:59 PM
1 user currently in Super Mario World hacking: labmaster | 3 guests
Acmlm's Board - I2 Archive - Super Mario World hacking - Super Mario World 2: Bowser's return[2 World Demo Download]
  
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ExKay
Posts: 250/1114
@Anikiti: I only change the BG not the whole castle and the demo level won't be changed, maybe the FG not the BG, because the BG has now the original color from MM7.
@All: If you find more bugs, than tell me and I'm so sorry, that they were some bugs in my hack,which of course will be fixed in the next demo release.
Anikiti
Posts: 14/25
Why didn't you change GFX into "please change" and having said?
My ExGFX should not use it! (demo level, castle of 2 world, etc.)
blackhole89
Posts: 332/971
First of all, world 1 is extraordinary. w00t. Second, world 2 is a graphical disappointment compared with world 1. Third, there is a killer pipe in the second ("Aquatic Ambience") level of world 2, which leads to a room with the piranha island 1 background, cave music and nothing else. That means, you fall in the emptiness. w00t.
edit, fourth, the name of the world 2 ghost house vaguely reminds me of some sort of ghost house movie that was on TV in Germany recently. If you actually meant that, what about making the goal of this level a hammer like goal sphere object.
ExKay
Posts: 248/1114
You have to change it via a hex editor, the offsets are: x2468 and x2473. You have to type in 00 in both offsets, that's it.
GCNMario
Posts: 10/50
Originally posted by Neko54123
Originally posted by GCNMario
LOL, I 'LOVE' the start+select to go to next level glitch!
That's not a glitch. It's an intentional debugging feature that was left in the ROM, but disabled by Nintendo, just like the Up + Select powerup changer.


Then how come the code(s) doesn't work in my original SMW rom file before completing a level?

Is that an option to change that debug codes in Lunar Magic?
Kario
Posts: 482/2082
I beat it legit. I liked it, nice graphics and such. Went together well. No palette problems from what I saw. The first level should be red instead of yellow. There is a secret exit so it should be red. That's all I noticed really. Good job.
Clockworkz
Posts: 1366/2002
Idea: Make the pirranahs solid, and give the water in Pirranah Island 1 layer Priority, or something like that. For some reason, it just doesn't look right when you swim in it.
BMF98567
Posts: 309/1261
Originally posted by GCNMario
LOL, I 'LOVE' the start+select to go to next level glitch!
That's not a glitch. It's an intentional debugging feature that was left in the ROM, but disabled by Nintendo, just like the Up + Select powerup changer.
Aioria
Posts: 810/1567
Originally posted by GCNMario


Also, wouldn't Mario be able to destroy it with a fire flower or star powerup like all the other piranha plants?


since they are various FG tiles put together, Mario would have to destroy tile by tile (if they were ice breakble blocks), and that'd look really strange.

In my hack when I made the flowers I made them solid, like, Mario touches it, get hurt, and can't pass 'through' the flower. I made that way due to the plants size, but both ways (pass through and no pass thorugh) are ok, imo.
GCNMario
Posts: 7/50
The big piranha plant is misalligned from the way it's perfectly alligned in SMW2:Yoshi's Island.

I don't know if this has anything to do with the way SMW alignments are, or if that's just an accident.

Also, wouldn't Mario be able to destroy it with a fire flower or star powerup like all the other piranha plants?

LOL, I 'LOVE' the start+select to go to next level glitch!

I love the way the Underground Ruins level ends, with a pit hole.

But you did a nice job on the hack nonetheless. Very impressive! Nice work!
Rain Man
Posts: 137/378
I did I finished the game, THEN found out the glitch. I was saying you CAN complete it in 30 seconds. I accidently said diffrently.
ExKay
Posts: 247/1114
It's set it up via a hexeditor, because it's better for level testing, but I have to say there is one bug in the overworld, when you finished the 1st ghost house, the next level tile didn't appear, but it will be fixed soon.
And no cheating Sergeant Billakov, play the game without cheating.
Rain Man
Posts: 135/378
Completed it in like 30 seconds, if that.
Because of this glitch....
If you press start and select in a level, it will return you to the map screen and take you too the next level.
Golden Yoshi
Posts: 179/693
Yay, I've been waiting for this . Downloading it now.
ExKay
Posts: 246/1114
Here is the demo, which contains two worlds.
SMW2
Have fun playing.

If the link doesn't work, then tell me.
Acmlm's Board - I2 Archive - Super Mario World hacking - Super Mario World 2: Bowser's return[2 World Demo Download]


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