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11-02-05 12:59 PM
1 user currently in Super Mario World hacking: labmaster | 3 guests
Acmlm's Board - I2 Archive - Super Mario World hacking - I need some MAJOR asm help please...
  
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Juggling Joker
Posts: 272/1033
For the future, don't plan out changes if it isn't in your power to bring them about.
Keikonium
Posts: 513/-2459
I wanted to give my hack an extra special touch so I designed a set of OW sprites that I need to implement into my hack. I wanted to know if it was possible to make mario (luigi), and yoshi be certain sprites depending on the power they have (yoshi's color). Like when you start the game mario would be a regular sprite, then if you get a cape, you would have a cape sprite. The small and big mario's would be the same, just fire and cape.

So I know this will require ASM, but I have no clue as to how I would go about doing this...anyone know? I am pretty sure it involves loading sprite tables upon level exit but im not sure. Any help would be greatly appreciated Thnaks
Acmlm's Board - I2 Archive - Super Mario World hacking - I need some MAJOR asm help please...


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