Acmlm's Board - I2 Archive - Rom Hacking - WarioWare music rip
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Schnauzer
Posts: 63/148 |
Where's the screenshots?
PD: I love your avatar.
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KawaiiImoto-e
Posts: 464/1068 |
Originally posted by Someguy Wario Ware is one of my favorite GBA games, this is good, but there's abit of a problem, it just doesn't sound right without the insturments used in the game, like the songs with vocals for example. Too bad the game didn't have a full sound test like the GCN game... Also, can you find any other files? I've seen the microgames listed in a file like format in ASCII.
Where is the Full Soundtest in the GCN-Game (Please not with Names, but with directions, have the Japanese Version). |
Someguy
Posts: 57/397 |
Wario Ware is one of my favorite GBA games, this is good, but there's abit of a problem, it just doesn't sound right without the insturments used in the game, like the songs with vocals for example. Too bad the game didn't have a full sound test like the GCN game... Also, can you find any other files? I've seen the microgames listed in a file like format in ASCII. |
Dwedit
Posts: 8/92 |
WarioWare uses MIDI FILES for its music. Which makes it easy to rip, edit, and re-insert music into the game. I just extracted every midi file from the game, and packed it up into this rar file. http://home.comcast.net/~alanweiss3/dwedit/files/warioware_midi_rip.rar The file contains every midi file in the game, along with the ripped song title.
These are raw rips, so don't be surprised when they use different instruments than what you'd find in your midi players. They just need a new sound font made specificly for this game, then they'll be perfect, don't know if anyone's interested in that though.
A few of the song titles are in badly converted japanese characters, like...say...モンナファンファーレ2 (monna fanfare 2?)
Note that each sound effect is a separate midi file as well!
There are 1342 midi files in the rar file, so the game has LOTS of sound.
There's also the crappy C++ program I used to extract them as well, it doesn't actually look at the midi data, it just assumes a midi file ends where the next one starts, so it rips the last file as 2 megs...
You'll also notice that many of the Big Songs during the game are split into many pieces, each one 2 measures long.
Edit: Looks like this has been done before at least a YEAR AGO: http://desnet.fobby.net/board/thread.php?id=34 |
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