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11-02-05 12:59 PM
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Acmlm's Board - I2 Archive - General Emulation - Save convert?
  
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HyperLamer
Posts: 1445/8210
Originally posted by Disch
Changing the file extension does absolutely nothing.

Put this in a text file:
@echo Changing the file extension did something!
Save it with a .txt extension and open it. Now rename it to a .bat extension and open it.

Anyway, www.zophar.net has savestates/SRAM files.
DarkSlaya
Posts: 982/4249
Originally posted by Gb boy
OK, ok, your right. Anyway, back on topic, and back to my original question. I guess it can't be done, so meh.


I guess not, now die. Or find save states on the internet.
Dylan
Posts: 567/1407
OK, ok, your right. Anyway, back on topic, and back to my original question. I guess it can't be done, so meh.
Dish
Posts: 113/596
Originally posted by Gb boy
Yes, almost all the time, renaming does nothing


- almost

Changing the file extension does absolutely nothing. It's no more a change than renaming the file without changing the extension. ie: "something.txt" -> "blah.txt"


but in certain file types are an exception. For example, a certain zsnes file (I can't remember which one) can be renamed to a .zmv and it will be recognized as a .zmv, even though it won't work when played.


Well it will be recognized as a .zmv file because it ends in .zmv =P. But it's not a zmv file, which is why it doesn't work when it's played . You can change a txt file to an exe, too... and it'll appear like an exe... until you try to run it. It obviously won't run because it's just a text file
Dylan
Posts: 566/1407
Yes, almost all the time, renaming does nothing, but in certain file types are an exception. For example, a certain zsnes file (I can't remember which one) can be renamed to a .zmv and it will be recognized as a .zmv, even though it won't work when played.
Emptyeye
Posts: 748/2273
Originally posted by Gb boy
Simply renaming the type of file I have does nothing.


Just pointing out that this will never work (Well, almost never). Changing the extension of the file doesn't change the file itself. Think of it this way: If I want to, I can call my little brother a puppy all I want. This does not magically make him a puppy (Unfortunately). File extensions work the same way.
Surlent
Posts: 517/1077
Save files are containing ... well, save data
So they contain only location and values, like place where you saved last, your current and your max amount og HP, items and so on.

Compare it to a MIDI file which contains no instruments at all, but is a kind of score, containing the notes
Therefore it is much smaller, and since MIDI is a standard, can be played on any machine, only the synthesizer of the installed sound card change or will try to improve the quailty on your local machine

A standard save file usually is much smaller than a plain ROM, open up a file in an hex editor; checking the file size will show you already what I meant.

dan
Posts: 120/782
Aren't files with the .n64 extension, N64 ROMs? Last time I checked, you can't convert ROMs into saves.
Dylan
Posts: 564/1407
Is it possible to convert the save state extension? Simply renaming the type of file I have does nothing. I have .n64 file and I want it in a .pj or .sav to load the state on my Banjo Kazooie rom. Anyone know of anything I could do?
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