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11-02-05 12:59 PM
1 user currently in Super Mario World hacking: labmaster | 3 guests
Acmlm's Board - I2 Archive - Super Mario World hacking - YEAAAARRGGGHHH!!!!!!
  
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Teundusia
Posts: 16/760

Like Bowser's Grandkoop Koopa La Koopa always said:

Cheat, Beat and be Merry




Nothing to do with the subject, but i just need to say i play runescape too... look out for flyingmario


My Websites:

nintyfreaks.bravehost.com
nintyfreaks.proboards32.com
mariofreakazoids.250m.com

Email me at RYjet911@aol.com

FuSoYa
Posts: 104/255
The X between n and o was used to enable/disable the toolbar. The editor doesn't read it anymore in 1.62, since people would accidently turn it off using an undocumented key combo in LM and wouldn't know how to turn it back on.

m is to enable the alternate super bypass dialog.

l is an option I added for DWTLC to turn off berry graphics conversion (which makes them use the other half of the palette, if they don't already). I had replaced those tiles, and didn't want the editor altering them. It should be left on unless you plan to do the same.


c is for the 8.3 DOS file name option in the emulator dialog, not the star icon.
Smallhacker
Posts: 338/2273
After some research, I've got (almost) the entire options format.
Each character is 4 bits. There's a maximum of 32 bits, which means that there's 8 characters as a max. The bits stores the options in LM. Here's a list of the bits: (From left to the right)

{a}{b}{c}{d}{e}{f}{g}{h}{X}{X}{X}{X}{X}{X}{X}{X}{X}{X}{i}{j}{k}{l}{m}{n}{X}{o}{p}{q}{r}{s}{t}{u}

a Star Icon
b Auto-Save on mouse gesture
c Star Icon
d Overworld Animation
e Scan exits on save to ROM
f Chocobo icon + Wark Wark Wark!
g Animation
h Transculent
X Always 1 (Unused)
i Show ID in add objects/sprites editor
j Mouse gestures
k Count sprites on save to ROM
l ??????? (Unknown)
m ??????? (Unknown)
n Highlight mouse cursor in BG editor
o Remember window size
p Save prompt
q Use joined GFX files
r Maintain checksum
s Auto set number of screens
t Allow fragmentation
u Correct fatal errors

Have fun!
Rain Man
Posts: 78/378
Cool, Smallhacker, I never knew you could do that.
Was that title really necessary, Populous?
Smallhacker
Posts: 337/2273
Removing the Chocobo requires a Registry edit.
Open the registry (by clicking on start and then Run and typing "regedit"). Goto this location: HKEY_CURRENT_USER\Software\LunarianConcepts\LunarMagic\Settings
There, you'll find a DWORD called "Options". Double click on it. In the field "Data", paste "9bffdffe". Click on OK and close the registry. IMPORTANT NOTE: This edit will change your options as well, but it's not that hard to change it back in LM, is it?
Populous
Posts: 39/132
How can i delete that Chocobo which always comes to
the upper-left corner?
I put that code once and laughed at it, but now it gets annoying!
I even deleted the old one, but it stills comes there......
Acmlm's Board - I2 Archive - Super Mario World hacking - YEAAAARRGGGHHH!!!!!!


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