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11-02-05 12:59 PM
1 user currently in Rom Hacking: hukka | 2 guests
Acmlm's Board - I2 Archive - Rom Hacking - Help with Zelda3
  
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Euclid
Posts: 82/193
I do remember seeing the same problem when i entered an edited whirlpool.. (actually even worse)
Jaspile
Posts: 46/133
Well, I can't find from where it comes... maybe from an exit I edited, but I don't think so... that's strange.
Hopefully I had a backup with the same overworld working good
SePH
Posts: 48/459
That happened to me once... I edited a few dungeons, then came back to the overworld and that's what I saw, pretty much the same thing... And as I did not keep backups at that time, what I did is redo all the GFX from scratch using another rom which tells me the positions of the GFX... Overworlds getting corrupted are really annoying.. A good thing to do however, would be to make backups often.. because you never know when HM will do such things...

EDIT: Or if you see everything normal in HM and it bugs when you play, that's because of the layout you used... You have to be careful while editing the layout, because some will easily crash your emu for good.. exemple:



If that does not help, tell me more about how the problems happen...
Jaspile
Posts: 45/133
I'm having a problem with my Zelda3 rom after having edited in with Hyrule Magic, they are graphical problems :




However, the tiles work as if the displays was correct (i.e. I can walk on the cliffs in the light water)
Did anyone ever have this sort of problem ? And have a solution about it ?
Acmlm's Board - I2 Archive - Rom Hacking - Help with Zelda3


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