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11-02-05 12:59 PM
1 user currently in General Gaming: supernova05 | 4 guests
Acmlm's Board - I2 Archive - General Gaming - Doom3's gone gold!
  
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NightHawk
Posts: 420/621
Originally posted by Coby
Dead link.
Nope. I just finished downloading it; it's working alright.
macks
Posts: 315/900
No, it's not dead.
Darth Coby
Posts: 788/1371
Originally posted by max
Pc Gamer Doom 3 review.

And don't spread the fucking link, Jesper'll fucking kill me.
And you.


Dead link.
macks
Posts: 314/900
Pc Gamer Doom 3 review.

And don't spread the fucking link, Jesper'll fucking kill me.
And you.
NightHawk
Posts: 419/621
Originally posted by Cymoro
That music doesn't go with Doom. Here, listen to E1M1's (Hangar) music. That's what you should relate to Doom.
Oh yes, I'm vividly familiar with the music from the original Doom.
I played the game so much I can hum most of its songs from memory.

But the MIDI file you linked to won't play in WM for some reason... really weird.


Anyway, the theme for Doom3 isn't so bad... it's just different.
Cymoro
Posts: 926/2216
Originally posted by NightHawk
Cymoro: That actually sounds like a good theme to me... why don't you like it?


That music doesn't go with Doom. Here, listen to E1M1's (Hangar) music. That's what you should relate to Doom.
NightHawk
Posts: 413/621
Originally posted by Colin
I think there are a couple of 512 MB ones on the market but not at cheap prices.
Not yet; a late fall release is the earliest I've heard of.
I'm waiting until they come out before I upgrade my graphics card again.


Put it this way - Doom 3 WILL use that memory if you have it. And to good effect, it seems.
Actually, it seems that the jump from 64 to 128MB has the biggest effect; going to 256MB just means it doesn't have to use texture compression, and 512MB means it can keep every texture in the game in graphics memory.
That's what I read, anyway... who knows what the real requirements are until one of the programmers actually says something?


Cymoro: That actually sounds like a good theme to me... why don't you like it?
Cymoro
Posts: 923/2216
I have just been saddened. Listen to the theme.

I mean, couldn't they have made the theme like E1M1?
Colin
Posts: 2842/11302
I think there are a couple of 512 MB ones on the market but not at cheap prices.

Put it this way - Doom 3 WILL use that memory if you have it. And to good effect, it seems.
NightHawk
Posts: 390/621
Originally posted by Millennium Neko
Holy hell! Does it exist graphics cards with 512 MB memory out there?

I
Ran-chan
Posts: 1982/12781
Originally posted by Colin
Of course, if you are a rich little bugger and have the cash for a 3 GHz chip and a high-end graphics card (even with 512MB)...



Holy hell! Does it exist graphics cards with 512 MB memory out there?

I
Toxic
Posts: 1694/2857
In the latest PC Gamer which I just tore through, it was reviewed.

It got an 94, 2 points lower than Far Cry. The only knock was that it attempted at humor and failed.
Dylan
Posts: 242/1407
Sweet! I have been waiting for this release for a long long time. Doom is cool! It sorta sucked on GBA, however, I was disappointed. These gfx on D3 look awsome but demanding...
Colin
Posts: 2812/11302
Football as in the one where you're not throwing the ball.

9700 Pro should like it just fine. I choose not to listen to all the ATI vs. nVidia BS.
NightHawk
Posts: 380/621
Originally posted by Colin
The requirements floating around are insane but those apparently HAVE been toned down somewhat.

Basically if you have a decent graphics card and processor, you should be able to run the game fine at low detail - which still looks great. Of course, if you are a rich little bugger and have the cash for a 3 GHz chip and a high-end graphics card (even with 512MB)...
Well, I think my processor should be able to handle it easily enough... my graphics card might not like it too much though. (Radeon 9700 Pro)


CM = Championship Manager.
FM = Football Manager (new series being made by SI, makers of the original CM games. Eidos now has the rights to the CM name but not the code.)
Ah, okay.
Is that "football" as in "soccer", or "football" as in the sport where 2 teams try to kill each other without weapons?


Have any of you seen the scans of the PC Gamer magazine that were floating around?
Those Hellknights are UGLY.
Colin
Posts: 2780/11302
The requirements floating around are insane but those apparently HAVE been toned down somewhat.

Basically if you have a decent graphics card and processor, you should be able to run the game fine at low detail - which still looks great. Of course, if you are a rich little bugger and have the cash for a 3 GHz chip and a high-end graphics card (even with 512MB)...

CM = Championship Manager.
FM = Football Manager (new series being made by SI, makers of the original CM games. Eidos now has the rights to the CM name but not the code.)
Ran-chan
Posts: 1943/12781
I
The Kins
Posts: 199/595
According to a .plan update by one of the big id guys, the demo will most likely be released after the game hits stores, as id focused on finishing the full game first.

Also, the technological grunt needed for full-quality graphics isn't really commerically available yet.
NightHawk
Posts: 370/621
Originally posted by Colin
Look how many shareware games id released in 1991.

Lots of them were good (especially the Keen series) but I guess it was easier to chug out 2D games than 3D ones.
Well, the games also weren't nearly as huge as current ones are.


I like the CM (soon to be FM) series of soccer games, and since they cover a wide scope, they contain bugs - but the designers usually have a patch ready to go on release date, and support the product well.
CM? FM?
And yeah, support is great... it's a real shame when I company releases a product, gives one or 2 patches to fix the most annoying bugs (if that!), and then drops the game cold (*cough*Sierra!*cough*).
Colin
Posts: 2770/11302
Look how many shareware games id released in 1991.

Lots of them were good (especially the Keen series) but I guess it was easier to chug out 2D games than 3D ones.

I like the CM (soon to be FM) series of soccer games, and since they cover a wide scope, they contain bugs - but the designers usually have a patch ready to go on release date, and support the product well.
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Acmlm's Board - I2 Archive - General Gaming - Doom3's gone gold!


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