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11-02-05 12:59 PM
1 user currently in Super Mario World hacking: labmaster | 3 guests
Acmlm's Board - I2 Archive - Super Mario World hacking - screen shot?
  
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AkenatensHope
Posts: 23/62
Originally posted by Clockworkz
3up Moon Overuse Alert! Cool it with the extra lives, and grey cement blocks are a bit over the top. Try some exgfx and some diversity in your blocks, and you have the potential for some great levels.


yeah if I could figure out HOW to get the ExGFX graphics into my rom I would... I have asked many to explain how in dummy terms because the instructions in the Help file are too confusing for me and my husband.
Clockworkz
Posts: 1138/2002
3up Moon Overuse Alert! Cool it with the extra lives, and grey cement blocks are a bit over the top. Try some exgfx and some diversity in your blocks, and you have the potential for some great levels.
AkenatensHope
Posts: 11/62
thanks
Robin
Posts: 12/35
Originally posted by asdf
True, but imageshack has expiring images, not good for long-time screens. Best you use a decent web host such as Angelfire


This is only true if the image isn't accessed for over a year. Which, on a forum like this, would be no problem.
Aioria
Posts: 507/1567
Originally posted by AkenatensHope
Testing




You have to post them as a .txt file. Do this: after uploading your files, go to your file manager and check the screens' boxes of the screens you want to post. Click in Rename (the RENAME icon duh ) and rename them to .txt, dont post directly in .jpg or .png or any other extension different of .txt
asdf
Posts: 107/303
Originally posted by AkenatensHope
Testing




1: Geocities (dubbed Geoshitties) doesn't like direct linking
2: Too many 3-Up Moons/powerups
3: Don't use the invisible block sprite.
AkenatensHope
Posts: 9/62
Testing

asdf
Posts: 103/303
True, but imageshack has expiring images, not good for long-time screens. Best you use a decent web host such as Angelfire
Aioria
Posts: 503/1567
hm that site will be useful for me too...thanks

I didnt want to take off the screens of my site to post my demos due to low bandwitch.
Robin
Posts: 11/35
No, you will need to upload it for us to see anything.

Try http://imageshack.us/

You can upload images up to 850k for free, and when it's uploaded it will tell you code for showing the image on forums and the like. Just paste that code into your post and all will be well.
AkenatensHope
Posts: 6/62
I know how to take a screen shot and save it to my computer, I just wasn't sure if when I hit that img button if it would work if I put in the file path from my computer rather than a website URL,,,,
Alastor the Stylish
Posts: 1664/7620
Also, when you post it, make an image tag... Which is <img src=url> but with url replaced with the url of your screenshot. For instance, say I wanted to post my avatar (at full size). I'd put <img src=http://www.freewebs.com/kyouji_craw/lf2%20avatar.bmp>. The reason the text showed up there instead of the pic is because I put in a blank tag. Had I not done that, it would've shown up as


Hope that helps.
Aioria
Posts: 467/1567
I don't like to save directly in PNG in zsnes. I don't know if this only happens with my computer, but when I save it as a PNG in zsnes the screen gets a SMAdvance 2 effect (and thats no good ).
I usually save it as a BMP and convert it into PNG using Paint
Cruel Justice
Posts: 140/1384
Try F1... There should be either a png or bmp picture in the rom's directory. You can change it however with the same button. F1, press down and you should see the format option. Change it to whatever you want (I'd prefer png) then upload it to your website and you're done. (can someone please help me with my problem now?)
Rain Man
Posts: 28/378
Originally posted by AkenatensHope
how do I post my screen shots?


Well, I think ZSNES has a screenshot function which will save the screenshot in the same folder as your SMW game. Otherwise, use print screen, paste in paint, then add the picture to your webpage. Then link to it here.
AkenatensHope
Posts: 5/62
how do I post my screen shots?
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